I am using the latest patches for TFD, including 1.06c r3 for Tiberian Dawn. So, for some reason the credit sound effect (when you spend credits or receive them from a tiberium harvester via a refinery) is muffled and can make crackly sounds whenever the sound plays, I have tried to increase/decrease the sound effect slider bar but it does not affect the sound. I have replicated this in Red Alert 1 and the sound works fine, no sound crackling or whatever, and the sound scales with the slider. I was wondering if it was due to the amount of sound channels being used at one time...
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Chivalrous Peasant
I am using the latest patches for TFD, including 1.06c r3 for Tiberian Dawn. So, for some reason the credit sound effect (when you spend credits or receive them from a tiberium harvester via a refinery) is muffled and can make crackly sounds whenever the sound plays, I have tried to increase/decrease the sound effect slider bar but it does not affect the sound. I have replicated this in Red Alert 1 and the sound works fine, no sound crackling or whatever, and the sound scales with the slider. I was wondering if it was due to the amount of sound channels being used at one time...
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