The noble Atreides, the insidious Ordos and the evil Harkonnen. Only one house will prevail.... This forum is for the discussion of Intelligent Games' C&C inspired recreation of Westwood Studios' Dune 2.
Remember the original Command & Conquer? Remember all the units, characters and themes from the game? Remember the gritty feeling of RTS Warfare? Remember Tiberium? Well, that classic game from the early 90's that spawned over a dozen titles and revolutionized the RTS Gaming World has been reincarnated in the advanced 3D World of the C&C Generals Zero Hour SAGE 3D Game engine!
6 000 views on CnCNet, 5 400 views on PPMforums, 800 views on W3DHub and 700 views on CnCNz
Thank you for your support! I hope you are excited about the update 2.5, so I decided to tell you more about its maps!
This map should get player into the story and introduce new tiberium type. Beating this map is pretty easy and took me under 5 minutes. Bet you won't expect the ending . Me and my colleagues are currently testing the map. Gameplay premiere from this map coming 21st December!
This map talks about Nod propaganda system and challenges player to destroy it piece by piece. The map is pretty big and it is not finished yet, but expected length should be approximately 1 hour. Map is hard, but gets easier over time as player gains more bonuses...
Tiber River (2-5 players):
I'm trying to finish Propaganda Forecast as soon as possible, so this map may have to wait for the next update... The biggest challenge should be the map itself as I'm working on multiple triggers to make this interesting.
Oh, and here are some more screenshots!
PS: Map-making video is going to be out on 14th December! Cheers
i am Mike Pence, i know, i am banned.
Only one question: What can i do to get unmuted after 1 year and 1 month? Chem said even harder things and that for a much longer period of time. I am ready to make peace with Ferret. I will stop commenting his videos on Youtube, and so on.
hello people, I'm brand new here ... my englich is not good that's why I do that on the google translated .. so I ask for understanding if errors occur .. I have now made the whole thing on my computer fix and everything works fine .. there is only one thing in contrast to the past .. I do not know if it has noticed some schonmal but if I have created my cards in the combat mode earlier, and always pressed on preview, are the tibirium fields in the map getting bigger and bigger. that does not work anymore .. I have to mention this is the same cd from the game, where that always worked .. can somehow somebody tell me if I have the opportunity to do something in this regard? I would be very grateful for help ... greetings