LucasSK Posted October 31, 2018 Share Posted October 31, 2018 (edited) Greetings, in this way i want to announce upcoming campaign I am working on. I called it [Tiberium Resurrection] - it tells story after Nod mission Sheep's clothing (where NOD undercover as GDI mass-murdered mutants and captured Tratos), so the relationship between GDI and Mutants is really bad. It will contain 3 missions for now (maybe i will add more later), few multiplayer / skirmish maps and some changes to environment (New tiberium type, paved cliffs - thanks to Holland.) It is not complete yet, however now I can tell that map will not be very big but there will be many triggers, and so i recommend you actually checking every black tile for text speech, bonus money or maybe something else . I will update this topic so you can see my progress and maybe some screenshots soon. I want to release first mission in november. Also, if you have any suggestions / requests / wishes / feedback, etc. just reply. Thats all for now, have a good day. CAMPAIGN MAPS the Prologue Map progress: 100% Trigger(s) progress: 100% Spoiler While Nod mass-murders mutants, 500 km further a small group of soldiers investigate a new tiberium mutation... Primary Objective One: Investigate new tiberium mutation! Primary Objective Two: Contact mutants, deadly force forbidden! Propaganda Forecast Map progress: 100% Trigger(s) progress: 100% Spoiler Since Nod went undercover and mass-murdered mutants, public news channels have filled with their propaganda bullsh*t. Many villages in yellow zones are now hostile towards GDI forces. We need to stop Nod from spreading their false propaganda! Your taskforce will be sent to a Nod sector in Siberia where Nod has positioned their propaganda radars. Your task is to disable these radars and then eliminate all propaganda convoys in the nearby villages. Nod's influence is strong, but if you manage to weaken their defences we can send you reinforcements. Good luck Commander! Primary Objective One: Destroy 3 Nod propaganda radars! Primary Objective Two: Destroy 3 Nod propaganda convoys! Primary Objective Three: Build a base and destroy Nod compound! City Cleansing Map progress: 35% Trigger(s) progress: 15% Spoiler Meanwhile, Nod has invented and built a station for a prototype system that can be used to control tiberium lifeforms. This prototype is not finished yet, but if it is completed Nod will be able to control any mutated lifeform. Unfortunately, this radar has been located in the middle of a civilian city. We must avoid collateral damage. Your first task is to silently disable the radar. Then you must build a base and mop 'em up. Good luck Commander! Primary Objective One: Disable the Nod radar without being noticed! Primary Objective Two: Wipe out all Nod forces. Keep civilian casualties to a minimum! the Final Battle Map progress: Trigger(s) progress: Spoiler Is it? It can't be... Commander, you have to see this by yourself! SKIRMISH MAPS Fields of Insurgency (2-4 players) Map progress: 100% Islands of Destruction (2 players) Map progress: 100% Tiber River (2-5 players) Map progress: 90% LAUNCH TRAILER: https://www.youtube.com/watch?v=x9j5Cz6IZOQ OFFICIAL DISCORD: https://discord.gg/jwRerrV DOWNLOAD: https://www.mediafire.com/file/8zyy6ewoayh1wrv/Tiberium_Resurrection_5.0.zip/file MODDB: https://www.moddb.com/mods/tiberium-resurrectionDo not forget to report bugs and share your opinions about this project! Edited August 8, 2021 by LucasSK 2 2 Link to comment Share on other sites More sharing options...
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