Patch v0.99h7 “Naval Patch” - January 5, 2013
General
All infantry have gained a +1 movement speed bonus. Grenadier is the fastest moving infantry out of all of them with an advantage of +1 from other types.
Cruiser armor type has increased to heavy from light.
Cruiser HP decreased to 150 from 300.
Cruiser cost increased to 3000 from 2000.
Cruiser projectile has been changed to Cannon from Ballistic.
Cruiser projectile speed increased to 60 from 6 (same as a tank projectile).
Cruiser weapon rate of fire decreased to 300 from 160 (lower the number, the faster it shoots).
Cruiser weapon damage decreased to 250 from 500 (total of 500 damage per volley compared to 1000 damage per volley from before).
Sea Transport cost decreased to 400 from 700.
Sea Transport HP decreased to 200 from 350.
Gunboat weapon range increased to 9 from 5.5.
Gunboat projectile speed increased to 60 from 25 (same as a tank projectile).
Destroyer weapon range decreased to 5 from 9.
Allied
Medic heal range has increased to 4 from 3.
Soviet
Ranger is no longer available.
Sub Pen is no longer available.
Naval Yard and all of their Allied counterparts are available for use (Cruisers, Destroyers, Transports and Gunboats).
Read previous patch notes here.