Poll for balance changes (Community Balance Patch)
Choose which change(s) you largely disagree with; further feedback/criticism can be posted in the comments below.
9 members have voted
-
1. I largely disagree with these changes:
-
Apache: Ammo reduced from 15 to 12
-
APC: Cannot crush infantry anymore
-
Stealth Tank: HP increased from 110 to 125
-
Stealth Tank: Cost reduced from 900 to 700
-
Humvee: Health increased from 150 to 185
-
Artillery: Turn rate increased from 2 to 5 (same as MLRS and SSM Launcher)
-
MLRS (Rocket Launcher): Health increased from 100 to 125
-
MLRS (Rocket Launcher): Tech prerequisite changed from Adv. Communications Center to Communications Center (radar)
-
MLRS (Rocket Launcher): GDI only unit
-
Chem Warrior: Tech prerequisite changed from Temple of Nod to Communications Center (radar)
-
Rocket Soldier: Health increased from 25 to 50
-
Engineer: Health decreased from 25 to 20
-
Engineer: Movement speed decreased from 8 to 7
-
Temple of Nod: Cost reduced from 3000 to 2000
-
Advanced Communications Center: Cost reduced from 2800 to 1850
-
Weapons Factory: Health increased from 400 to 480
-
Construction Yard: Armour type changed from Wood to Light
-
Construction Yard: Sight radius increased from 3 to 6
-
Ion Cannon: Damage increased from 600 to 640
-
Mobile Construction Vehicle: Sight radius increased from 2 to 4
-
This poll is closed to new votes
-
Recently Browsing 0 members
- No registered users viewing this page.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now