The noble Atreides, the insidious Ordos and the evil Harkonnen. Only one house will prevail.... This forum is for the discussion of Intelligent Games' C&C inspired recreation of Westwood Studios' Dune 2.
Remember the original Command & Conquer? Remember all the units, characters and themes from the game? Remember the gritty feeling of RTS Warfare? Remember Tiberium? Well, that classic game from the early 90's that spawned over a dozen titles and revolutionized the RTS Gaming World has been reincarnated in the advanced 3D World of the C&C Generals Zero Hour SAGE 3D Game engine!
1. AI chain build different Navy. If they build combat fleet, they follow up with bombard fleet. Vice versa.
2. Improved script for combat fleets.
3. Allied airfield is now included in the strike scripts.
4. Allies respond to black eagle with AA tanks.
5. Yuri naval strike is followed up by floating disc to support.
6. Easy enemy no longer use 9 rhino tanks when having iron curtain.
7. AI capture power plant now.
8. All faction now has script for garrison infantry, not just Soviet.
9. AI capture oil faster with 2 engineer teams.
10. Changed tesla coil charging scripts. Now they charge multiple tesla coil.
11. New scripts that make Soveit AI attack stuff in between bases, adding unpredictability.
12. New Soviet infantry attack scripts.
13. AI builds 2nd barrack now.
14. Tesla tank attack no longer ignore interception.
15. Raised Tank destroyer threat rating.
16. Increased priority attack construction yard.
17. New scripts: Soviet AI will harass other soviet player's miner with tanks and terror drones.
18. Raised grand cannon threat rating.
19. Hard AI is very good at detection mirage tanks, from 35% to 80% detection.
20. Medium AI also follow up Kirov attack with tank harassments.
21. Terrorist buff: uncrushable.
22. Soviet will occasionally guard oil with dog.
23. Tesla tank buff: Can fire on the move.
24. New Floating disc attack pattern.
25. Bigger robot tank attack.
26. Decreased pill box threat rating, which also decrease how much AI build it. It sometimes block base development.
27. Rocketeers guard base better on AI allied.
28. Tank crush even more aggressively, will crash deployed GI too!
29. Super weapon targeting considers oil derrick and nuclear reactor.
Thanks, for the info.
You can deso-bomb buildings, by making a transport move to a building, unload, deploy passangers, have them move to a different building or guard area for a few seconds then undeploy and deploy again to increase radiation levels.
hi funky/CnCNet admins
I would like to inform that ORA-blitz has won gold medal challenge. Below are the spectators.
He won 2 single games, first with me and second with cousinvinny.
you can confirm with me (ORA-whip) & cousinvinny on cncnet lobby (if necessary) for the ORA-blitz's gold medal challenge result.
whiplash aka ORA-whip