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RaVaGe

Ladder Tester
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Everything posted by RaVaGe

  1. It's far from 'fresh' it's like xwis with the maps patch, though the modernised point system helps it stay a bit more fun. I have some nice updates planned for the next few months. July: Removing unfair matchups by using per map win data from the ladder. Mid July/Early August: Tournament game mode that will be available in the custom games (these are not recorded on the ladder) that will include a selection of existing, original re-balanced and also entirely new maps that are fair to all 3 faction match ups in 1v1/2v2. These maps will also get added to QM. August: Reviewing of data collected from new maps and scenarios to find any balance issues.
  2. The reason why I said I didn't care or was "too lazy" to check is that proving these facts changes nothing and produces no useful results of any kind. It's a waste of time unless having a pointless conversation is your idea of having a good time.
  3. Every infantry has some use. Conscripts Great cannon fodder. Good against prism towers when combined with rhino tanks. Tesla troopers Good combination with rhino tanks when holding choke points. Good combination to power up a Tesla coil to defend against advancing Battle Fortresses & Master Minds. Flak Troopers Cost efficient counter to 1-2 roceteers especially when building a proxy barracks is more efficient than making a flak track/cannon. Desolator A powerful area defence unit when deployed or as an offensive unit when combined with flak tracks into "deso-bombs". A highly tactical area/map control unit. Ivan Excellent for rushes and taking out key tech or production structures. Can place bombs on other units for explosive area effect. These are just a few, you just gotta play ranked games and see how the top players play, check out their streams and you'll see.
  4. Nice video.
  5. This map comes with the vanilla game as well... Why don't you have it?
  6. I downloaded KKND2 and it works on Windows 10, with full HD reso (custom patch).
  7. I recently found a small community forum for KKND Krossfire while I was searching for a map editor for the game and it seems they went strong from 2007-2011. The forum had sections for map makers and for organizing multiplayer games, though it's dead now. There's far too little interest, so you're too late.
  8. Got better things to do and I don't care enough.
  9. I believe you're confusing KKND 1 & 2. The PSX version was the same IMO.
  10. I streamed some KKND 2 recently. It's not very similar to RA2, the economy, base building, production structures all function differently.
  11. While some good ideas. The fencing of all tech is a poor idea as it leaves Allied even more disadvantaged in the early game than they already are. Most of Pisc's map fixes are 'quick' instead of just sandbagging the Alamo it should be shifted towards the top, along with the gems. Only testing will prove that, though personally, I've never had problems with Yuri on that map. Engi eating has always been a huge problem on that map and many players have mentioned it to me.
  12. @YosefAnan I see you have the same map with different versions? Only latest version will get added.
  13. Map is missing the (2-4) at the end too, looks edited.
  14. [2] Sahara Mirage - Tournament Edition Sahara Mirage for competitive & tournament play. Release Notes. Fenced middle tech structures. Replaced tech air with tech armoury for better balance in Allied vs Soviet matches. Added more gems to the middle to even out resource harvesting options. Replaced corner tech oil derricks with large ore patches. Enhanced terrain detailing a small bit. Enhanced the existing lighting system. Download Download prosahara.map
  15. [2] Dustbowl - Tournament Edition Dustbowl for competitive & tournament play. Release Notes. Removed 2 tech oil derricks to reduce the impact of early game engineer killing. Added an additional ore mine on the expansion ore field for the late game economy. Doubled up two water bridges. Added an additional water bridge at the bottom right corner to mirror top left. Reduced starting health of largest garrisons to 60%, at the bottom left the warehouse and top middle warehouse and petrol station. Reduced clutter, fewer cacti, trees, civilians & cows. Removed civilian infantry (cowboys) weapons to avoid random annoyances. Download Download produstbowl.map
  16. Does the error stop you from doing anything?
  17. Take your time, we'll release it when it's ready. Quality is a priority.
  18. I can agree with that and with the fact that the feature to remember a login/auto-login seems to be indefinitely delayed. @dkeeton Though it seems that the YR client will never be unified with the QM client due to a recent move to keep the main client code more in line with original source to make fixing the bugs easier.
  19. @YosefAnan Help me out here Yosef!?
  20. @Alpaca The map database is not managed actively. Do you know of any other popular ones or could you direct other survival map makers here?
  21. @Hidan I just want the CURRENT most popular ones.
  22. I'm looking to compile all the best survival maps and throw them into one BIG map pack for people to download and for possible inclusion with the CnCNet Client. Please post your favourite survival maps in this thread with a download link or as an attachment. To find maps use this link http://mapdb.cncnet.org/search.php?game=yr&age=0&search=survival Ctrl+F to find and type the name into the search box, hit enter. To share the link, just right click the map name and "copy link location" then post it here.
  23. Bugs and cheats are being patched already, however, cncnet caters for vanilla only. If you want to discuss with people who would consider this join this discord : https://discord.gg/z6bRD7j
  24. How would the renderer break f10 taunt and none of the others? Did one of the devs get taunted to death?
  25. I had the same issue two updates ago, can you guys go and try deleting the "version" file from your cncnet directory/folder? Then restart cncnet.
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