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pichorra

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  1. pichorra

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    CnCTD is dead... too hard to accept it.
  2. Chrome FTW. I just finished your mission... it is a bitty tricky. Also i do not see a point in making the Multi-2 Buildings "sellable". And after some time, Nod Units get stuck on the bridge (as always ). I rather never use bridge in Enemy's base. It is long too... Nice mission, but i did not get fun playing it O_o
  3. pichorra

    Unreadable menus

    Wreid. It's fine to me in my both computers (Pentium IV Prescott + GeForce 6200LE + Lubuntu 11.04 And Pentium IV + ATI Radeon Mobile 9200 + Windows XP). take a look in your NVidia Control Panel, and start to mess arround there... And look into your RASetup.exe, everything needs to be disabled. I think it is a configuration issue.
  4. What we can do? - Block the Image attachment. if we have a 1mb image in a page, and 1000 peaple see it, it is 1GB! - Block the Bigs attachments. - Move everything out (games and those bigs stuffs) - Clean your private directory. (do you think we don't know it's hosted here? ) i'm thinking... if i remember anything else, i will post here.
  5. that is not a CD problem from where did you copy the game? anyway, Dune2 simple do not run on Windows for me... It says that i have not engonth memory... do not matter on what i change on the memory propieties.
  6. Was in time to fix the readme issue!
  7. This issue was already mentioned, and still, there`s no fix for it YET. anyway, check this topic. Tell us if anything here show a result.
  8. RA2 - Red Alert 2: 1 - Install Red Alert 2 on a Windows computer (yes, you have to install it on Windows first), using your game CD. Make sure that you install the Westwood Shared Internet Components, as these provide the auto-updater. 2 - Update the game to version 1.006. If the auto-updater fails, you can download a standalone patch, which you should scan with your Windows anti-virus software before running. -- A note: If you are running TFD version of it, you do not need to patch the game 3 - Copy everything to an Removable drive, and copy back to your linux computer. 4 - Edit RA2.INI and choose wathever you want (resolution, etc) 4 - $ winecfg On the Applications tab, click on "Add Application", and point to the GAME.exe On the Libraries tab, add "wsock32.dll" for the library replacements. Put your game disk, On the Drive tab, Click on "Advanced", select "CD-ROM Drive" and on path, browse where your disk is monted. 5 - Add the following tricks (from WineHQ): Run 'wine regedit', browse to HKEY_CURRENT_USER\Software\Wine. If there is no key (the stuff with folder icons) called AppDefaults, then create it Right-click on that key and create a new key game.exe Create a new subkey Direct3D. In that key create two string variables: DirectDrawRenderer with value opengl RenderTargetLockMode with value readtex 6 - $ wine game.exe have fun! Playing in cncnet: http://www.cnc-comm.com/community/index.php?topic=1713.msg8489#msg8489
  9. TS: 1 - download and install the game from url=http://www.cnc-comm.com/community/index.php?action=downloads;sa=view;down=41]here[/url]. 2 - Browse where is the installer and run it with the following command: $ wine TSinstaller12.exe 3 - Edit SUN.INI and choose wathever you want (resolution, etc) 4 - $ winecfg On the Applications tab, click on "Add Application", and point to the GAME.exe On the Libraries tab, add "wsock32.dll" for the library replacements. 5 - Add the following tricks (from WineHQ): Run 'wine regedit', browse to HKEY_CURRENT_USER\Software\Wine. If there is no key (the stuff with folder icons) called AppDefaults, then create it Right-click on that key and create a new key game.exe Create a new subkey Direct3D. In that key create two string variables: DirectDrawRenderer with value opengl RenderTargetLockMode with value readtex 6 - $ wine game.exe have fun! Playing in cncnet: http://www.cnc-comm.com/community/index.php?topic=1713.msg8489#msg8489
  10. If you didn't get the game running on linux yet, see This topic -- Remember!: $ for Users command, # for Root commands. 1 - Download cncnet from here and unzip to the game folder. 2 FOR C&C95 and RA95: $ winecfg On Applications tab, Click on Add Application and point to an cncnet.exe (it doesn't matters if it is C&C95 or RA95 Folder) On Libraries tab, add "ddraw.dll" and "wsock32.dll" as library replacement. On Graphics tab, enable "Emulate a virtual Desktop" and put your current resolution here.¹ On Audio, set the "Hardware Acceleration" to Emulation. --A note¹: If you want to make the game run as windowed mode, put your ddraw.ini resolution there. FOR TS and RA2: - Rename cncnet.exe to something else, like cncnet2.exe $ winecfg On Applications tab, Click on Add Application and point to an cncnet2.exe (it doesn't matters if it is in TS or RA2 Folder) On Libraries tab, add "ddraw.dll" and "wsock32.dll" as library replacement. 3 - Browse into the game directory 4 - $ wine cncnet.exe (or cncnet2.exe if TS|RA2) 5 - have fun!
