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  1. Communication Center & Repair Bay

    1. CnCNet News

      Never miss an update, all news related to CnCNet you can find here.

      2,247
      posts
    2. In the Community

      Have some news, videos or images you would like to share? It could be anything, a meme, gif, video...

      304
      posts
    3. Support

      Game & Client Support

      If you have an issue with CnCNet, installing or running a C&C game or any problems related, you are free to open a topic in this forum.

      8,636
      posts
  2. C&C Games

    1. C&C 1

      Command & Conquer 1 (Tiberian Dawn)

      The game that started it all.

      6,630
      posts
    2. Red Alert

      Red Alert / Counterstrike / Aftermath

      C&C breaks time and introduces Tesla Coils, Tanya and time travel.

      6,662
      posts
    3. Sole Survivor

      This forum is for discussion of the game where you control one unit and use your micro skills to defeat other players. Sole Survivor -> DoTA before DoTA was a thing.

      128
      posts
    4. Dune 2000

      The noble Atreides, the insidious Ordos and the evil Harkonnen. Only one house will prevail.... This forum is for the discussion of Intelligent Games' C&C inspired recreation of Westwood Studios' Dune 2.

      284
      posts
    5. Tiberian Sun

      Tiberian Sun / Firestorm

      Discuss the sequel to C&C1 that introduces more lasers, railguns and even big stompy mechs!

      7,039
      posts
    6. Red Alert 2

      Red Alert 2 / Yuri's Revenge

      Mind controlled squids, attack dolphins, weather control devices..discuss Red Alert 2 and Yuri's Revenge in here

      14,706
      posts
    7. Renegade

      Command & Conquer: Renegade

      C&C goes up close and personal.

      47
      posts
    8. Newer C&C games

      Discuss everything from Generals to whatever EA is doing

      631
      posts
  3. The Power Plant

    1. General Discussion

      This is the infamous "General Discussion" forum. This is where you are able to discuss topics not covered in the other forums.

      5,340
      posts
    2. CnCNet Discussion

      Discuss CnCNet itself in here
      2,684
      posts
    3. CnCNet Ladder

      All CnCNet ladder discussion
      835
      posts
    4. Mapping Discussion

      This is the main forum for map discussion.
      2,484
      posts
    5. Modding Discussion

      Bring in the .ini files and lets mod!
      5,646
      posts
    6. The Tech Center

      This forum is for research and programming.
      1,103
      posts
  4. EA - C&C Remastered

    1. Announcements

      The latest around the C&C Remastered Announcements from EA, along with important topics from us around the Remasters.

      177
      posts
    2. Questions

      EA wants to hear from you on a Remastered C&C. This forum is designed to allow you to give your own personal view to some of the questions being asked by EA, and that set by the community. 

      106
      posts
    3. Suggestions

      Following the C&C Remaster announcements, post your suggestions for the C&C Remasters.

      10
      posts
  5. Hosted Projects

    1. Tiberian Dawn Redux

      Remember the original Command & Conquer? Remember all the units, characters and themes from the game? Remember the gritty feeling of RTS Warfare? Remember Tiberium? Well, that classic game from the early 90's that spawned over a dozen titles and revolutionized the RTS Gaming World has been reincarnated in the advanced 3D World of the C&C Generals Zero Hour SAGE 3D Game engine!
      [Moddb site]

      1,113
      posts
    2. Archived

      In here rests projects that used to be hosted here or are not being worked on

      465
      posts
  • Member Statistics

    14,112
    Total Members
    2,479
    Most Online
    Jendrik
    Newest Member
    Jendrik
    Joined
  • Forum Statistics

    9,627
    Total Topics
    72,009
    Total Posts
  • Who's Online   2 Members, 0 Anonymous, 98 Guests (See full list)

  • New Posts

    • ive made a new map over the course of college break, and its a bit over the top. its a three player map, two players find themself with a soviet base and one player finds themself with only einstiens lab, a radar, and a whole bunch of sweet technology. the map progresses in difficulty at a steady pace and gets pretty crazy near the end. if you make it to the end, there is a part two to the map which i will just leave a surprise. the map is about micro managing your units quickly, being smart about how you deal with each wave, and team coordination.  heres a sample of some gameplay from an early beta test.  Einstiens Daydream.map
    • Great Battle INFANTRY For The Win
    • yes! It worked. I uninstalled Tiberian sun, reinstalled it with the TFD Disc and just updated it with the TSPatch. I had to remove the compatibility mode with Win 98 and now it runs perfectly. Many thanks my friend
    • I've already said in my post that the tool I used (ShareX) which is a window capture tool didn't capture the game correctly because YR works by multiple windows and is a pain to capture/screenshot and have always been. Don't try to say shit like 'are you trying manipulate'. You shouldn't have said/threatened to recon error to begin with, which than so happen to be 5 minutes or so later when red attacked you again with destroyers.  Don't be retarded; I am not an idiot. Story short: Don't threaten. Even if you didn't recon you shouldn't say stuff like that.  
  • New Topics

  • Recent Status Updates

    • Hyper

      WATCH MY DUST!
      · 0 replies
    • Hungry Mike  »  AchromicWhite

      Hi White,
      i am Mike Pence, i know, i am banned.
      Only one question: What can i do to get unmuted after 1 year and 1 month? Chem said even harder things and that for a much longer period of time. I am ready to make peace with Ferret. I will stop commenting his videos on Youtube, and so on.
       
      · 1 reply
    • Kirsti_aka_The_CruSTman

      hello people, I'm brand new here ... my englich is not good that's why I do that on the google translated .. so I ask for understanding if errors occur .. I have now made the whole thing on my computer fix and everything works fine .. there is only one thing in contrast to the past .. I do not know if it has noticed some schonmal but if I have created my cards in the combat mode earlier, and always pressed on preview, are the tibirium fields in the map getting bigger and bigger. that does not work anymore .. I have to mention this is the same cd from the game, where that always worked .. can somehow somebody tell me if I have the opportunity to do something in this regard? I would be very grateful for help ... greetings
      · 0 replies
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