Grant Posted December 12, 2014 Share Posted December 12, 2014 The CnCNet team have implemented a new feature to the up and coming Yuri's Revenge online for CnCNet. If checked in pre-setup games (see attached image), Multiple Engineers would be required to capture enemy or civilian buildings. What do you think to this? Link to comment Share on other sites More sharing options...
heldro Posted January 31, 2015 Share Posted January 31, 2015 If it will be an option which you can choose to enable or disable sure why not. I think it will be good to discourage MCV engi rush. but if you would also need 2 engi's for techbuildings it would be kinda stupid. Link to comment Share on other sites More sharing options...
Iran Posted February 1, 2015 Share Posted February 1, 2015 It's an option you can choose, and I patched the game so capturing tech buildings only takes one Engineer and the game will show a different cursor if the Engineer were to only damage a building and not capture it (code I copied from Ares). Link to comment Share on other sites More sharing options...
Plokite_Wolf Posted February 1, 2015 Share Posted February 1, 2015 One question: why? Link to comment Share on other sites More sharing options...
fir3w0rx Posted February 1, 2015 Share Posted February 1, 2015 People have been playing RA2/YR for over 14 years without this option, so as long as it remains as an option and not permanent, then great! At first I was gonna say that this option should only be allowed in ffgs (for-fun-games / non ranked games), but as long as both players know what options have been enabled/disabled it will be fair, whether ranked or not. But that said It should not be in Quick Match games though because in this mode players don't have a choice with the options. This should have been implemented on day one by Westwood, like it was with TS. 1 Link to comment Share on other sites More sharing options...
Iran Posted February 2, 2015 Share Posted February 2, 2015 It's an option and it will always be an option and it's disabled by default. Quickmatch is Grant's call but it will probably use similar settings to XWIS QuickMatch and this option will obviously NEVER be enabled. Link to comment Share on other sites More sharing options...
MapDesigner Posted July 27, 2018 Share Posted July 27, 2018 So, first engineer will make building neutral, and the second one will make him belong to me? Link to comment Share on other sites More sharing options...
Chandler Posted July 27, 2018 Share Posted July 27, 2018 The topic was last active 3 years ago, but no. Each engineer will cause damage to the building, until the health is low enough then it will capture it. Bit like the original ra. 1 Link to comment Share on other sites More sharing options...
Kikematamitos Posted July 30, 2018 Share Posted July 30, 2018 Is to hard make a drone for stop that or make a harrier? Link to comment Share on other sites More sharing options...
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