  11. RA95: Red Alert 1 1 - download the game from here and unzip in somewhere of the disk 2 - Download CnC-DDraw and copy to the game folder. 4 - Create a DDraw.ini in the game folder, and put the especific settings: [ddraw] width=yourcurrentresolutionwidth height=yourcurrentresolutionheight ; bits per pixel, possible values: 16, 24 and 32, 0 = auto bpp=0 windowed=false ; show window borders in windowed mode border=true ; use letter- or windowboxing to make a best fit (GDI only!) boxing=false ; real rendering rate, -1 = screen rate, 0 = unlimited, n = cap maxfps=120 ; vertical synchronization, enable if you get tearing (OpenGL only) vsync=false ; scaling filter, nearest = sharp, linear = smooth (OpenGL only) filter=nearest ; mouse sensitivity scaling adjmouse=false ; manual sensitivity scaling, 0 = disabled, 0.5 = half, 1.0 = normal sensitivity=0.0 ; enable C&C/RA mouse hack mhack=true ; enable C&C video resize hack, auto = auto-detect game, true = forced, false = disabled (OpenGL only) vhack=auto ; switch between OpenGL (opengl) and software (gdi) renderers, latter supports less features but might be faster depending on the GPU renderer=opengl -- A note¹: if you want the game in windowed, keep reading this topic -- A note²: you can change the filter, and the renderer settings for your preferences. 5 - Configure wine $ winecfg On the Applications tab, click on "Add Application", and point to the RA95.exe On the Libraries tab, add "ddraw.dll" and "wsock32.dll" for the library replacements. On the Graphics tab, Enable "Emulate an virtual desktop", and put your current resolution there. On the Audio tab, Change the "Hardware acceleration" from "Full" to "Emulation". -- A note: If you want the game in windowed mode, change the width and height of ddraw.ini to an smaller than your screen, and so do it for the Wine desktop emulation. 6 - now, browse in the game folder using the terminal and run it with the following command: $ wine RA95.exe Q: Why can't i use the windowed in ddraw.ini? A: Somehow, if you do that, the mouse get locked in the middle of the screen Q: Why i can't enable vsync? A: I do not recomend that, give me a crappy FPS and Mouse lag bug. Q: The game only show up in the Upper-left corner! What can i do? A: check if there is a RA95.DAT in your game folder. If yes, rename ra95.exe to ra95.bak, and rename ra95.dat to ra95.exe. Q: Why do i need to put the Hardware acceleration to "Emulation" A: Otherwise the game sound will hang up. Q: Why do i need to set the "Emulate a virtual desktop"? A: Otherwise the Mouse will lock into the botton of the screen. CnCNet v3 on Linux http://www.cnc-comm.com/community/index.php?topic=1713.msg8490#new
  12. This is for C&C95. For RA95, read the post#2, TS post #3, RA2 post #4 !!- Remember -!! $ for user commands, # for Root commands! 1 - download and install the game from here -- A note: You can't install the game from the discs. Wine will annoy you that there are files missing. 2 - Run the game installer ( $ wine cc95versionumber_full.exe ) and install in somewhere of the disk. 4 - Download the lastest patch from here 5 - Run the patch ( $ wine cc95versionnumber.exe ) and point where you installed the game. 6 - Download CnC-DDraw and copy to the game folder. 7 - Create a DDraw.ini in the game folder, and put the especific settings: [ddraw] width=yourcurrentresolutionwidth height=yourcurrentresolutionheight ; bits per pixel, possible values: 16, 24 and 32, 0 = auto bpp=0 windowed=false ; show window borders in windowed mode border=true ; use letter- or windowboxing to make a best fit (GDI only!) boxing=false ; real rendering rate, -1 = screen rate, 0 = unlimited, n = cap maxfps=120 ; vertical synchronization, enable if you get tearing (OpenGL only) vsync=false ; scaling filter, nearest = sharp, linear = smooth (OpenGL only) filter=nearest ; mouse sensitivity scaling adjmouse=false ; manual sensitivity scaling, 0 = disabled, 0.5 = half, 1.0 = normal sensitivity=0.0 ; enable C&C/RA mouse hack mhack=true ; enable C&C video resize hack, auto = auto-detect game, true = forced, false = disabled (OpenGL only) vhack=auto ; switch between OpenGL (opengl) and software (gdi) renderers, latter supports less features but might be faster depending on the GPU renderer=opengl -- A note¹: if you want the game in windowed, keep reading this topic -- A note²: you can change the filter, and the renderer settings for your preferences. 