The noble Atreides, the insidious Ordos and the evil Harkonnen. Only one house will prevail.... This forum is for the discussion of Intelligent Games' C&C inspired recreation of Westwood Studios' Dune 2.
Bad idea. Then the weak players will attack each other, while the strong player will accumulate strength and kill everyone. On the contrary, we try to attack everyone in the game so that all teams are angry with us and attack us first. Otherwise it's a very boring game.
Of course, if the players are noobs.
The best game is when all teams are strong.
Players need to know who they are playing with and plan which team to attack first. This is the interest of the game 2v2v2v2.
In QuickMatch (QM), I notice the players names are "Anonymised" and are presented as "PLAYER" This is a great function. I really wish this was in normal games.
So many times when people play 2v2v2v2 or FFA games, players end up in situations where they are teaming against "good players"
It's easy to quickly check who is player as what colour/ faction and decide to attack them first, or rush and it seems that it happens without communication as people know instinctively who to target.
I think many people don't like to play free for all or 2v2v2v2 for that specific reason.
I suggest an option that allows the anonymisation of players names in the game, the same way cncnet works. This will ensure players play the game without bias or prejudice and ensure they focus more on paying attention to who builds what.
This may help rebalance these games and will eliminate the accusations of "deliberate teaming" against X
Please let me know your thoughts!