Jump to content

Revolutionary

Members
  • Posts

    345
  • Joined

  • Last visited

Everything posted by Revolutionary

  1. Beat you to it, highest and lowest TS res'es been in TS Image Gallery for months (my res is bigger than yours just counted sidebar slots)
  2. No problem really, if you cant do them ill get around to trying to do them eventually but they will be some of the last things on my list. As for the cliffs ill keep them a bit longer however i will not include them in any versions or test versions of the mod.
  3. remind me what Microsoft did again…
  4. realy only for undoing rules.ini/art.ini changes and for another big project which will when/if compleated benifit TS:BoB
  5. Yea your right, if its possible to allow built light post to do this via map triggers then some special maps and all campain maps will suport it. What i have done is give it a weapon which bleeps when a unit comes close sensors (MSA, Radars and light towers will all have sensors and the size of the sensors radius varies) so far i have used them with affect when placed beside firestorm wall segments, when i hear the beep i turn the firestorm wall on giving me time to prepare, etc
  6. Progress more work as been done for nod since this picture. (one or two vxls and some more codding) The sidebar pallet will need changed as it is currently using the GDI sidebar pallet. This will be done soon. (my goodness i knew it had been a long time but, Warning: this topic has not been posted in for at least 120 days. Unless you're sure you want to reply, please consider starting a new topic. Please dont let this put you of posting in any topic about TS:BoB)
  7. (banner by aro) Well i'm Back (sort of) and ive started working on TS:BoB again. Recently i got a new computer and on which i have managed to install TFD, Normal TS and Unpatched TS. I have done very little to show recently (unless you want code from the ini files or hex digits from some of the other basic exe/dll edits) but i hope to post an up date asap. smallbanner
  8. I am Really sorry for the inexcusable delay I have been away for a while and I’m trying to catch up of things if there are any problems, questions, etc please just say. Sorry again (when i get time Tore ill post a news post) mapcomp1.zip
  9. WIN 7 = Fail Downgrade recomended
  10. Its gone... domain name expired. http://www.cncsolesurvivor.com/ do you think it will be back up?
  11. I Thought there was an editor for it, Ill leave it there but post a link to your download. Im sure there are some other things i have missed, like how to unprotect encripted mix files :O Edit Found it
  12. Just post if you have found a new tutorial or patch Links from Tiberiumweb, Project Perfect Mod, CnC Comms Center and Moddb. Tutorials Giving your mod a unique name on xwis (*) http://www.tiberiumweb.com/forums/index.php?showtopic=2444 or http://www.ppmsite.com/forum/viewtopic.php?t=16003 By Bittah Commander How to fix Lan play and play mods via Lan (* - ***) http://www.tiberiumweb.com/forums/index.php?showtopic=3609 or http://www.moddb.com/mods/ts-best-of-beta/tutorials/how-to-fix-lan-play-and-play-mods-via-lan-tiberian-sun or http://www.cnc-comm.com/community/index.php?topic=340.0 or http://www.ppmsite.com/forum/viewtopic.php?t=22460 By Revolutionary Tiberium Radar colours (****) http://www.tiberiumweb.com/forums/index.php?showtopic=12 or http://www.ppmsite.com/forum/viewtopic.php?t=129722 By Bittah Commander (Nyerguds has made a tool to allow you to do this without hex editing, here) Game.exe and language.dll basics (*****) http://www.tiberiumweb.com/forums/index.php?showtopic=52 By Creago Adapting the WSOCK32.DLL LAN patch for your mod project (?) http://www.ppmsite.com/forum/viewtopic.php?t=18939 By Nyerguds Enabling the 4th Tiberium http://www.ppmsite.com/forum/viewtopic.php?p=305495#305495 By Joshy How to unprotect a Mix File http://www.ppmsite.com/forum/viewtopic.php?t=22967 By aristurtle Tools and edited game files/patches Game files ETS a nice patch adding in a few new modding features http://www.ppmsite.com/forum/index.php?f=419 Hypers Disruptor Crash Fix fixes some peoples waveclass errors http://www.commandandpatch.com/index.php?name=Downloads&file=details&id=85 Tools avalible Look under Hex Editing related tools and Language.dll related tools http://www.tiberiumweb.com/forums/index.php?showtopic=850 http://www.cnc-comm.com/community/index.php?topic=303.0 Other usefull things Patch history and patch downloads for some version http://www.tiberiumweb.com/forums/index.php?showtopic=2588 By Hyper Patch 2.03 download link http://www.cnc-comm.com/community/index.php?action=downloads;sa=view;down=17 Ts Demo download link http://www.cnc-comm.com/community/index.php?action=downloads;sa=view;down=10 Ts Lan Patch http://www.commandandpatch.com/index.php?name=Downloads&file=details&id=19
  13. who do you want to play as in the up and comming Demo?
  14. I made this because I thougth the original was a bit dull I will post the RA 95 cameo's when i finnish them ADV_Radar_Dome.zip
  15. Thanks that was my problem i named the file expand**.mix assuming because there was expand01 and 02.mix it worked like the Tiberian sun mix files and not the Tiberian Dawn ones. How is the best way to add cameos in to the game its just i play the game in DOS and in Windows mode?
  16. Can any one help me with this i have been trying to make mix files using xcc for RA what i have been doing is using the Mix editor and in option seting it to RA how ever the game doesnt read this file at all
  17. ah its not nod just Red GDI if you look in the Beta screen shots you will see GDI and Nod have a few and there is an icon for them some GDI sidebars or if you mean when as in Tech, i think thay are tech level 3 and need a barracks and power plant.
  18. so far it looks like a demo version. the question if it is will be should it be for Nod or GDI (that will be a new poll)
  19. hello as you may or may not have been aware there has been little progress lately however i hope to change this. you will notice the poll. you have 2 votes and this time the thing with the most votes will be the highlight of the next update.
×
×
  • Create New...