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Posted

It'll on my long term roadmap for the software, but it will take a little time since I'm in the process of finishing a paid development job and moving back to university.

Posted

And the RA3.03 lobby? it can be played with 4-players, and, afik, it have a comand to enable 6-players,, who i read on the n3t site, but, is offline...who i forgoten,

Posted

He means long term planning for the developement of CnCNet.

 

And tbh, I think that RA 3.03 makes a RA version of cncnet rather useless. It already works fine, unlike WChat/C&C95.

  • 7 months later...
Posted

so there´s going to be an Red Alert cncnet?

 

Maybe, tore said (or irony, i don't remember) the Red Alert 1 support will be avaliable WHEN, AND ONLY WHEN, the C&CTD support is 100% perfect. But personally, i think it will be lost of time, how nyerguds already said, (and me, and any other peaples said) the RA 3.03 Support 8 Players.

  • 4 months later...
  • 1 year later...
Posted

Just to mention, waiting for CnCNet 5 for RA  :D

 

I am curious to know the main goals of CnCNet 5. Is it switching to a web-based interface? What's happenin' yo?

  • 2 years later...
Posted

yeah i remember sitting in a room 100 years ago playing RA1 with two buddies. 3 computers hard lined together with  266 mhz  amd processors pushing a whopping 64 mb to 128 mb of ram running windows 98 SE. the good old days when you dreamed about that pc that was going to be fast enough to run RA2 without lag. Never figured all these years later it would be what it is now.

  • 1 month later...
Posted

LOL,this days RA1 and RA2 looks like really old you can use on any computer without worring lagging,But back in the old days RA1 and RA2 are like Teberium Wars and Red Alert 3 easeliy get lag and you have to put some bunch of wires just to play with some friends.

  • 1 month later...

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