FunkyFr3sh Posted May 7, 2016 Share Posted May 7, 2016 CnCNet Client The map browser (left click the map preview) supports now mousewheel scrolling and category selection via mouse button 4/5 Tiberian Sun A bug was fixed that could give players an unfair advantage 2 New hotkeys were added, ChatToAllies (default: Backspace) and global chat is now available via Return (same as F8) Red Alert The limits have been raised, Infantry:500->550, Buildings: 600->650, Aircrafts: 100->150, Units: 500->650, Vessels: 100->150 A bug was fixed that caused the game to glitch (Crash/OOS/Disconnect) when the unit limit was reached, sidebar icons will not gray out anymore when the limit was reached and you don't need to right click to be able to build again 2 New hotkeys were added, ChatToAllies via Backspace and global chat is now available via Return (same as F8) Link to comment Share on other sites More sharing options...
FunkyFr3sh Posted July 9, 2016 Author Share Posted July 9, 2016 CnCNet Client Fixed a bug where the client didn't find a LAN server (Raised the timeout) Fixed a bug where the mouse wheel scrolling in the map browser didn't work all the time A right click on the map preview in the map browser will now open the map in its full resolution Fixed a bug where the selection of the map in the browser was ignored Hints can now be translated, check directory CnCNet5/Others for all files Russian translation was finished - Thanks to sergey Chinese translation was finished - Thanks to wyq 3 new tiberian sun game options have been added to the gameroom Fixed a bug where the text in the about dialog was invisible (Linux / Mac) Fixed a bug where the chat textbox color became black/invisible (Linux / Mac) Fixed a bug where the client did not maximize after the game was finished (Linux / Mac) Fixed a bug where the chat did not scroll to the bottom after minimize/maximize (Linux / Mac) Tiberian Sun A new game option has been added "Aimable Sams" A new game option has been added "Integrate Mumble" A new game option has been added "Attack Neutral Units" Tiberian Sun config program was updated with a new option "OnlyRightClickDeselect" Tiberian Sun config program was updated with a new option "DisableAltTab" Tiberian Sun config program was updated with a new option "DisableEdgeScrolling" Tiberian Sun config program was updated with a new option "IntegrateMumble" Thanks to humble for helping out with the config program! Dune 2000 The game supports now scaling with GDI renderer The default emulation of DxWnd was changed from EmulateBuffer to LockedSurface Dune 2000 config program was updated with a new option "Stretch to Fullscreen" Link to comment Share on other sites More sharing options...
FunkyFr3sh Posted July 25, 2016 Author Share Posted July 25, 2016 CnCNet Client The game host will now download a map if he doesn't have it already when another player suggested a new map The settings button will now open a different menu that allows you to get quicker into the game settings The login menu size has been raised a bit since it was too small Russian translation was updated - Thanks to sergey Hints were updated - thanks to ferret Link to comment Share on other sites More sharing options...
FunkyFr3sh Posted August 17, 2016 Author Share Posted August 17, 2016 Red Alert All important game files are now cached on gamestart and the game will not read data from your hdd during game play anymore A bug was fixed that caused the game to slow down if no music is installed A experimental debug patch was added to solve a game crash on Macs Tiberian Dawn A experimental debug patch was added to solve a game crash on Macs The explosion crate has been replaced with the ion blast crate to test if the popular crate crash still occurs using another crate type CnCNet The client will now default to 4 player games for tiberian dawn since 5 and 6 player games are still broken (out of sync problems) A workaround was added for players in the UK, specially those having virgin media internet provider (could also affect other providers). P2P games failed to connect often cause internet providers in the UK put their customers behind proxy servers (Web Safe / Child Safe / Virus Safe). Link to comment Share on other sites More sharing options...
FunkyFr3sh Posted August 31, 2016 Author Share Posted August 31, 2016 CnCNet client Improved the filter on the login screen to prevent bad nicknames that were leading to problems Alt+F4 can now be used to close the client Window position and size are now saved with high DPI settings too The map preview will now display properly with high DPI settings The livestream button will now open our new twitch page - https://cncnet.org/live Random updates for ladder/clan testing and debugging Red Alert Fixed a game bug Link to comment Share on other sites More sharing options...
