PowrBombu Posted March 5, 2015 Share Posted March 5, 2015 Both sets of maps require different skill sets, your dividing the community regardless if you dont allow them modders wont compete on the ladder and things wont change, allowing them on the ladder alows both communities to integrate as WW players are happy toplay mods, well most are... theres no reason not to allow them they are maps just like WW maps they are just different, take BBG for example or blast from the past, WW players love these maps and id love a clanner on blast from the past or something. nobodies forcing you into a visc game if modders wanna play a visc on the ladder let them, you needa certain kinda skill for a visc game still. Link to comment Share on other sites More sharing options...
MrFrodo Posted March 5, 2015 Share Posted March 5, 2015 Thank you power <3 ahahhaha...I like visc maps. Jman and kapa dont mine visc maps maybe they can give me some competition on 'em Wuss for QM ok I understand that random opponent and map is good surprise as long as shittty maps are not there, just the basic ones. So for QM it makes sense to have only SUN/FS maps and any EXTRA maps(reg mods, speed mods or any other) could be discussed upon in forums and according to the response by community could be added to the QM map pool. Custom game(like XWIS ladder) should allow any map but obviously has to be fair not like "play mods at your own risk". Even speeds or waterworld style super mods etc..because see it doesnt matter if one person on ladder is bashing newbs on super mods since eventually that person will be gettin WINS but not enough points to maintain a rank. For instance, a player who plays 30 opponents on ladder and wins all the time will be getting more points than say a player whos only playing 4 newbs on one map during the whole month.(this is assuming the ranking algorithm is similar to XWIS). Link to comment Share on other sites More sharing options...
amokk Posted March 5, 2015 Share Posted March 5, 2015 right, more risk more reward, less risk less reward Link to comment Share on other sites More sharing options...
Hefeweize Posted March 5, 2015 Share Posted March 5, 2015 Thank you power <3 ahahhaha...I like visc maps. Jman and kapa dont mine visc maps maybe they can give me some competition on 'em Wuss for QM ok I understand that random opponent and map is good surprise as long as shittty maps are not there, just the basic ones. So for QM it makes sense to have only SUN/FS maps and any EXTRA maps(reg mods, speed mods or any other) could be discussed upon in forums and according to the response by community could be added to the QM map pool. Custom game(like XWIS ladder) should allow any map but obviously has to be fair not like "play mods at your own risk". Even speeds or waterworld style super mods etc..because see it doesnt matter if one person on ladder is bashing newbs on super mods since eventually that person will be gettin WINS but not enough points to maintain a rank. For instance, a player who plays 30 opponents on ladder and wins all the time will be getting more points than say a player whos only playing 4 newbs on one map during the whole month.(this is assuming the ranking algorithm is similar to XWIS). Excellent. Also, we should have a limit on how many times you play 1 person (same ip). 4-5 games per month before no points are gained to avoid 'free win' pushin. Link to comment Share on other sites More sharing options...
Hefeweize Posted March 6, 2015 Share Posted March 6, 2015 Also can incorporate symbol's for each person in the ladder instead of "Flags" since you can just select the name to see each country the player is from. For example: Rank 1 player would be http://www.hpdz.net/images/Take5/652px-US-O11_insignia.svg.png Rank 2-10 player would be http://www.alternatewars.com/BBOW/Ranks/US_Officers/General_Armies_Large.png Etc Link to comment Share on other sites More sharing options...
amokk Posted March 8, 2015 Share Posted March 8, 2015 well, it would be nice if new players didnt automatically go to mod maps. I've been trying to 'train' new players to play ww maps rather than falling into the mod map crew. hows that going for you? Link to comment Share on other sites More sharing options...
Punkernfg Posted March 8, 2015 Share Posted March 8, 2015 unfortunately as mod maps are easier to play and have less skill, new players tend to start on mod maps and end up getting stuck there. So, not very good Link to comment Share on other sites More sharing options...
Mole40k Posted March 10, 2015 Share Posted March 10, 2015 Thought for the day: is it the maps that are the problem, or the people who play them? Link to comment Share on other sites More sharing options...
Punkernfg Posted March 10, 2015 Share Posted March 10, 2015 The people who play them are the problem; however, we HAVE control over the maps, thus we can do something about it...disallow them in the ladder. Simple Link to comment Share on other sites More sharing options...
middlesky Posted March 10, 2015 Share Posted March 10, 2015 make a cncgamer based ladder and get the code from destroyer Link to comment Share on other sites More sharing options...
Punkernfg Posted March 10, 2015 Share Posted March 10, 2015 make a cncgamer based ladder and get the code from destroyer that ladder was great; however, winners had to self-input the wins on a 'trust' basis. Doesn't make sense when cncnet has control of the server. The only reason d3stroyer didn't integrate it with the server was because XWIS owned the server and wouldn't allow that. Link to comment Share on other sites More sharing options...
amokk Posted March 11, 2015 Share Posted March 11, 2015 thank you, now we can address your problem The people who play them are the problem; however, we HAVE control over the maps, thus we can do something about it...disallow them in the ladder. Simple Punkernfg admits "The people who play them are the problem" Punkernfg admits "The people who play them are the problem" Punkernfg admits "The people who play them are the problem" thank you, now we can address your problem Link to comment Share on other sites More sharing options...
Punkernfg Posted March 11, 2015 Share Posted March 11, 2015 thank you, now we can address your problem The people who play them are the problem; however, we HAVE control over the maps, thus we can do something about it...disallow them in the ladder. Simple Punkernfg admits "The people who play them are the problem" Punkernfg admits "The people who play them are the problem" Punkernfg admits "The people who play them are the problem" thank you, now we can address your problem I'm not sure I understand your post in terms of my ideologies Link to comment Share on other sites More sharing options...