8 - Configure wine $ winecfg On the Applications tab, click on "Add Application", and point to the C&C95.exe On the Libraries tab, add "ddraw.dll" for the library replacements. On the Graphics tab, Enable "Emulate an virtual desktop", and put your current resolution there. On the Audio tab, Change the "Hardware acceleration" from "Hardware" to "Emulation". -- A note: If you want the game in windowed mode, change the width and height of ddraw.ini to an smaller than your screen, and so do it for the Wine desktop emulation. 9 - $ wine ccsetup.exe and select your resolution. Don't mess into other settings, otherwise cnc-ddraw will not work right. -- A note: Edit conquer.ini to get more options. And if you use 640x400, you will get the game original aspect ratio. 10 - now, browse in the game folder using the terminal and run it with the following command: $ wine C/&C95.exe (do not forget the "/"!) A probably FAQ: Q: Why can't i use the windowed in ddraw.ini? A: Somehow, if you do that, the mouse get locked in the middle of the screen Q: Why i can't enable vsync? A: I do not recomend that, give me a crappy FPS and Mouse lag bug. Q: Why do i need to put the Hardware acceleration to "Emulation" A: Otherwise the game sound will hang up. Q: Why do i need to set the "Emulate a virtual desktop"? A: Otherwise the Mouse will lock into the botton of the screen. CnCNet under linux: http://www.cnc-comm.com/community/index.php?topic=1713.msg8489#msg8489
  13. ah, now i can see what you meant. http://img703.imageshack.us/img703/9710/201109191148341024x768s.png i don't know why it's happening. i'm just annoying the cnc-ddraw creator about this [edit] just fixed. You have to rename RA95.DAT to RA95.EXE i think i gonna write a tutorial for how to install it on linux
  14. i gonna test latter on my home, in Linux... If it do not work i gonna blame you, irony!
  15. If you want to run that in windowed, simple put an resolution like 800x600 into DDraw.ini, and into the Wine Desktop emulation, but use fullscreen=true in ddraw.ini. Well, there's another thing too. I don't know if the configuration that you put for wine is just for THAT .exe or for everything from that .exe uses. As for RA95, the main executable is RA95.DAT, so simple: 1- Delete RA95.EXE 2- Rename RA95.DAT to RA95.exe 3- Reconfigure WINE as i mentioned. 4- $ wine RA95.EXE
  16. 1 - Download the ddraw.dll agan and add it into the game directory. 2 - $ winecfg { Add RA95 in the "Applications" menu. Add DDraw.dll in Library Menu as native, so cnc-ddraw will be loaded instead of Wine DirectX one. on Videos, enable "emulates a virtual desktop", otherwise the mouse will always be stuck, and ajust it to your . curent screen resolution (like, i use 1024x768 on desktop, so i'll use 1024x768 on that too) on Audio, change the Hardware Aceleration to "Emulated", otherwise the game will always hang. } 3 - edit ddraw.ini { [ddraw] width=yourcurrent height=resolutionscreen windowed=false maxfps=120 // vsync=false // Otherwise it will somehow hangs the game if running on Wine And also you can set the render to GDI if you got low framerate. } 4 - $ wine RA95.exe { PLAY! } i'm one from the less that play C&C95/RA95 from Linux, your luck you got me here
  17. Updated. Still, Warn me if you need another file. ColdWarSwitcher_12.rar ColdWar_Switcher12_src.zip
  18. Done : Cold War Switcher. Run it to Change from RA95 to Coldwar. Running it again will change from ColdWar to RA95. Changes that need to be done in all files: CONQ_CW.MIX - CONQUER.MIX PAND2_CW.MIX - EXPAND2.MIX PAND_CW.MIX - EXPAND.MIX REDAL_CW.MIX - REDALERT.MIX Aftr_CW.ini - Aftrmath.ini files in attachments. Source code are there too. (written on c++, vcpp2010) ColdWar_Switcher.zip ColdWar_Switcher_src.rar
  19. Nice work. As for the installation: I can do a custom RA launcher for you by messing arround RA95.DAT... or a switcher (just adapting my cncnet switcher for it) tomorrow... cya!
  20. It was for a noble reason... anyway... Me and Cheese got more posts than you! you have to reach us!
  21. Just tell me you guys fixed the issue that i can't get the code in Chrome using Linux... this really make me stuck on v2.
  22. Yeah, it's a OpenGL miracle, but it isn't recommended. Set your DDraw.ini config reso. bigger than that one in ccsetup. windowed=true ; this should make cnc95 run in Window mode.
  23. it seems odd... Look, even I could do it better by myself...
  24. Cmon... If you want to use those ways, why you simple do not install the IPX on NT6? At least that App have an easy coded C++ Configuration tool... I can study FormApps on C++ using it
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