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Posts
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Everything posted by cypher
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u mean the airplanes have the same mod?
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@Chrono Vortex is there a list somewhere with the UIName=Mission:MOJOTIP mission texts which can be used ?
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in the .map file there are two way of getting "new" units : real modding with voxels etc. - you'll find everything you need on projectperfectmod. but it gets complicated here, you'll need ARES etc. or just editing existing units - just edit the .map file. you cannot add new voxels, animations or cameos in this variant.
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wow. is this real? do you get the full money back? should be fixed imho...? @McPwny @Grant
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ye . even vanilla ra2 had it... can't imagine it's that hard to implement, we already got ping stats, we just need a refresh loop. even a manual button would be nice to push pings in the chat.
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is it possible to have a ping display next to the playername? or at least a button to refresh ping stats in the chat...?
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A version of Eurasia for 4vs4 or 2v2v2v2 with balance changes. DOWNLOAD : [8] eurasia 2.map Changes Balance Changes Soviet changes *Added Spy (T3) *Ivan can swim, throw his bombs in little range and is as fast as a seal *Cuba has desolator (terrorist replaced) *Russia has paradrop (comes with radar) with 12 conscripts (tesla tank replaced) Ally changes *Patriot Missile has slower Ägais shots (so it's finally useful against mass rocketeer, but hopefully not imba, time will tell) *weakened Ägais dmg a littlebit *France Grand Cannon has build limit of 2 *German Tank destroyer is invisible to radar (Blitzkrieg) Yuri changes *Yuri has Soviet MCV + soviet units + soviet building tree *Yuri has psy-tower *Yuri has Yuri Prime (instead of Boris) *Yuri has his own superweapons *Yuri has no spy *+Bioreactor *+Init *-Teslatower New Tech-Level for all Sides : T4 (Yurilab) : Costs 15000 and will grant you a new unit : Mammoth MK2 This land unit has much armor, costs 4000, is very slow, but can fire boomer cruise missles and has very good anti air. It is a good tool to break through hard defenses or to defend against big armies. New Units Soviet Spy (Soviet, T3) Anti-Air Miner with same capacity as war miner (when soviet lab gets spied) Mobile gap generator with reduced radius (when allied lab gets spied) Mammoth MK2 - This land unit has much armor, costs 4000, is very slow, but can fire boomer cruise missles and has very good anti air. It is a good tool to break through hard defenses or to defend against big armies.
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now mammoth tank mk2 with t4 techlab
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maybe the neutral buildings dont have enough energy. this causes an immediate crash due to LAEL (low-algorithm-energy-level).
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Mission Map : Identity Crisis (Yuri mission, Yuri's Revenge)
cypher replied to Concolor1's topic in RA2/YR Maps
plz add preview pictures -
can you show some pics of this antisatan stuff? And isn't it a bit tricky to maneuver fighter manually each time to fight against auto-spawn v3 rockets?
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That's what I thought too....
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it's a mod for this map only...it depends what the mapcreator setup
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you need the cnc mixer and put the shp files in the appropriate directory. look at this tutorial f.e.
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You should at least show a preview
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2.) I'm pretty sure this isnt possible 3.) same here 4.) should be possible IMHO...don't have the time atm to explain 5.) AFAIK no
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Modify an existing unit, f.e. [LTNK] (=lasher tank) - change the image to the voxel you want , f.e. Image=HTNK, and change the stats...then you have a new unit with the cameo of Lasher Tank.
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you can change it when you make your own mod, but if you just want to make a map for RA2 YR you cannot change it, but you can use camoes of other units.
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Is It worth it to spam Yuri Brutes vs Prism Tanks?
cypher replied to XGalaxyZ's topic in Red Alert 2
Did you have the right amount (3-4 brutes on 1 prism tank) ??? @XGalaxyZ -
Yuri is OP if you have average playing skills. So in pro-games you may choose yuri, in fun-games better not.
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This squid thing is a real problem IMHO...i don't know how to handel them as a soviet too... allies only have air with radar, so soviet AA with radar seems fine for me. aircraft carrier is ok. destroyers are also ok - they don't have to be as same as typhoon. you can micromanage + they have land attack. dolphins are also ok IMHO. same as flak building-radius