Nyerguds Posted December 9, 2016 Author Share Posted December 9, 2016 v1.5 released. Pasting images into the editor works now! How they come out depends entirely on the palette you got selected, since it'll match the pasted content on the palette as closely as possible. A little test with the editor's own icon: (I temporarily changed the first palette color to black to do the paste for this) Other features include: Changing the font type A global color replace function ctrl+arrow keys as shortcuts for symbol image data shifting, with ctrl+shift+arrows acting as global shifting of all symbols on the entire font. You may need to click in the main editor area for this to work, as it's disabled on controls that use certain of these shortcuts themselves (like text fields and the grid listing the symbols) A right-click menu on the preview image to copy the image on it to the clipboard. Link to comment Share on other sites More sharing options...
Nyerguds Posted December 10, 2016 Author Share Posted December 10, 2016 Aaaand 1.5.1 released. Derp. I messed up the paste logic; it tried to take image data before actual font data. Since copying a font symbol copies it both as font symbol data and as image, that means the paste logic never still used the font data version, and so the pasted stuff not only became palette-dependent (with a possibility of messing up colors, especially if that palette had changed), but also lost its Y-offset [edit] 1.5.2 released: added some much-needed close confirmation, and finally implemented conversion logic into the "save as" dialog, so you can select the type to save as from the types dropdown list. Not that I advise that, though; conversion usually needs some more touchups you'll need to do in the editor anyway Link to comment Share on other sites More sharing options...
Nyerguds Posted December 17, 2016 Author Share Posted December 17, 2016 Released v1.5.3 yesterday... adding automatic height optimising to the v3 and v4 fonts, giving the text encodings more logical names, and fixing an import bug on the custom Dune 2000 FONT.BIN files (an undocumented feature anyway). Link to comment Share on other sites More sharing options...
Nyerguds Posted December 21, 2016 Author Share Posted December 21, 2016 Fixed a bug that corrupted the clipboard when editing palette colour #0. So, apparently some rogue programmer at Microsoft in the time of the Windows Vista development thought it was a good idea to make double-clicking a Label copy its text to the clipboard. If you're wondering, I use Labels with a background colour set to build up the colour palette. And it was done in such a half-assed way that the fix for it was pretty dumb, too. Link to comment Share on other sites More sharing options...
Kilkakon Posted December 21, 2016 Share Posted December 21, 2016 What weird behaviour is that :| Link to comment Share on other sites More sharing options...
Nyerguds Posted December 22, 2016 Author Share Posted December 22, 2016 Yup. I actually thought it was the colour picker at first, and was kind of baffled by the fact it didn't seem to happen every time. Then I noticed that when I tried to paste the contents of the clipboard in various programs after the 'corruption', that, when pasted in MS Word, it put a "T" in the document. Which is the little "Transparency" indicator the palette picker puts on colour #0. In other words, it only does it when there's text on the label. The bafflingly stupid fix for it was apparently to make my own Label class which was derived from the original MS Label class, but which had its own new public "Text" property, overriding the original one. The whole Windows UI system adapted to that flawlessly, using the new offered Text stored in my own class... but that clipboard copy logic still seemed to use the internal one in the underlying "Label" itself, which was now never filled in. So yea, whoever did that thing did it in a really hacky way that didn't even use the normal publicly accessible data of the Label object. (Another weird detail: when pasting the contents in Gimp after that "corruption", the image itself still appeared, despite all programmatic analysis done on the clipboard objects at that point assuring me there was no trace of any image data on the clipboard. Wut. Now I'm really wondering how Gimp accesses the clipboard O_o) Link to comment Share on other sites More sharing options...
Nyerguds Posted April 8, 2017 Author Share Posted April 8, 2017 Fixed a couple of bugs in this, and released v1.5.6. If you copy a symbol using ctrl+c or the menu, you can now also paste the character as text (as shown in the sidebar, according to the currently chosen text encoding) in text applications. Seems like a little thing, but when dealing with these Cyrillic letters I really want to open these in something where I can take a closer look at them, lol. Link to comment Share on other sites More sharing options...
Nyerguds Posted April 9, 2017 Author Share Posted April 9, 2017 A couple more micro-releases later, I'm at 1.5.9, lol. Actually using this on a project sure brings a lot of bugs, missing features and little usability nuisances to light. Fixed a crash in the previewer when one of the previewed characters is the last character in the font. Fixed a bug in the font size changing that made it change the wrong dimension (which in turn led to crashes as the symbol size dimensions on the UI tried to adapt the wrong way). Fixed the internal assembly name; it was still "CnCFontEditor". Added shortcuts for "safe" image shifting, expanding the image to the shifted direction (with support for bulk changes) Added shortcuts for changing the Y-offset (with support for bulk changes) Holding down Ctrl now enables colour picker mode, for fast color picking. Optimized refreshing of paint mode and color pick mode. Colour picker now shows a hand cursor. Link to comment Share on other sites More sharing options...
