The_BlackToteM Posted May 30, 2020 Share Posted May 30, 2020 I have made a map that use Civilian/JP side to attack everyone when condition was met. It's went fine but the problem is player's (+Computer) defenses and units won't automatically attack Civilian's unit as they are in range of fire. So, Is it possible to solve this problem? Link to comment Share on other sites More sharing options...
Ou_Daiki Posted November 28, 2020 Share Posted November 28, 2020 Add CivilianEnemy=yes to all the civilian units in the map's code,if you are using Ares 1 Link to comment Share on other sites More sharing options...
The_BlackToteM Posted March 6, 2021 Author Share Posted March 6, 2021 I tested it with Mental Omega mod, It's worked. Thanks for your solution! But still, Is it possible to solve this with non-Ares mod (Original game)? Or is there a way to add part of Ares script packed into a map? So I could add part of "CivilianEnemy" parameter to use in my map (Because I don't know any possible way to do than this). 1 Link to comment Share on other sites More sharing options...
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