Kamuix Posted April 26, 2017 Posted April 26, 2017 Thanks Nyerguds. And darkstar what i did was just replaced all buildings with the house named 'Special' back to gdi so it should still work alright hopefully. I'm also taking Covert Ops missions that were originally non MCV maps and making them mcv maps with tiberium and enemies that build and attack etc.
Kamuix Posted April 26, 2017 Posted April 26, 2017 here's the before and after of the map made by darkstar where i had to invert some of the cliffs to make it 3dizeable after:
Kamuix Posted April 30, 2017 Posted April 30, 2017 Just got done inserting and beating another interesting mission
Lightning Hunter Posted May 7, 2017 Posted May 7, 2017 Hey Darkstar, is it possible for you to change the mission number of these missions so they work alongside the Huge Collection by Chimas? At the moment, your missions cannot be installed at the same time as the collection, because they have conflicts. I believe SCG400-800 are not being used for GDI (Chimas can confirm this), and the same should apply for NOD. It would be nice if I didn't have to swap in and our your missions!
Chimas Posted May 8, 2017 Posted May 8, 2017 Yes, it will take some time to reach 400 in both sides. When I test any mission I rename it above 950 (like SCG 951EA and such) then when the gameplay is done, I take it off.
Chimas Posted May 12, 2017 Posted May 12, 2017 Hey Nyerguds or Tore, Can you move the last 2 posts to the huge SP collection thread? I'd better answer it there, preventing DarkStars thread from "derailing". 1
Nyerguds Posted May 16, 2017 Posted May 16, 2017 Done. They're not last though; you already posted after that and they retain their date 1
Darkstar387 Posted August 31, 2017 Author Posted August 31, 2017 Ok guys, new missions are in the pipe. Anybody still out there?
nariac Posted September 1, 2017 Posted September 1, 2017 On 8/31/2017 at 2:31 PM, Darkstar387 said: Ok guys, new missions are in the pipe. Anybody still out there? I'm always here.
Darkstar387 Posted September 15, 2017 Author Posted September 15, 2017 (edited) 6 new missions have been deployed. Time to go to work! Feeback plz Edited September 19, 2017 by Darkstar387
Lightning Hunter Posted November 21, 2017 Posted November 21, 2017 (edited) I am getting the urge to play through some C&C missions, so I might give these a shot in the next few months here! I will definitely give you some feedback when I get around to these missions. Edited November 21, 2017 by Lightning Hunter
Darkstar387 Posted December 6, 2017 Author Posted December 6, 2017 Glad to hear Lightning! Let me know what you think, and enjoy!
Lightning Hunter Posted March 27, 2018 Posted March 27, 2018 (edited) Started playing through this last night! Better late than never, eh? I must be out of practice, because I actually found it difficult to take out the bases in the map "Where Eagles Dare". I built up an army of rocket launchers, Mammoth Tanks, and light infantry - and I got my butt kicked with the AI rebuilding power plants and obelisks (I initially took them out with air strikes and an Ion cannon). On top of that, my construction yard was taken out by a nuclear strike. Usually when I start playing C&C from a long break, I warm up by going through the official missions - which start you out with the basics. Your missions jump you right in to all the technology, including a nuclear capable AI. I am still having fun though! Hehe. By the way, the briefing for Where Eagles Dare says "one" instead of "won". Something like, "this battle will have to be one with boots on the ground." Edited March 27, 2018 by Lightning Hunter
Darkstar387 Posted March 27, 2018 Author Posted March 27, 2018 (edited) 23 hours ago, Lightning Hunter said: Started playing through this last night! Better late than never, eh? I must be out of practice, because I actually found it difficult to take out the bases in the map "Where Eagles Dare". I built up an army of rocket launchers, Mammoth Tanks, and light infantry - and I got my butt kicked with the AI rebuilding power plants and obelisks (I initially took them out with air strikes and an Ion cannon). On top of that, my construction yard was taken out by a nuclear strike. Usually when I start playing C&C from a long break, I warm up by going through the official missions - which start you out with the basics. Your missions jump you right in to all the technology, including a nuclear capable AI. I am still having fun though! Hehe. By the way, the briefing for Where Eagles Dare says "one" instead of "won". Something like, "this battle will have to be one with boots on the ground." Not all of my missions go full tech, I have a few that keep things low, no Ion Cannons,Obelisks, etc. etc. Thanks for the feedback though, I'll update it and post a fixed version sometime this week. Edited March 28, 2018 by Darkstar387
Lightning Hunter Posted March 29, 2018 Posted March 29, 2018 (edited) I am glad to hear some of the missions are lower tech. Sometimes I enjoy such missions more than those with all the technology! I beat the second GDI mission with ease. These missions definitely have an old school feel to them so far. I am enjoying them. No bugs yet. Edit: I am now on GDI mission 5 (I just beat the Badlands). I have to say, I was worried these missions were going to be slapped together since there are so many, but I am happy to report that they are not. Quality stuff so far, Darkstar! The only thing is that your difficulty ratings on page 1 seem to be different from my own experience, but I'm sure every player has different skill sets. I actually found the Badlands level to be quite easy, whereas mission 2 (Airland Battle) was challenging. I only beat it with 1 minigunner and two tanks that had a sliver of red health left. Of course, that was only my experience - and the missions should not be changed. Edited March 30, 2018 by Lightning Hunter
Lightning Hunter Posted April 1, 2018 Posted April 1, 2018 (edited) I'm now on the 9th GDI mission (Trail of Tears). It's refreshing to see the snow theme! These missions are well designed and play very similar to the original C&C missions. The only thing I miss so far is more missions involving clever capturing/selling of enemy bases. Perhaps I will see this more later on. Most of these missions involve setting up a base from scratch or using a set group of units to destroy an outpost. Some of my favorite C&C missions involved taking over the enemy base with engineers and having limited funds to accomplish your mission. Regardless, I am having all sorts of fun with these missions - so it's not a big deal! Darkstar, have you considered adding a story to these missions and having them played in order? You could basically have a sequel to C&C by doing such a thing! Edited April 1, 2018 by Lightning Hunter
Darkstar387 Posted April 18, 2018 Author Posted April 18, 2018 There is no story linking these all together, I really don't have a plan to create a campaign either. There are a few planned missions that will play off one another, but I'm nowhere near ready to start working on them. Thanks for the feedback though, glad you like them. Check out the mission Powder Keg
elfor Posted September 13, 2018 Posted September 13, 2018 I renamed your mission inis (so they don't conflict with the huge compilation) & put them into a single mix: sc-nesmissions.rar
Eggrollz Posted December 14, 2021 Posted December 14, 2021 This mission pack is absolutely amazing even though some missions feel way too hard and even impossible I really hope there are plans to add even more missions in the future
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