Iran Posted June 22, 2015 Share Posted June 22, 2015 Modify these values: .text:0041D262 07C mov dh, 7Dh .text:0041D2F9 07C mov bl, 7Dh .text:0041D390 07C mov bh, 7Fh Change the 7dh and 7fh, I suggest using values starting from 0x00 to 0xc, they are remap types and not color intensity or whatever. Link to comment Share on other sites More sharing options...
Nyerguds Posted June 23, 2015 Share Posted June 23, 2015 I'm fairly sure these are palette indices... probably for the edge and center colours of the beam. 78-7F is the red range on the 8th row. Link to comment Share on other sites More sharing options...
Kilkakon Posted June 23, 2015 Share Posted June 23, 2015 Makes me wonder if I should change my laser colour now :laugh: Link to comment Share on other sites More sharing options...
Nyerguds Posted June 23, 2015 Share Posted June 23, 2015 Yup, they're palette indices. This is the colour changed to the row below that, the values 8D and 8F: Link to comment Share on other sites More sharing options...
Kilkakon Posted June 23, 2015 Share Posted June 23, 2015 A green laser just looks unholy. Link to comment Share on other sites More sharing options...
Nyerguds Posted June 23, 2015 Share Posted June 23, 2015 Actual offsets are: D663 for one edge D6FA for the other edge D791 for the center As for the colour indices, you just have to count those on the above image Link to comment Share on other sites More sharing options...
Kilkakon Posted June 23, 2015 Share Posted June 23, 2015 Thanks Might go with remaps if they work! Link to comment Share on other sites More sharing options...
Nyerguds Posted June 23, 2015 Share Posted June 23, 2015 Nah. Remap would need more code. There is no reason whatsoever for the game to currently pull this through the remapping system. Could be done, though Link to comment Share on other sites More sharing options...
Kilkakon Posted June 23, 2015 Share Posted June 23, 2015 Haha I keep finding out about things I never knew I wanted I don't want to presume on you too much though Link to comment Share on other sites More sharing options...
MattAttack Posted June 23, 2015 Share Posted June 23, 2015 wow, that is cool! That Laser must be made with a Tiberium crystal 1 Link to comment Share on other sites More sharing options...
Jacko Posted June 23, 2015 Share Posted June 23, 2015 Maybe a blue (or purple) laser would be cool (insert blu-ray joke here) 1 Link to comment Share on other sites More sharing options...
Nyerguds Posted June 23, 2015 Share Posted June 23, 2015 Check the palette; C&C only has a single purple colour, and it's a dark one. Link to comment Share on other sites More sharing options...
Jacko Posted June 23, 2015 Share Posted June 23, 2015 that one in the Top Left of the palette looks good Link to comment Share on other sites More sharing options...
Nyerguds Posted June 23, 2015 Share Posted June 23, 2015 It's too dark, and you need two shades to make the beam Link to comment Share on other sites More sharing options...
Kilkakon Posted June 24, 2015 Share Posted June 24, 2015 There's purple in the last row, fourth and fifth columns of your png Link to comment Share on other sites More sharing options...
Nyerguds Posted June 24, 2015 Share Posted June 24, 2015 That's more a brown-ish kind of colour Link to comment Share on other sites More sharing options...
Jacob Foerster Posted May 1, 2020 Share Posted May 1, 2020 It would be interesting to see if the laser color could be changed for red alert 1 for the tesla coil and probably for all C&C games. I would also like to ask if it would be possible to have the laser color be red when it fires one time, then blue when it fires the next time, green when it fires the next time after that and so on and so on. Would it be possible to achieve this? Looking especially for the opinions of nyerguds and other experts. Link to comment Share on other sites More sharing options...
Messiah Posted May 4, 2020 Share Posted May 4, 2020 RA1 Tesla coil is no laser animation. There are a few bolt shps, which are put together somehow by the game. These can be extracted and edited of course. Link to comment Share on other sites More sharing options...
X3M Posted May 5, 2020 Share Posted May 5, 2020 A brown laser is possible. But I wonder about a dark/black laser 1 Link to comment Share on other sites More sharing options...
Jacob Foerster Posted May 12, 2020 Share Posted May 12, 2020 On 5/5/2020 at 3:53 PM, X3M said: A brown laser is possible. But I wonder about a dark/black laser lol just something that is sort of related to this topic I have a mix file for ra 1 which changes up the tesla coil a bit and I have always liked it. SC-ELCTR.MIX Link to comment Share on other sites More sharing options...
Nyerguds Posted December 10, 2022 Share Posted December 10, 2022 For reference: this is where this can be found in the source code. https://github.com/electronicarts/CnC_Remastered_Collection/blob/master/TIBERIANDAWN/TECHNO.CPP#L2447 Link to comment Share on other sites More sharing options...
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