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TaxOwlbear

Let's Play Command & Conquer Red Alert: Counterstrike

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I think the function is somewhat bugged... if you capture the naval yard it nukes you but if you build a naval yard or destroy it the mig doesn't do anything....

 

I also use to sit forever in the mission long time ago and the Nuke Mig would eventually just nuke me till i'm dead probably because it's two main missions was destroying buildings and units and all i had was my little base for it to take out.

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Huh, the naval yard? That's a peculiar trigger. But yea, I remember them bombing the hell out of that captured outpost.

That's what I remember, hence I planed to spam AA guns to bring it down.

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Loved that mission. Glad to see you went and smashed everything instead of just rushing the Chronosphere.

 

Also for future note: Tesla weaponry shred through trees.

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Also for future note: Tesla weaponry shred through trees.

 

Wait, what? I though only shells and rockets did that, and tesla weapons would only burn them like fire?  :O

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Also for future note: Tesla weaponry shred through trees.

 

Wait, what? I though only shells and rockets did that, and tesla weapons would only burn them like fire?  :O

 

Try it  ;)

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The tough guy on that mission is almost as powerful as volkov (except he can be crushed) but if you sent a battalion of heavy tanks like that you won't notice since he'll get fried quickly.

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Try it  ;)

I have to now.

 

The tough guy on that mission is almost as powerful as volkov (except he can be crushed) but if you sent a battalion of heavy tanks like that you won't notice since he'll get fried quickly.

Those tanks fry everything that doesn't fly. It's beautiful to see them melt buildings and units with one blast. :)

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Counterstrike was always my personal favorite expansion... The one mission I always played way back on PS1 was Legecy of Tesla. I always thought my base looked so cool and just sat there intill the Nuke Bomber destroyed me. XD

 

Speaking of the ''new units'' In the Fresh Tracks mission I find it strange that Westwood named the longbow ''F-A Longbow'' gave it 10 laser guided rockets instead of 5 heat seeking ones plus it's very fast and it's not even mentioned in briefing or anything.

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Yeah, the Super Longbow is odd. I have the feeling that the lead developer announced "Okay, in this add-on, you are allowed to play around with the unit stats" and everyone went "Yay!".

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This is yet another nuke mission. I mean, they not even pretending it's actually a fuel air bomb. Even the mission name contains "nuclear".

 

Overall, not too bad of a mission. Barely any of the bombs are aimed at your base, and there's probably a spot where you are entirely safe. I could have ended this even earlier had I known about the second ore field.

 

Soviets Mission 8: Nuclear Escalation

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The fuel bombs (or nukes whatever it is) are always aimed at predetermined spots, flares will show you where the bombs will always hit once you captured the western tech lab but I never pay attention to those markers. I don't think people bother avoiding the marked bombing spots anyway.

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I'm not sure whether it's worth taking out the western base first. The majority of the attack seem to come from the north, and once that base is down, it's usually over for the Allies

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Ah, the famous ant campaign. Back in ye olden days, when stuff like this wasn't all over the Internet right away, this completely blew me away, and that was after I had played the dinosaur missions.

 

The first mission isn't too bad. The very first time I played it, I thought it was impossible because I got swarmed right away. Later, I learned to value the rifleman spam.

 

Ant Mission 1: Discovery!

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