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CnCNet Update Changelogs


FunkyFr3sh

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Red Alert

Fix for ladder game results (NUMP)

Fix for RAED Editor Overlay crash (0x0045EE3C)

Fix for Zombie Mod Map crash - [Flamer]Warhead=Super (0x00463efd)

Fix for CoOp Trigger crash (0x0056cc6f)

Fix for Radar crash (0x0056ABFF)

Fix for broken allies chat + in game ignore bug

Fix for resign bug, aircraft should now explode too

 

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CnCNet Client

Quick Match updates (works on windows XP again)

A new "/map" command was added to select/suggest maps from the database with ease - Map DB

Changed default server to prevent (Bad Username) errors on connect

 

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To install the update manually type the following commands:

/install update35

/restart

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Red Alert

Disabled SSE to prevent crashes on old computers

Fix for radar cell_color crash (0x0049ef34)

The game will now try to switch the resolution in case the chosen one is not supported

Fixed a bug that caused spectators to lag games

Possible fix for hires clear crash (0x005c4e27)

Fixed a bug where the game sometimes didn't exit when only 1 player was left (Quick Match)

Fixed a bug where CoOp (Defense) maps didn't connect players properly and everyone was playing alone in a separate game

Added simple frameskip to slow down rendering on old computers (This hopefully prevents lag)

Fixed a bug that could cause a connection failure (Windows 10 Fall Creators update)

Ladder games are now working again

 

Tiberian Dawn

Fixed a bug that could cause a connection failure (Windows 10 Fall Creators update)

 

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CnCNet Client

Improved automatic server choice for chinese players

 

Red Alert

Possible fix for hires clear crash, hopefully this time it works (0x005c4e27)

3 Custom colors for AI players in CoOp maps should be working again - Example:   [Greece]Color=8    [Turkey]Color=9    [France]Color=10

Spectators can now click on power plants to see the power level of the players, click on refineries/silos to see their credits and storage and also see what building is set to primary

You can now kick individual spectators by adding a part of their name after the !spec command - Example: !spec ABC    (case sensitive)

Maps can now automatically ally players by waypoints - http://mapdb.cncnet.org/search.php?game=ra&age=0&search=autoally

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CnCNet Client

The client will now automatically enable away status when a ladder game starts (containing a link to the ladder website)

A bug was fixed where you sometimes didn't leave a game room after accepting a ladder game

A bug was fixed that prevented auto-away for afk hosts in some cases

The Portuguese names of the colors were fixed for Tiberian Sun, thanks to @RyanTurner

 

Red Alert

Players will now automatically lose in ladder games when there are only naval or air units left

Optional fix for "heli blocking" where soviet players could prevent allies from building helicopters in long games (Checkbox: Fix Known Bugs)

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CnCNet Client

The starting locations are now random in skirmish mode

Tutorial messages were added to skirmish mode

New game option "Shared Control" for Tiberian Sun

Tiberian Sun players will now see a additional warning about possible laggers (low AFPS)

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CnCNet Client

Custom map previews are now working again for Tiberian Sun (Map must be whitelisted)

Added support for high quality map previews for all games (tool to create such previews will be released soon)

Updated all map previews of Tiberian Dawn maps

Removed the ladder game away message to make sure you're not revealing your secret aka

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CnCNet Client

Fix for map custom map preview string showing up on the map cheat check dialog

Filter players by game is now working on linux/macOS too

Fixed a bug that caused a high CPU load at peak hours

Added replay support for tiberian sun (requires latest ts-spawn.exe from github atm)

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