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Posts
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Everything posted by bkmod
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__________ • Christmas Special • __________ Thank you so much Holland couldn't make these so quick without your sidebar images. Loading screens are tricky I would love to add them but we need more MB here to share thous files after... GDI sidec01.mix Nod sidec02.mix
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Why do I even get commented notifications?
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Check map triggers.. perhaps edit them too or make a complete new map using Warzone mod template for map.
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Finnaly learned to use SHP. editor and after cople of days of hard work made some new skins for Tiberian Sun They could be used on cncnet even after modifying files you will still be able to play multiplayer Download: GDI sidec01.mix - Nod sidec02.mix Put them in "...TiberianSun_Online\MIX\put_here" replace "sidec01.mix" and "sidec02.mix". Backup files before in case you change your mind to use old ones after again. Enjoy! ____________GDI____________ ___________Nod___________ Note: I found sample templates online all I had to do was photoshop for some time.
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http://mapdb.cncnet.org/search.php?game=ts&age=0&search=CHUBAKAH http://mapdb.cncnet.org/search.php?game=ts&age=0&search=JOJODABOO
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I'll try to show all steps with comments and visual examples. Also am using Final Sun Standalone editor but just classic Final Sun will works for everyone. Step 0 (not sure you need this step if you already have new Ion Storm trigger - how to create one shown below Step 1) Step 1 - Ion Storm Starts (Create Trigger - Trigger Options) Step 2 - Ion Storm Starts (Events) Step 3 - Ion Storm Starts (Actions) Step 1 - Ion Storm Ends (Create Trigger - Trigger Options) Step 2 - Ion Storm Ends (Events) Step 3 - Ion Storm Ends (Actions) This Trigger will work only once. If you want to make trigger repeat I'll have to make another tutorial for that. Thats all for this one. All known Ion Storm maps on cncnet: http://mapdb.cncnet.org/search.php?game=ts&age=0&search=ion storm Need more details sure just ask... have a grate day Sir!
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This map is Complete. Follow the settings and enjoy the mission!
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Congratulations! - - - - - - eM - FiveM_bk - MGHAMMS - sky - snake17 - solid - ViscOwner Sky's S.T.A.R.S Tower Defense City | bkmod - Defeated
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Map Available
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Sky's S.T.A.R.S Tower Defence (Special Tactics and Rescue Squad) S.T.A.R.S is my final mod for TS Tower Defence revealing best mod for expert TD players You will probably notice this is After Sky's X-Spiral Tower Defence and map looks pretty similar. Only *dirty* eye will see the minimap and yes all new units available Good luck.
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I guess just point out the hash now lol
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If I have permission or need to *unmod* vet from this map put the map you have here for me.
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perhaps this might help you to get rid of you errors
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Blue Tiberium trees are in default right? Just make sure you use (FS)Firestorm Extension when play map and you will see your Blue Tiberium tree after making your new map.
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Yes, huge maps need side-download link for others to have it. If you have max width-height and/or lot buildings on it it will not be uploaded on cncnet database. Anyways there's a simple solution. Put a download link here or make a Topic with your map and download link. This is my topic, made huge co-op map from single player to multiplayer. https://forums.cncnet.org/topic/10737-temple-of-tiberian-sun/
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I have similar problem. Lately started new map witch crash on loading screen and has almost nothing on map yet. All I did is made an spectacular landscape... | Need help! prototype_one.map Sometimes it helps if you add/remove AI and remove all tiberium trees and buildings on map.
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Just played your map on skirmish. I don't see why you have to save your game... Indeed map works fine, has no errors, no new units, buildings literly nothing that might make map ''glitchy'' after reloading it.
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ntime4u, dizzudead. Love these.
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You know one of the most exciting things you've done in significant short time is definitely this kindoff result you get here. I can clearly say that I did appreciated to make this mod and my excitement for this is still not going off yet. Thank you amokk for your support!!
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Nothing is impossible but am pretty sure am not going to make a mod from all 4 sides... think of this - once they all meet up in middle its going to be a traffic jam, what fun that makes? Game probably slows down if your CPU can't keep up with all units and structures on map but if game start slow it means your CPU is already under pressure and I can't do anything about that unfortionately.
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What do you mean by this?
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All my mods are available free to download: Step 1: Download Step 2: copy/paste in game map folder (example: M:\Games\TiberianSun_Online\Maps\Favorites\paste_here.map) Step 3: restart or open your cncnet client Step 4: Play and enjoy!
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Lately one of guys on cncnet asked me if I could make the Sky's Spiral Tower Defense mod in 4 directions... and ofcourse I replyed: (24) [22:54] <FiveM_bk> whats up? (24) [22:54] <Captan34> Can you make a spiral tower map in 4 directions? (24) [22:54] <FiveM_bk> hmm One minute later... (24) [22:55] <Captan34> north-south east-west directional attack. would be great (24) [22:55] <FiveM_bk> am not sure how the spyral will works out on that (24) [22:56] <FiveM_bk> but I have something in my mind already He came up with plan: (24) [22:58] <Captan34> those from the north will only attack the south. is it only possible that those in the east will go west? (24) [23:01] <Captan34> If you do it will be a super legend (o.O am I not a legend already? oh well...) (24) [23:02] <FiveM_bk> ofcouser u can make them fly, go or dig any way u like (24) [23:02] <FiveM_bk> do u want me to add some new units aswell? (24) [23:07] <Captan34> you can add new units. but I'm very curious about how it will be. (24) [23:09] <FiveM_bk> I'll see what i can do and I let u know when am done. This is what I came up with exacly two days later. All mods availabe here: