Grant Posted July 21, 2017 Posted July 21, 2017 3.4.0.2 - Due to be released 22/07/2017 (10:30am BST) Bug fix: High resolution previews were not showing for custom maps. Now all maps use extracted thumbnail preview by default, and if a high resolution preview exists, it will use that instead. #NoMoreOrangeScreens 1
Grant Posted September 13, 2017 Posted September 13, 2017 3.4.0.5 - Bug fixes@Rampastring https://forums.cncnet.org/topic/7393-iyr-and-ra2-have-a-big-problem-with-the-launcher-everytime-i-try-to-play/ https://forums.cncnet.org/topic/7425-cncnet-not-working-alongside-origin/ 1
Grant Posted September 17, 2017 Posted September 17, 2017 3.5.0.0 Internal refactor/maintenance Bug fix https://forums.cncnet.org/topic/7448-kaaaabooom-updated-client-ctd/#comment-57089 Removed: Red Alert 2 option from "Create Game" dialog Removed: Red Alert 2 icon from game listing when "Red Alert 2" mode is active. Removed: Online counter from CnCNet lobby. 1
Grant Posted September 17, 2017 Posted September 17, 2017 3.5.0.3 Removed: Map renderer 3.5.0.4 Fix: Lobby crash - credit : @Rampastring 3.5.0.5 Updated: Map preview sizes reduced by up to 70% each. 1
Rampastring Posted September 17, 2017 Posted September 17, 2017 3.5.0.5 You can now configure your in-game hotkeys from the client, from Options -> Game tab -> Configure Hotkeys. 4
Grant Posted September 23, 2017 Posted September 23, 2017 3.5.0.7 Map bug fixes for Dry Heat: Credit @FReQuEnZy https://forums.cncnet.org/topic/7492-dry-heat-bug-fixes/ Added Online count back to CnCNet Lobby General client fixes - @Rampastring 2 1
Grant Posted October 14, 2017 Posted October 14, 2017 3.6.0.0 Intro is now properly patched out, its no longer possible for it to show. Disables mouse check which people on win8 and up are likely to fail. Load screen and the score screen no longer are at a fixed resolution. Fixed main menu bits briefly being drawn during loading. Various networking fixes that should make communication more stable. Other misc/stability fixes. Credit: @dkeeton @tomsons26 @AlexB @FunkyFr3sh 3.6.0.1 Fix some nopreview.png to use stretched draw mode to reduce memory usage Credit: @tomsons26 1
Grant Posted October 15, 2017 Posted October 15, 2017 3.6.0.3 Add missing KeyboardMD.ini for keyboard shortcuts Add missing file for 3.6.0.0 fixes 1
Grant Posted October 16, 2017 Posted October 16, 2017 3.6.0.4 Game crash log upload support - allows us to analyse game crashes. 2
Grant Posted October 17, 2017 Posted October 17, 2017 3.6.1.1 Recon crash log upload support - allows us to analyse reconnection errors. Quick Match - Public alpha available for a short time only. See here for announcement. In game lag patch: Repeatedly pressing "T" (select all units of a type) would cause major FPS drops. Read more Credit: @dkeeton 1
Grant Posted October 18, 2017 Posted October 18, 2017 3.6.1.2 Quickmatch bug fix - there were some times when you would not load into a game. Credit: @dkeeton 1
Grant Posted October 20, 2017 Posted October 20, 2017 3.6.1.2 Quickmatch update: Network probing is faster - Credit: @dkeeton 1
Grant Posted October 21, 2017 Posted October 21, 2017 3.63 Version shortened Implemented better handling error'ing servers Implemented better upload support for OOS and exceptions. Updated QM client Game - outputs CnCNet renamed exception/syncs for analysis. 1
Grant Posted October 29, 2017 Posted October 29, 2017 3.68 Enabled NextObject and PreviousObject hotkeys for YR and MO. @Rampastring Add/Remove friends in private messaging window 1
Grant Posted October 31, 2017 Posted October 31, 2017 3.69 Fix case where username would exceed 12 character in length. Usernames where they are longer than 12 characters cause you not to load into a game. Instant kick/ban @Rampastring 1
Grant Posted November 4, 2017 Posted November 4, 2017 3.74 Potential fixes for Hard AI bug - credit: @Rampastring Potential fixes for connection bug - credit: @Rampastring Frame Send Limit added to game - credit: @dkeeton New Renderer added - DDRAW Compat Quick match updates - credit: @dkeeton 1
Grant Posted December 12, 2017 Posted December 12, 2017 3.80 QM enhancements - Credit: @dkeeton Connection fixes - https://forums.cncnet.org/topic/7898-windows-10-fall-creators-update-issues/
Grant Posted February 28, 2018 Posted February 28, 2018 (edited) 3.81 New and improved Red Alert 2 Support Uses the original rules.ini and mix files from Red Alert 2 - @dkeeton @tomsons26 Uses RA2 cameos - @dkeeton Uses RA2 pips - @dkeeton Uses RA2 Civilian buildings @dkeeton @tomsons26 Original RA2 load screen and end screen @dkeeton Maintains compatibility with YR maps @dkeeton @tomsons26 Same-type hotkey works for buildings @dkeeton Tanks can be selected while driving out of the war factory @dkeeton Service depots allow repairing of team mates units @dkeeton Chrono legionnaire doesn't get veterancy from team-kills - Ares project Chrono legionnaire doesn't get double veterancy from enemy kills - Ares project Client Customizable message of the day style introduced when logging into the main CnCNet Lobby. First look at adding ladder page/tab within the client. Future Prizes and Support Would you like to support an official sponsored CnCNet Ladder Tournament with prizes? If so, click here to donate a monetary prize via Paypal. Alternatively if you would like to thank a member of staff for their hard work, please private message them directly. Staff members are credited for their work in change logs like the ones above with the orange @tags. Staff are not paid and are purely volunteering their own time for free. Edited March 1, 2018 by dkeeton Give more credit to toms 2 1
dkeeton Posted March 2, 2018 Posted March 2, 2018 3.84 Red Alert 2: Sound for Capturing tech buildings has been restored MCV deploy sound has been restored Yuri is now able to mind control 1 unit General: A crash that can happen at the score screen has been fixed. 1 2 1
Grant Posted March 7, 2018 Posted March 7, 2018 3.85 Ranked Match - @dkeeton Bug fixes Sound effect plays for when the "Ready" dialogue shows 1
dkeeton Posted March 25, 2018 Posted March 25, 2018 (edited) 3.87 Ranked Match Bug fixes Now the client remembers your last used player name Improved logging RA2 Mode Fixed the bug where AI would crash the game if superweapons were enabled Fixed the crash caused service depot General Support for resolutions over 1580 pixel height Game Modes work again New ra2md.ini key under [Options], DisableEdgeScrolling Edited March 25, 2018 by dkeeton 2
Grant Posted May 27, 2018 Posted May 27, 2018 4.00 Client updates, bug fixes and general improvements. Breakdown to be given soon. Credit to @Rampastring and his continued development of the client. 1
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