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RaVaGe

Ladder Tester
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Everything posted by RaVaGe

  1. @Grant @dkeeton After each of the last 2 updates v3.90 & v3.92, when logging into the lobby, the client shows a dialogue to notify that there's an update available and if I want to download it. This appears immediately after updating, so it can be a bit confusing to users.
  2. Most of the time it is, if there's room for it, it's about rushing Drednaught/Kirov/Carrier. If you think RA2/YR is not mostly about TC and multiwarfing then you should just quit the game today, as that's how the games have been mostly played for over a decade.
  3. So I can wait for some more lab units or until my opponent quits out of frustration? I'd rather watch paint dry.
  4. So waiting for tanks to build up, trying to pick off miners, watching for splits, waiting for opponent to make a mistake, trying to lure tanks into deso, picking stuff off with planes...etc Is all so skillful while most of what I mentioned is not? Yeah I can play like everyone else, but I've gotten bored of that, most games against evenly skilled players, you just fucking wait for sw or lab units. It's so fucking boring when people want a dune patrol style sov v sov tank fest. The gratification of blowing someone's base up straight from the get go is too great to resist.
  5. RaVaGe

    Final Alert 2

    Look in the tutorial I made for making maps.
  6. But then you're going to cry about my Ivans, seals, Tanyas, spies, legionnaires, ohh and when I really bring out the lame grand slam, you're going to ask that they remove Chrono miners from the game.
  7. Wow, are engies really that big of a problem now? Dumbing down the game more, because the pros can't stop a single unit.
  8. Sounds like people lack self respect.
  9. Updated first post with the most recent version of the map. Added 4 more starting spots. Added water in the middle. Updated preview & download.
  10. RaVaGe

    STNK-PEDO

    Great thread made for a great reason.
  11. A lot of things are missing I'm not bothered to cover everything, there's too much, I just noticed that a lot of people get the basics wrong and it's going to cause problems on their maps. If there is a lot of demand for a certain subject I will add it. I suggest you look on ppmsite if you really want to make single player missions. If you want to make multiplayer missions you should try to find some that you can 'copy' open the maps up in FA2 and look at the triggers, it's the triggers that turn maps into missions. The pink thing is a tutorial for making cliffs... In any map.
  12. Menu works fine for me @ 2560 x 1440. (2K)
  13. It's a heavily edited official YR map, Downtown something...
  14. Thread moved and updated here due to forum limitations.
  15. Sorry I haven't made a note of the specifics, seeing as they were team games with lobbies > 4. At times only a single player receives an internal error, other times all of the participants. It happens to me sometimes when I host, only my game gets an internal error while others are fine.
  16. @dkeeton @Grant Since last update, it seems that certain maps cause Internal Errors on YR mode. Immediately after starting the game.
  17. You can just copy and paste the ini edits.
  18. Please list the custom mods you've added to the map. No one likes surprises.
  19. No.. Reinstall the game. If it doesn't help ppst more information about your game version and hardware.
  20. @Grant Can this get a sticky?
  21. Just played a series vs "Alpha" and my game got an internal error every second game, for unknown reasons. A DC screen would pop up once he quit and after a little while it would give an internal. The tech hospital is not attackable when captured. @dkeeton EXCEPT_CNCNET_17_3_2018_1_59.TXT.zip EXCEPT_CNCNET_17_3_2018_1_47.TXT.zip EXCEPT_CNCNET_17_3_2018_1_38.TXT.zip
  22. That's weird, I thought most of the DirectDraw functionality was removed in Windows 10. At least according to some articles...
  23. Final Alert renders at your screen resolution, same as in-game the items get smaller with increasing reso. I edit maps @ 2560 x 1440 now imagine doing it @ 1024 x 768 which was available when FA2 was released. @ZiGZaG Get makin em maps.
  24. I expect to see perfect cliffs on your maps from now!
  25. More like overdrive. I'll be looking forward to you DCing once you realise it's me and you're ears are still resonating with tic tic tic tic.
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