ReaperAA Posted July 22, 2020 Share Posted July 22, 2020 Apocalypse Tanks are very powerful in head-to-head combat. Infact, they are probably the most cost efficient among all conventional tanks in the game. However, they are seldom used in competitive MP mostly because they lack the versatility/speed/spamming potential of Rhino Tanks. So my question is: What changes would you do to them that would make them more useful in MP (without making them OP). Link to comment Share on other sites More sharing options...
McPwny Posted July 25, 2020 Share Posted July 25, 2020 apocalypse tanks have the same speed as battle fortresses except they accelerate slower and also they have a turret which means they aim slower, too. buffing their ROT and acceleration would be good i guess, but nerfing the ROT and acceleration of battle fortresses would be even better Link to comment Share on other sites More sharing options...
a1nthony Posted July 25, 2020 Share Posted July 25, 2020 (edited) Here are some initial thoughts -Can’t be mind controlled, I’ve thought about this and maybe it’s a bit op. Maybe they can’t be mind controlled by yuris and they take up 2-3 slots on a mastermind? -maybe give them an ability for Boris to ride in them as an extra gun(anti infantry, more damage to tanks/bfs, Boris apoc can’t be controlled) ...talk about anti Yuri units ^side note, maybe put Tesla troopers into Tesla tanks kinda like Tesla coils? also mustache had some good upgrades in one of his mod modes, but I forget what they were.. I think one was shoot as it moves I think those would be nice features Edited July 25, 2020 by a1nthony Link to comment Share on other sites More sharing options...
ReaperAA Posted August 6, 2020 Author Share Posted August 6, 2020 On 7/25/2020 at 7:53 AM, a1nthony said: I think one was shoot as it moves This is a nice idea. In fact this was one of the things in my mind as well along with a very slight range increase (from 5.75 to 6) Link to comment Share on other sites More sharing options...
rocker219 Posted August 20, 2020 Share Posted August 20, 2020 (edited) Deso+apocalypse = gg no re even yuris right? So why change them. Edited August 20, 2020 by rocker219 1 Link to comment Share on other sites More sharing options...
[CC] RaVaGe Posted August 20, 2020 Share Posted August 20, 2020 3 hours ago, rocker219 said: gg no re even yuris right Nope, a seal or Tanya IFV is going to come and kill all those deso. Link to comment Share on other sites More sharing options...
ReaperAA Posted August 20, 2020 Author Share Posted August 20, 2020 11 hours ago, rocker219 said: Deso+apocalypse = gg no re even yuris right? So why change them. As Allies, Battle Fortresses filled with 4 GGIs + 1 Seal (or Sniper if playing as Britain) will beat them. As Yuri, Masterminds and Floating Discs should probably beat them. Discs (with good micro) can kill Desos while avoiding most Apoc's AA fire. Then Masterminds will claim the Apocs as their own. Link to comment Share on other sites More sharing options...
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