Nyerguds Posted April 20, 2017 Author Share Posted April 20, 2017 This still needs a little more development, but it's a feature I've wanted in there for a looong time; a manager for the palettes, which gives the ability to save edited palettes to a new entry on an external file. This can do full management of the palettes, except for one detail: you can't rename the actual palette files. You can name them when creating them, you can delete them, but if you want to rename them, just go and find the files on your disk Link to comment Share on other sites More sharing options...
Nyerguds Posted April 21, 2017 Author Share Posted April 21, 2017 v1.7 is released! 1 Link to comment Share on other sites More sharing options...
Lilly Blanche Posted April 25, 2017 Share Posted April 25, 2017 This is a wonderful tool! Can't wait to try it out with Tiberian Sun! Link to comment Share on other sites More sharing options...
Nyerguds Posted April 26, 2017 Author Share Posted April 26, 2017 Thanks! I got a new and really cool feature in the making, namely, pasting from clipboard with transparency support. This means that you can actually combine stuff, albeit in a somewhat rudimentary way; you can't really choose the position where it pastes except by adjusting what you copy. But you can get around that by editing / shifting / cutting out the stuff you want to copy in the editor, then copying to clipboard, and then just reverting the symbol you messed up by doing that Specifically, this it should make it much easier to add diacritics on characters that already exist. I think I'll separate the options as "paste as symbol" and "paste on symbol". Link to comment Share on other sites More sharing options...
Nyerguds Posted May 23, 2017 Author Share Posted May 23, 2017 Welp, new feature is added Link to comment Share on other sites More sharing options...
Nyerguds Posted September 18, 2017 Author Share Posted September 18, 2017 I released a new version with better transparency support. There is one big problem with the Windows clipboard: it does not have transparency support. Now, you may think, "hey, but application X I use handles that fine!" Yes, well. The standard image format on the clipboard doesn't have transparency support. But there are more options. See, the clipboard can contain multiple objects simultaneously. When a symbol on the font editor is copied, it's not just in there as image. It's in there as image, as FontFileSymbol object of the font editor itself, and even as text character. So what these applications do is simple: they add it to the clipboard in more formats, and they support reading these extra ones. A classic one seems to be png. A lot of applications, including MS Office and Gimp, support pasting that, with its transparency intact. But, when I filled the clipboard with the combination of standard clipboard image format and png, and pasted it into Chrome to upload it into Imgur, it took the nontransparent one, so apparently it can't handle the png version. Neither did I get a png image out of Chrome when I copied an image from the browser. That's when I discovered the "device independent bitmap" (DIB) format. It's apparently another somewhat-standard way of putting an image on the clipboard. However, according to its specifications, the type of DIB that Chrome put on the clipboard is 32-bit RGB. This means that while each colour is saved in 4 bytes, the 4th of those is not supposed to be read, and the format has technically no transparency. But it seems Chrome completely ignores that, and uses the format as ARGB. Just test it out; an image with transparency copied from Chrome and pasted into Gimp does not retain its transparency, because Gimp handles the format correctly. Meanwhile, that same image copied from Chrome and pasted into Imgur in Chrome will be uploaded with its transparency intact. So in the end, I had no choice but to support this bastard-DIB format, because apparently reality is a lot less elegant than any specification. Yey X_x Link to comment Share on other sites More sharing options...
Nyerguds Posted September 19, 2017 Author Share Posted September 19, 2017 Added transparency support for pasting images Link to comment Share on other sites More sharing options...
Kilkakon Posted September 20, 2017 Share Posted September 20, 2017 I would put an emoticon here to indicate my reaction, but thanks to Nyerguds' editor, I don't have to! Link to comment Share on other sites More sharing options...
Nyerguds Posted September 21, 2017 Author Share Posted September 21, 2017 The mess with transparency just got kicked up a notch... Apparently when you press Print Screen on a (Windows 10) desktop made of 2 screens with different heights, the resulting image is actually put in the clipboard by Windows itself as that bastard DIB format with transparency in it; the area under my smallest screen is transparent, not black. This was saved through the font editor's clipboard code. When pasted in Gimp, the area underneath the left monitor image is, again, black, as it should technically be according to the DIB specs. Link to comment Share on other sites More sharing options...
Nyerguds Posted July 26, 2018 Author Share Posted July 26, 2018 Just a note for you all... I created edited Dune 2000 fonts that can be expanded for language support: http://nyerguds.arsaneus-design.com/project_stuff/2016/WWFontEditor/resources/Dune2000FontsFixed.zip These fonts have their order fixed to normal Windows text encoding. Link to comment Share on other sites More sharing options...
Nyerguds Posted March 25, 2019 Author Share Posted March 25, 2019 So, this editor can also handle the Red Alert 2 font now Link to comment Share on other sites More sharing options...
BladeCat_451 Posted July 20, 2021 Share Posted July 20, 2021 Hi! Is there any plans to add support of .fon files from Blade Runner? Link to comment Share on other sites More sharing options...
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