FunkyFr3sh Posted September 9, 2016 Author Share Posted September 9, 2016 CnCNet client Fixed a crash that occurred sometimes when text was copied into the chat textbox Debugging of Out Of Sync errors has been started (still a long way to go though) Performance improvements for client start up and the friendlist loading time Red Alert Fixed another mouse cursor crash on Mac/Linux (wine) A possible cause for game disconnect/Out of sync was fixed when a player hit abort during the match Out of sync errors were replaced by a better solution, the game will now try to kick off the offending players and allows the others to continue playing Link to comment Share on other sites More sharing options...
FunkyFr3sh Posted November 27, 2016 Author Share Posted November 27, 2016 CnCNet client Possible fix for "Game files modified" bug on Linux/Mac + Debug code Live Stream button is now working properly again Fixed a bug on windows 10 where things didn't align properly on resize AI player selection dialog was fixed on Mac Fixed a Peer-to-Peer connection bug - The chance to connect is now higher for those having problematic connections Added a new mirror server - Thanks to the guys from Cannabischat.net for providing it! Fix for rare map download crash Slovakian translation updated - Thanks to AntRazor Mouse middle button click on the map preview will now generate the high resolution map preview Game Installers Music is now being downloaded automatically for Mac/Linux Random tweaks to improve compatibility on Mac/Linux Link to comment Share on other sites More sharing options...
FunkyFr3sh Posted December 11, 2016 Author Share Posted December 11, 2016 CnCNet client Improved ignore list Map name search is now also available in the map browser dialog Game Installers Maps "Southern Cali.." and "Answer the phone" were removed and "Gold Rush Open..." and "! Congo !" were added Link to comment Share on other sites More sharing options...
FunkyFr3sh Posted December 17, 2016 Author Share Posted December 17, 2016 CnCNet client The "tunneled" connection option was replaced with a "Automatic" connection option (Automatic will try to use the fastest connection possible) Link to comment Share on other sites More sharing options...
FunkyFr3sh Posted December 18, 2016 Author Share Posted December 18, 2016 CnCNet client The "Automatic" connection option is now the default setting The selected tunnel server will now be saved Link to comment Share on other sites More sharing options...
FunkyFr3sh Posted December 21, 2016 Author Share Posted December 21, 2016 CnCNet Client The last selected tunnel server will now also be restored after a restart Running games are now displayed with a darker font Random country will now have 50/50 chance for soviets/allies (Red Alert) Red Alert Skirmish games have now 2 new hotkeys, quicksave = "P" and quickload = "L" Fixed a bug where p2p games could fail to connect Super Tesla fix can now be optional (will be enabled soon as checkbox in the client) A in game chat command has been added - "!spec" will force all spectators and dead players to leave the game Link to comment Share on other sites More sharing options...
FunkyFr3sh Posted December 26, 2016 Author Share Posted December 26, 2016 CnCNet Client Added a new warning for low average FPS (Lag caused by bad settings / Slow computers) Red Alert The name of the player that is causing lag is now shown in the top left of the screen (Unstable connection / Slow computer etc...) Link to comment Share on other sites More sharing options...
FunkyFr3sh Posted January 13, 2017 Author Share Posted January 13, 2017 CnCNet Client The client supports now using multiple tunnel servers in 1 game combined with p2p connections via "Automatic" server setting (Mixed Mode) Skirmish games will now have 1 ai player preset on startup A new "explorer" button was added to the map cheat dialog to browse to the selected map quickly Link to comment Share on other sites More sharing options...
FunkyFr3sh Posted January 20, 2017 Author Share Posted January 20, 2017 CnCNet Client Minor visual updates The server list is not showing all servers anymore since the client will use multiple servers inside of 1 game now automatically. Servers are chosen by connection speed (Chinese servers are a exception, multi server games are not working well for chinese) Removed country flags from game rooms (except chinese server games) Dropped support for old tunnel servers, the client will only use the new tunnels from now on (except chinese servers) Added more empty space between the lines to make it look cleaner Note: If you are running a CnCNet server, please update it to the latest version. All info can be found here: https://forums.cncnet.org/index.php?topic=7211.0 Link to comment Share on other sites More sharing options...
