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Everything posted by Nyerguds
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Red Alert 2 - Advanced AI - Tiberium Field BETA 1.0 - OFFICIAL
Nyerguds replied to You's topic in Modding Discussion
You should just attach it to the top post one time, and delete your old versions... -
Command & Conquer: Dawn of Tomorrow teaser thread
Nyerguds replied to Kilkakon's topic in Modding Discussion
Yeah... the graphics of the ingame buildings were deliberately simplified to prevent it from looking odd like that. -
1920x1080 is far from default... the C&C game engine has trouble showing too many objects at the same time. You should really just reduce that resolution...
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No, the main issue is that it isn't "degrees of grey", but actually 100% black. There's no fade in it like there should be.
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I've only ever used Built It for actually building stuff :-\
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You need to press the shift key first.
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Timed Hunt is the "wait for a set period and then hunt" command used for spawned AI units in multiplay. It needs extra code to actually set the time, so it can't be used in missions as far as I know.
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Request for help translating red alert 1 to Spanish
Nyerguds replied to Utka's topic in RA Singleplayer Maps
Oh, this might be interesting: the official manual translation of RA1 in Spanish. http://nyerguds.arsaneus-design.com/manuals/Red Alert 1/Red Alert - Spanish.pdf I apparently had this just lying around on my own European RA disks The manual could also be used for the unit and structure names. Always nice if they match an official document -
That's my point exactly. New games can do whatever they want, but if you choose to play C&C1, you choose to deal with the limitations of that game, since you are playing an old game.
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Request for help translating red alert 1 to Spanish
Nyerguds replied to Utka's topic in RA Singleplayer Maps
The videos were translated by wolfstain, who posted it on the CNCNZ forums. The thread is here: http://forums.cncnz.com/topic/17046-translating-td-videos-to-spanish/ The thread in which Zenix' game translation was done is gone, though; it disappeared with the official EA C&C forums The only remaining traces of that are these pages on archive.org: C&C95 v1.06 patch developement thread, page 14 C&C95 v1.06 patch developement thread, page 15 -
I've made and seen maps where it does work...
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The solution is... don't alt-tab.
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No. It would change the way the game is played. That kind of changes should never be done. If you want that... simply play RA1, not C&C1. See also, Rule #1 of Playing Old Games.
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Don't click "Internet" in the game. Use the cncnet client.
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Suggestions and feedback needed for the Yuri's Revenge CnCNet 5 client
Nyerguds replied to Iran's topic in Red Alert 2
Solution: install that old .Net on Windows 8.1. What was your problem again? -
There's no mechanic in the game to remove the Airstrike superweapon from the player once it's given. Interesting... so that would give you airstrike if you either capture or bomb it with a commando, but if you choose to capture it you'll get A10s attacking you.
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It's in Utilities -> the "XCC Utilities" pack The videos are a different thing, though. If you want audio from those, you'll have to use the Copy As Wav function on it and then edit it out of the full audio file you get. The audio of videos isn't saved as separate sound files.
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You can't. It's a system specifically put in place to somewhat dampen the effects of the Greater Internet Fuckwad Theory by preventing full anonymity with rampant name changing.
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That's a pretty dumb thing to do seeing as it has neither XD He wouldn't have known if he didn't check it out would he? Not really. Those are things they could've looked up. So far, everything posted on this forum says "we don't have it".
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Except the original poster, who quite literally asked why there was no ladder yet. Sure sounds like a complaint to me.
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Request for help translating red alert 1 to Spanish
Nyerguds replied to Utka's topic in RA Singleplayer Maps
What? I don't know Spanish. All the translations for the C&C1 language pack were done by Zenix, who used to run cncspain.com. -
Wow! I honestly never discovered that, lol. But indeed. I just checked; there's a trigger to give you airstrikes if you capture that.
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That's a pretty dumb thing to do seeing as it has neither XD
