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CNCNET won't open - crashes


Asaro

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Hey, got problem with launching the cncnet app - EA app.

 

here are the logs:

 

28.10. 13:08:37.516    ***Logfile for Yuri's Revenge client***
28.10. 13:08:37.536    Client version: 2.8.0.0
28.10. 13:08:37.536    Loading settings.
28.10. 13:08:37.576    Failed to load the translation file. Nie można odnaleźć pliku 'C:\Program Files\EA Games\Command and Conquer Red Alert II\Resources\Translation.ini'.
28.10. 13:08:37.688    Initializing updater.
28.10. 13:08:37.700    Update mirror count: 1
28.10. 13:08:37.700    Running from: clientdx.exe
28.10. 13:08:37.704    Operating system: Microsoft Windows NT 6.2.9200.0
28.10. 13:08:37.704    Selected OS profile: WIN810
28.10. 13:08:37.704    Current culture: pl-PL
28.10. 13:08:37.756    Removing partial custom component downloads.
28.10. 13:08:37.760    Checking for the existence of FinalSun.ini.
28.10. 13:08:37.760    FinalSun.ini doesn't exist - writing default settings.
28.10. 13:08:37.764    An exception occured while checking the existence of FinalSun settings
28.10. 13:08:37.768    Writing installation path to the Windows registry.
28.10. 13:08:37.780    Starting background processing of INI files.
28.10. 13:08:37.784    /INI/Base does not exist, skipping background processing of INI files.
28.10. 13:08:38.253    Initializing GameClass.
28.10. 13:08:38.575    InitGraphicsMode: 4112x2572
28.10. 13:08:38.598    KABOOOOOOM!!! Info:
28.10. 13:08:38.598    Message: HRESULT: [0x80070057], Module: [General], ApiCode: [E_INVALIDARG/Invalid Arguments], Message: Parametr jest niepoprawny.

28.10. 13:08:38.602    Source: SharpDX
28.10. 13:08:38.606    TargetSite.Name: CheckError
28.10. 13:08:38.607    Stacktrace:    w SharpDX.Result.CheckError()
   w SharpDX.DXGI.SwapChain.ResizeBuffers(Int32 bufferCount, Int32 width, Int32 height, Format newFormat, SwapChainFlags swapChainFlags)
   w Microsoft.Xna.Framework.Graphics.GraphicsDevice.CreateSizeDependentResources()
   w Microsoft.Xna.Framework.Graphics.GraphicsDevice.Reset()
   w Rampastring.XNAUI.WindowManager.InitGraphicsMode(Int32 iWidth, Int32 iHeight, Boolean bFullScreen)
   w DTAClient.DXGUI.GameClass.SetGraphicsMode(WindowManager wm)
   w DTAClient.DXGUI.GameClass.Initialize()
   w Microsoft.Xna.Framework.Game.DoInitialize()
   w Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
   w DTAClient.Startup.Execute()
   w DTAClient.PreStartup.Initialize(StartupParams parameters)
   w DTAClient.Program.Main(String[] args)

I run the game on parallels 19 - win 11.

Zrzut ekranu 2023-10-28 o 12.14.10.png

Zrzut ekranu 2023-10-28 o 12.14.24.png

ClientCrashLog_2023_10_28_13_08.txt

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