Mole40k Posted March 11, 2015 Share Posted March 11, 2015 You have just admitted that you have a problem with the people who play mod maps; you then said that restricting people playing mod maps on the ladder is the solution. Your entire logic is flawed and based on prejudice over sound reasoning. QED. Link to comment Share on other sites More sharing options...
amokk Posted March 11, 2015 Share Posted March 11, 2015 I did not have the heart... Mole40k, That was a brilliant thought you had I am speechless that you figured out the real problem for some reason I thought his problem was with the maps..... and knowing that the people are the problem helps a lot. Link to comment Share on other sites More sharing options...
Punkernfg Posted March 11, 2015 Share Posted March 11, 2015 Everything in life comes down to people? I'm not biased towards the people that play mod maps, I once played mod maps. Now that I do not play mod maps I finally realize that the players who play them have less skill and the maps they play take less skill. The idea of a ranking system should be so the best player that plays TS should be ranked 1. Adding mod maps into the picture will not display that. As there are much more modders compared to ww players, we are having this argument. In order to change the mindset for people playing maps, just simply do not add mod maps into the ladder and the mindset of people will change for the better. You make it sound like it's black and white over people vs maps. The maps are flawed and the people's mindsets are flawed towards those maps. It's a cycle. This whole argument of 'mod map players play ts too and they should be allowed in the ladder' is lousy. WOL got it wrong before and we have the option to fix it. Just leave the mod maps for ffg's, nothing wrong there. Link to comment Share on other sites More sharing options...
middlesky Posted March 11, 2015 Share Posted March 11, 2015 when mods were allowed on xwis the ladder had more activity so did the game. lol how is this complicated Link to comment Share on other sites More sharing options...
amokk Posted March 11, 2015 Share Posted March 11, 2015 It might not be everyone got it wrong except you.. I think wol got it right I think xwis got it right the entire history,experience and people involved define it The idea of a ranking system should be so the best player that plays TS should be ranked 1 is right if only a small part play on a small part of the played maps. it obviously won't show that only all the players playing having the opportunity to play all the maps will show that the community is the sum of all of its parts and you selectively allowing parts is obviously biased and self serving if the idea is to have a ladder to find the best in the community, and the community is everyone and every map, then the ladder must be just that THAT YOU THINK the players who play them have less skill and the maps they play take less skill so they shouldn't be included.. is not even a valid argument it is about which of the players has the most skill regardless of the map. the maps aren't flawed, the players who play them aren't flawed, you only allowing only those you think are worthy is @middlesky when mods were allowed on xwis the ladder had more activity so did the game. lol how is this complicated if the community is 10 or 100 or 1000 activity level, it is still the entire 10 or 100 or 1000, not the few and explaining, how simply excluding most of the community keeps the ladder from showing who the best in all ts , is complicated you're right. lol Link to comment Share on other sites More sharing options...
Punkernfg Posted March 11, 2015 Share Posted March 11, 2015 Fortunately, and unfortunately, we will not have the final say when it comes to making the ladder. Maybe making 2 ladders for mod maps and ww maps would be a better solution. From what I'm gathering, you believe that all players are going to play on all the maps in the 'map pool' and that's just not going to happen. Maybe instead of having 1 group of players playing on nodrescue maps and other players playing on ww maps and having them ranked on the same ladder, maybe we just should split them in 2. Link to comment Share on other sites More sharing options...
amokk Posted March 12, 2015 Share Posted March 12, 2015 I believe that any player should have the opportunity to play any map I do not believe that anyone should be limited to any particular one or type You play what you like. I play what I like. They play what they like. no one has to play anything include both, exclude neither Link to comment Share on other sites More sharing options...
ElmerFudd Posted March 12, 2015 Share Posted March 12, 2015 Lets get a few things straight here: The mod players are nodrescue and his people. They suddenly mass migrated here from XWIS in early February. Why? This is the topic of a separate post. XWIS still has a fully functional working ladder system that has been working for years. nodrescue and his people have never been seen high on the XWIS ladder system, NONE of them EVER, when all of nodrescue and his people were playing on XWIS. Therefore, there should be no concessions for nodrescue and his people on this server. NONE. If nodrescue and his people all of a sudden want to participate on a ladder, they need to go back and use the XWIS ladder system because they pretty much own that place, but nodrescue and his people decided that they want to come here and corrupt this server, which is going to be the topic of yet another post. The XWIS ladder system is ready and waiting for the return of nodrescue and his people. Link to comment Share on other sites More sharing options...
amokk Posted March 12, 2015 Share Posted March 12, 2015 fudd >>>"nodrescue and his people have never been seen high on the XWIS ladder system, NONE of them EVER" I won the tourney, fudd. number one!! Link to comment Share on other sites More sharing options...
MrFrodo Posted March 12, 2015 Share Posted March 12, 2015 This is gettin really annoying, shame wht this topic has turned into... Although would love for mods/devs to give an update as to when is the grand launch for the "ladder" Link to comment Share on other sites More sharing options...
Phenomena Posted March 12, 2015 Author Share Posted March 12, 2015 my whole point was if the ranking ladder for 1v1 was ONLY WITH QUICK MATCH, then a SELECT FEW mods should be added in the map pool however, if custom ranked games are going to be included for 1v1, then I agree with punk that mods shouldnt be allowed. Link to comment Share on other sites More sharing options...
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