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  1. Important

    1. Forum rules

      in here are the forum rules. Read them!

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  2. Communication Center & Repair Bay

    1. CnCNet News

      Never miss an update, all news related to CnCNet you can find here.

      2.4k
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    2. Community News

      Have some news, videos or images you would like to share? It could be anything, a meme, gif, video...

      451
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    3. Support

      Game & Client Support

      If you have an issue with CnCNet, installing or running a C&C game or any problems related, you are free to open a topic in this forum.

      10.1k
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  3. C&C Games

    1. C&C 1

      Command & Conquer 1 (Tiberian Dawn)

      The game that started it all.

      7k
      posts
    2. Red Alert

      Red Alert / Counterstrike / Aftermath

      C&C breaks time and introduces Tesla Coils, Tanya and time travel.

      7.1k
      posts
    3. Sole Survivor

      This forum is for discussion of the game where you control one unit and use your micro skills to defeat other players. Sole Survivor -> DoTA before DoTA was a thing.

      173
      posts
    4. Dune 2000

      The noble Atreides, the insidious Ordos and the evil Harkonnen. Only one house will prevail.... This forum is for the discussion of Intelligent Games' C&C inspired recreation of Westwood Studios' Dune 2.

      311
      posts
    5. Tiberian Sun

      Tiberian Sun / Firestorm

      Discuss the sequel to C&C1 that introduces more lasers, railguns and even big stompy mechs!

      9k
      posts
    6. Red Alert 2

      Red Alert 2 / Yuri's Revenge

      Mind controlled squids, attack dolphins, weather control devices..discuss Red Alert 2 and Yuri's Revenge in here

      19k
      posts
    7. Renegade

      Command & Conquer: Renegade

      C&C goes up close and personal.

      71
      posts
    8. Newer C&C games

      Discuss everything from Generals to whatever EA is doing

      985
      posts
  4. The Power Plant

    1. General Discussion

      This is the infamous "General Discussion" forum. This is where you are able to discuss topics not covered in the other forums.

      5.5k
      posts
    2. CnCNet Discussion

      Discuss CnCNet itself in here
      2.9k
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    3. CnCNet Ladder

      All CnCNet ladder discussion
      910
      posts
    4. Mapping Discussion

      This is the main forum for map discussion.
      2.6k
      posts
    5. Modding Discussion

      Bring in the .ini files and lets mod!
      5.9k
      posts
    6. The Tech Center

      This forum is for research and programming.
      1.1k
      posts
  5. Hosted Projects

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      posts
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  • New Posts

    • CnCNet version 9.2.0 Windows 11 Steam install The exact error code: 0xC0000374   my game just goes back to the lobby when i try to launch a mission, i've tried different renders and different settings, still the same thing. but this error code appears in the log, idk what it is or how to fix it.
    • hi fellow commanders i started playing red alert back in the late 90's when it first came out.   i just bought the collection on steam, but i can't figure out where to install maps for red alert 2. does anyone know which directory they should go in? i tried putting them in the root directory for the game. i also tried creating /maps/custom and putting them there. neither of which worked. i have the game installed here:   D:\SteamLibrary\steamapps\common\Command & Conquer Red Alert II        
    • Sixth of six single player mission for Soviet campaign. Use original RA2! Not YR or any mods. 1. your main target - destroy buildings on main enemy island (right corner). 2. you have 3 allies and several opponents, including the main breeding ground of evil, the island, where 2 players are located: CCCP84 and Human. 3. you and your allies have psy shileds, which protect against the destructive effects of enemy towers facing the enemy. If psy shield is destroyed, the ally will become your enemy. If your psy shield is destroyed, you will lose. 4. Each of the allies covers their direction from enemy attacks, and also provides reinforcements from time to time. Serious attacks will be made on psy shields at the beginning of the game. There is only enough time to build a minimal base defense and choose one of the three allies that you will try to save (you need to protect his psy shields). It is almost impossible to save more than one ally. 5. Converted allies can be brought back to their side if the enemy psi towers controlling them are destroyed. However, for this it will be necessary to destroy a serious fortified area. 6. There are a lot of random events in this mission. The time and place of attacks on you is chosen relatively randomly. There are unusual possibilities, if you think of them, and there is also a secret ending option. The mission takes at least 5 hours to complete. 7. Build a good defense. Explore the area. Accumulate your strength. Lose the game because a suddenly dropped nuclear bomb destroyed your base, and start over knowing about this setup. P.S. just pray How to play: copy file "sov06t.map" on your game directory and this mission will automatically start when you finish previously mission. If you want to start this mission first, rename it on "sov01t.map" and start new campaign for Soviet. sov06t.map
    • My smooth is brain, in this one.   But perhaps, just look for the resource managment. And somehow have the AI receive so much more than you in terms of what it harvests. Perhaps the rest follows automatically. Other than that, I am far the opposite of an expert when it comes to messing with the ini files of a game.
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