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  1. EA - C&C Remastered

    1. Announcements

      The latest around the C&C Remastered Announcements from EA, along with important topics from us around the Remasters.

    2. Questions

      EA wants to hear from you on a Remastered C&C. This forum is designed to allow you to give your own personal view to some of the questions being asked by EA, and that set by the community. 

    3. Suggestions

      Following the C&C Remaster announcements, post your suggestions for the C&C Remasters.

  2. Important forums

    1. Forum rules

      in here are the forum rules. Read them!

  3. The Repair Bay

    1. Support

      Game & Client Support

      If you have an issue with CnCNet, installing or running a C&C game or any problems related, you are free to open a topic in this forum.

    2. Tunnel Servers

      Everything and anything related to Tunnel Servers on CnCNet.

      • Find help on setting up your own. 
      • Let us know about a tunnel not responding
  4. The Communication Center

    1. CnCNet News

      Never miss an update, all news related to CnCNet you can find here.

    2. In the Community

      Have some news, videos or images you would like to share? It could be anything, a meme, gif, video...

  5. The C&C Games

    1. C&C 1

      Command & Conquer 1 (Tiberian Dawn)

      The game that started it all.

    2. Red Alert

      Red Alert / Counterstrike / Aftermath

      C&C breaks time and introduces Tesla Coils, Tanya and time travel.

    3. Sole Survivor

      This forum is for discussion of the game where you control one unit and use your micro skills to defeat other players. Sole Survivor -> DoTA before DoTA was a thing.

    4. Dune 2000

      The noble Atreides, the insidious Ordos and the evil Harkonnen. Only one house will prevail.... This forum is for the discussion of Intelligent Games' C&C inspired recreation of Westwood Studios' Dune 2.

    5. Tiberian Sun

      Tiberian Sun / Firestorm

      Discuss the sequel to C&C1 that introduces more lasers, railguns and even big stompy mechs!

    6. Red Alert 2

      Red Alert 2 / Yuri's Revenge

      Mind controlled squids, attack dolphins, weather control devices..discuss Red Alert 2 and Yuri's Revenge in here

    7. Renegade

      Command & Conquer: Renegade

      C&C goes up close and personal.

    8. Newer C&C games

      Discuss everything from Generals to whatever EA is doing

  6. The Power Plant

    1. General Discussion

      This is the infamous "General Discussion" forum. This is where you are able to discuss topics not covered in the other forums.

    2. CnCNet Discussion

      Discuss CnCNet itself in here
    3. CnCNet Ladder

      All CnCNet ladder discussion
    4. Mapping Discussion

      This is the main forum for map discussion.
    5. Modding Discussion

      Bring in the .ini files and lets mod!
    6. The Tech Center

      This forum is for research and programming.
  7. Hosted Projects

    1. Tiberian Dawn Redux

      Remember the original Command & Conquer? Remember all the units, characters and themes from the game? Remember the gritty feeling of RTS Warfare? Remember Tiberium? Well, that classic game from the early 90's that spawned over a dozen titles and revolutionized the RTS Gaming World has been reincarnated in the advanced 3D World of the C&C Generals Zero Hour SAGE 3D Game engine!
      [Moddb site]

    2. Archived

      In here rests projects that used to be hosted here or are not being worked on

  • Popular Now

  • New Topics

  • New Posts

    • I like the idea, but there has to be something more to it. Maybe like extra small - everyone starts in the same center and there are 4 "areas" right next to it, so when you see 3 ppl are drivin in the same direction you choose the other etc. Then you can think about expanding the map with a timer or sth like this. Because if you do it like you said the one with the noob at start has a huge advantage and this could be fun killing. You could also think about some "neutral" units between both, so this will delay a too simple and early rush a bit (and help noobs a little). To me FFA is always about the interplay with everyone, so it's a bit like a diplomacy game. You have to worry about pulling aggro and stuff. Because of that I like to keep the terrain always open to everyone. Or at a certain point the barriers to all others are opened ( like 8 ppl on the corners in 4 seperated areas with very low ressources and after a certain time the central area gets accessible with gems and stuff). Just thinking loud 😉
    • what makes YvY luck based?
    • Match #4 between Marko and Matt up now!
    • I wouldn't say so. SvS is skillful like the other mirror matches. It's just not as hype as Frank makes it seem.
  • Recent Status Updates

    • Ismael100  »  XXxPrePxX

      Prep! What's up my friend, long time. Onion97 here. Just joined this forum and wanted to say I'm really glad to see you're alive and well and still playing !! Cheers
      · 1 reply
    • krahsh

      Hello everyone,
      So I have recently learned of this site.  Red Alert was the start of a 20 year casual online gaming experience and I am excited to play again what started it all.  I started gaming back in probably 1999 as this was my first online game I ever played.  Back in the day I was a decent player ranked in the top 80.  I have since forgotten how to play, but look forward to playing each of you as I relearn the game.
      I also stream my gaming, from Battlefield 1/V, Halo, Fortnite, & now C&C Red Alert.
      Feel free to check me out @ www.twitch.tv/krahsh33  where you might see yourself playing me.
      I have posted my link in the forum to be added to the LIVE feed to the site, but await approval.
      Thanks for stopping by
      krahsh - Austin

      · 0 replies
    • Mole40k

      I've recently published a book: https://amzn.to/2OsVmN6
      Check out the book trailer: https://www.youtube.com/watch?v=UZSICTHOPog
      · 0 replies
    • Mole40k

      I've recently published a book: https://amzn.to/2OsVmN6
      The Kindle version will be available from 20th October 2018.
      · 0 replies