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Irony

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Everything posted by Irony

  1. #include <cstdlib> int main() { int envvar = putenv("VAR=VALUE"); }
  2. Pixel Shaders generally allow for affects such as HDR (Or Bloom) and other such things, the version numbers only matter for the size of the scripts and the instruction sets available for the Shader scripts. Most new games use unified shader languages such as CUDA which can perform vertex, pixel and geometry shading operations.
  3. It's a Mau5 head http://www.deadmau5.com/
  4. My last Vista Desktop I'll be jumping on the windows 7 train next week! Dual monitor, left is 1400x900 Lappy Screen and right is a new 1920x1080 HD monitor.
  5. Don't worry. I've got a few ideas. But yes, time's a bit of an issue for me atm. Though we may be looking at cncnet being online again within a month or so. And since it's an open source project now, if anyone's a decent programmer with udp/tcp network experience, they're more than welcome to join in. (also sorry for the two week hiatus, I've been moving back into uni and I was on holiday for a week before that.)
  6. Irony

    -

    It'll on my long term roadmap for the software, but it will take a little time since I'm in the process of finishing a paid development job and moving back to university.
  7. Good job. I'd remove a few of the white pixels below the left tower to make it look less superimposed. Otherwise it's a nice shp
  8. Well if I had the time I could run through with an audio catcher and play each of the files, but I don't have the time to do that at the moment
  9. I don't have the facilities to automatically rip flash based sites, so I can't do the C&C Flash one
  10. I just figured promoted units could use more expensive rounds, etc.
  11. It's a nice app, but last time I used it it needed to use elevated permissions to load. Maybe they've fixed that.
  12. :/ I could record with fraps at 1280x1024 back in 2002, I would hardly call that set-up 'beast' these days.
  13. The edges on that image make my eyes bleed. lrn 2 photoshop.
  14. I just took rips of the following sites cnc2sw ra2sw obelisk cncwiki
  15. I wouldn't say it was a C&C clone, more, yet another RTS
  16. haha, I guess we use assembler for different things. I generally use it in conjunction with C programs for bits of code that are going to get looped several million times. Those extra ticks don't make much odds on their own, but when looped they can make a big difference
  17. Disk format. Ext3 is alright I quite like Ext4 or Reiser4 personally I hear BTRFS is quite good too
  18. Irony

    Sync Error

    Generals? Wow, that must be huuuuge! And cheers for the offer, I may take you up on it one day
  19. Whether you notice the difference or not I always make sure I write the most efficient code I can (especially assembler - Or I'd just use C) I can see your point about C&C not being too taxing on the CPU though
  20. It's a good idea, but I thing a few of us already thought of it I had started writing a script into CnCNet for a global map-pack, but other things got in the way before I could finish it.
  21. I'm not fully back at uni until october, but I'm moving into my new house on the 19th of September with me probably being relatively busy after the 25th August
  22. That's strange, because I think register to register is technically slower than value to register. Where mov eax, ff is read instruction move ff into eax then mov eax,ebx is read instruction read value of ebx move value of ebx into eax Surely you want the compiler to optimise for speed as opposed to size?
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