Allen262 Posted April 16, 2013 Share Posted April 16, 2013 I don't know.... Link to comment Share on other sites More sharing options...
Iran Posted April 17, 2013 Author Share Posted April 17, 2013 Some thing I've noticed, when you toggle off the sidebar the credits tab shows some gray colour instead of black in the top right corner: Link to comment Share on other sites More sharing options...
Allen262 Posted April 17, 2013 Share Posted April 17, 2013 Odd... Try this one. DOS_Sidebar_and_Tabs_5.zip Link to comment Share on other sites More sharing options...
Iran Posted April 17, 2013 Author Share Posted April 17, 2013 Fixed, thanks a bunch! Link to comment Share on other sites More sharing options...
Nyerguds Posted April 17, 2013 Share Posted April 17, 2013 Allen262... which fonts do you need upscaled, and to replace which RA95 fonts? -_- Link to comment Share on other sites More sharing options...
Allen262 Posted April 17, 2013 Share Posted April 17, 2013 12metfnt.fnt is used for the Optons and Credits tabs. grad6fnt.fnt is used for Menus and for top left in game text. help.fnt is used when you hold your mouse over an icon to show buildings/units name and cost. scorefnt.fnt is for the score board/win screen. You prob don't need to redo it. type.fnt I don't know. Nothing seem to be changed. Maybe for WinEd? Link to comment Share on other sites More sharing options...
Nyerguds Posted April 17, 2013 Share Posted April 17, 2013 Are the filenames the same in DOS RA and in RA95? [edit] Doesn't RA95 have a 12point.fnt too? Link to comment Share on other sites More sharing options...
Allen262 Posted April 17, 2013 Share Posted April 17, 2013 DOS and Win95 are the same file names for fonts. No 12point.fnt is in RA95. Link to comment Share on other sites More sharing options...
Iran Posted April 25, 2013 Author Share Posted April 25, 2013 Any updates nyerguds? Link to comment Share on other sites More sharing options...
Nyerguds Posted April 26, 2013 Share Posted April 26, 2013 Ugh. No, sorry, been busy. Link to comment Share on other sites More sharing options...
coldroll Posted May 2, 2013 Share Posted May 2, 2013 I actually think the dos interface looks cool and represents the units better than the live action ones. Link to comment Share on other sites More sharing options...
Iran Posted May 20, 2013 Author Share Posted May 20, 2013 I've integrated this DOS interface mod with the cameo icons into my patch, just need to add some buttons for it in the config tool. Thanks again Allen262 you're doing God's work. Link to comment Share on other sites More sharing options...
Iran Posted May 20, 2013 Author Share Posted May 20, 2013 I noticed Tesla Tank, Shock trooper, Missile Sub and mechanic don't have a cameo. Link to comment Share on other sites More sharing options...
Allen262 Posted May 20, 2013 Share Posted May 20, 2013 Is the Chrono Tank and Mechanic icons working? I know they are in the They are in the DOS HIRES ICONS 2.zip on page 2. Link to comment Share on other sites More sharing options...
Iran Posted May 21, 2013 Author Share Posted May 21, 2013 Oh my apologies, it appears Funky's files for his online lobby program also include the expansions files and was interfering. Causing the original cameos inside the mix file he uses (spawn1.mix) to be loaded. I've modified the loading order for the mix files so this doesn't happen anymore. Link to comment Share on other sites More sharing options...
Allen262 Posted May 21, 2013 Share Posted May 21, 2013 Haven't looked at CnC Net 5 yet. I had a feeling it was loading order error as I'm still using the DOS icon for my Red Alert. They work fine for me but for the fact they don't change color. Link to comment Share on other sites More sharing options...
riderr3 Posted February 26, 2014 Share Posted February 26, 2014 Seems icons is not compatible with language packs. Any way to fix that? P.S. Well, I fixed it manually. Link to comment Share on other sites More sharing options...
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