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Tore

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Everything posted by Tore

  1. Yeah this is strange, I have never had this issue, neither on Win8 or Win7.
  2. Select the IP of your network card in the options, if that doesn't solve it install Direct X 9.0c some DX9 components are missing in some DX11 installs.
  3. Tore

    OpenRA

    That is Myg being Myg. I wouldn't mind coming with suggestions for OpenRA mods that attempt to recreate the classic experience and I'm sure there are others in this community would too if such a project is presented to them. If such a movement existed why wasn't it announced anywhere? Though I would have more to say about C&C1 than RA1. That being said this community sees yours as unreasonable. With suggestions being dismissed as being wrong, archaic or "unbalanced". Such as the early refusal (saying "code it yourself" to non-programmers is the same as saying no) to add proper C&C style mouse commands (now added, but buggy). When people tried to refer to the originals the reply was "OpenRA is not C&C/RA" and I took that as OpenRA not wanting to have anything like the originals. So hostility does not only exist on this side of the community, but yours as well. This community contrary to what OpenRA devs may think is open to differences, but the gameplay has to have the original flow. Dawn of the Tiberium Age was popular on CnCNet once, despite it not playing much like C&C1 or RA1, but the flow and pacing of the gameplay was reminiscent of those two games.
  4. Revolutionary was making TS BoB, no parts of his mod was ever released.
  5. Now that's an odd issue. Generals LAN works fine on my PC and I use Windows 8.1. Do you have Direct X 9c installed? Have you selected the right network card in options?
  6. Tore

    OpenRA

    A modern interface is not necessarily a better interface,. The C&C3 type interface which OpenRA based it's interface on can get more complicated than original interface, especially when you have multiple factories. Original RA has "fog of war" you just enable "shroud regrows", and you can use Q to attack move, though it isn't the modern select a few units press A and select the enemy base attack move of modern games it's different. As for resolution....well...http://tore.cnc-comm.com/stuff/ra95-2560x1440.png Both C&C1 and RA1 has good map editors too. But the main point still stands OpenRA doesn't run on older hardware. It doesn't even run smooth enough on my system with a HD5870 and an i7 930, I get about 30 to 47 FPS with delayed unit reaction, on C&C1 and RA1 this is not an issue and without limiting the framerate of those games I can get up to 500 FPS and above using cnc-ddraw, FPS might even go into the thousands if I didn't use cnc-ddraw, but that isn't an option on Windows 8 currently. Then there's also the fact that most of the time people prefer the original over the reimagining. When I'm feeling nostalgic I go back and play the originals if I want to play a modern RTS I go play a modern RTS, such as Planetary Annihilation or WarGame Red Dragon. If OpenRA was exactly like the originals with a few bug fixes then your point of CnCNet and related projects being irrelevant might hold some merit, but OpenRA isn't and was never meant to be.
  7. Tore

    OpenRA

    What "basic RTS features" doesn't RA have? and FYI the most important parts of CnCNet are open source such as the server and the hacks that makes it possible. Only the client is closed source, though anyone can make a client if they want to. The people who play on CnCNet are people who prefer to play the original games, OpenRA and its mods are currently too different compared to the originals. Many people on CnCNet are also running the game on hardware OpenRA does not support such as the Intel GMA chipsets and tons of older hardware.
  8. Any sort of tiberium on slopes causes an Internal Error. It's an issue with the game engine itself.
  9. Well it's the beta version. I'm sure there will be improvements along the way if they continue working on it.
  10. TDA? I guess you mean DTA. TS has issues on Windows 8 and since DTA is a standalone TS mod it has it's fair share of issues as well. If you downloaded TS from CnCNet.org that has a configuration tool you can mess around with, maybe some settings will work. DTA has it's own configuration tool as well. If you're feeling adventurous you can try this beta TS version I've been working on: http://tore29.com/tsins/TSinstaller3-beta8r3.exe I haven't been able to test it much due to university and stuff, want some feedback.
  11. This topic has been moved to The Repair Bay. [iurl]http://cnc-comm.com/community/index.php?topic=2893.0[/iurl]
  12. It disables almost every idle animation in the game.
  13. I don't think separate buildings training their own separate units is a "hugely improved mechanic" I think it only complicates things especially when you have multiple factories at least with the C&C3 style sidebar they use. Building queues is something I'm split on, one part of me says it facilitates more spam of a single unit while the other says it makes building units easier. Right now OpenRA is a very different game, it may have the graphics of the old C&C games, but the gameplay is not there. I feel like the C&C1 mod plays more like C&C3 than it does C&C1, you can also throw some Generals in there due to the helicopters with inair regenerating ammo and how the role of the airstrike was changed. OpenRA is not a perfect recreation and was never meant to be one in the first place, on the other hand it seems to be mod friendly so I look forward to other projects using it.
  14. There are no such projects I'm aware of. OpenRA is the closest one gets. Though FreeRA was pretty interesting, but it was abandoned a long time ago.
  15. The best way to promote CnCNet is through word of mouth. Post about it on forums, tell your friends etc. At this point an advertising campaign is far too grandiose.
  16. There used to be a topic like this here, I couldn't find it so here it is again! The infamous "post your desktop" thread which is almost "obligatory" on forums these days where we show if how our desktops look unless the wallpaper is inappropriate. I'll begin...
  17. Just shows who are streaming older C&C games on Twitch.tv.
  18. Looks nice, the ground is a little weird looking though.
  19. The "live stream" button is in no way related to dropping connections unless there's some very weird bug going on. While under half a megabyte per second isn't an amazing connection (speedtest measures in megabits, not megabytes) it is more than enough to play on CnCNet. The issue seems to be the connection quality with other players.
  20. What command menu? Tiberian Sun only has the sidebar with the only unit commands visible being waypoints and power on/off. The rest is done via hotkeys.
  21. This topic has been moved to Red Alert. [iurl]http://cnc-comm.com/community/index.php?topic=2870.0[/iurl]
  22. I assume you are talking about RA1. The unit cap is the same across every map and has been like this since the game came out in 1996.
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