FunkyFr3sh Posted January 22, 2017 Author Share Posted January 22, 2017 CnCNet Client Bug fix for hosting 6 player games in dune 2000 and tiberian dawn A workaround for chinese players was added, it should be possible for them to play in all games without VPN now Link to comment Share on other sites More sharing options...
FunkyFr3sh Posted February 3, 2017 Author Share Posted February 3, 2017 CnCNet Client Support for password protected chinese servers (old v2 tunnels) Improvements for the server choice for chinese players in Automatic connection games All servers are now adjustable via Servers.ini Replaced mumble with discord Link to comment Share on other sites More sharing options...
FunkyFr3sh Posted February 4, 2017 Author Share Posted February 4, 2017 CnCNet Client No more map cheat warning for spectators Fixed broken LAN option Link to comment Share on other sites More sharing options...
MOLDY Posted February 12, 2017 Share Posted February 12, 2017 can you guys make renagade servers Link to comment Share on other sites More sharing options...
FunkyFr3sh Posted February 12, 2017 Author Share Posted February 12, 2017 can you guys make renagade servers There are already many servers, I actually played a few games the last days just to try it out you need tt-scripts: https://www.google.com/search?q=tt-scripts+renegade and renlist: https://www.google.com/search?q=renlist+renegade Link to comment Share on other sites More sharing options...
FunkyFr3sh Posted February 28, 2017 Author Share Posted February 28, 2017 CnCNet Client Updated automatic server choice for chinese players (New Hong Kong tunnel) Red Alert The lag message in the top left can now be disabled via redalert.ini -> [Options] LagWarningDuration=0 A new option has been added to redalert.ini for older computers -> [Options] LowCpuUsageScroll=yes Link to comment Share on other sites More sharing options...
FunkyFr3sh Posted March 13, 2017 Author Share Posted March 13, 2017 CnCNet Client Changed default game settings for Dune 2000 Disabled /PortTest command in game rooms Closing all running games now when a new game room was joined to avoid bugs Fixed a bug with bad Credtis/unit count settings Fixed a rare crash on wine (Linux/Mac) Game hosts are now kicked off a room after being 30 minutes afk Score screen will now highlight the winners and the best stat of each category Red Alert Fixed a bug that could end up blocking the game port in case the game doesn't fully close and continues to run in the background - To install the update manually type the following commands: /install update24 /restart Link to comment Share on other sites More sharing options...
FunkyFr3sh Posted April 17, 2017 Author Share Posted April 17, 2017 CnCNet Client Automatic map upload / download for dune 2000 (Thanks to shao and mk for the help) Right click on the map preview will now open the map editor for dune 2000 (editor must be located at: "Map and Mission Editor/D2kEditor.exe") Possible fix for mac/linux game files incompatible bug when starting a game Bigger server choice for chinese players Link to comment Share on other sites More sharing options...
Clausewitz Posted May 1, 2017 Share Posted May 1, 2017 yo funky, don know, what change u made, but those "unknown error" lobby-crashes occur now only like half often ! good path Link to comment Share on other sites More sharing options...
FunkyFr3sh Posted May 2, 2017 Author Share Posted May 2, 2017 11 hours ago, Clausewitz said: yo funky, don know, what change u made, but those "unknown error" lobby-crashes occur now only like half often ! good path Oh, I didn't change anything about that one yet (have no good solution for it yet) But how about the other annoying error that happened when a game was about to start? I tried to fix that one, didn't hear anything about it yet. Does it still happen? Link to comment Share on other sites More sharing options...
Clausewitz Posted May 4, 2017 Share Posted May 4, 2017 ah, for me i see them both as the same, but ya right same effect but 2 reasons. so i haven't had that start-crash for about some days now. the other dc-lobbycrash still Link to comment Share on other sites More sharing options...
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