*NEW VERSION HAS RELEASED 9th of June 2021*
Download here (new version V0.99.9.2, 9th of June 2021):
Im currently working on a mod that takes us on a different timeline of Tiberium universe. GDI and Nod are still fight against each other, but both sides has a completely different arsenal than C&C95 had.
In this timeline, The First Tiberian War were not fought on 1995, it only takes place on somewhere between 2015-2020's. Since the global economic disaster that appeared on 2008, Nod has grown up and gathered up massive army. Tiberium meteor was also hit on earth at 2007 and has terraformed earth on a something which is not on this reality. There will be no mercy...
My goal is to release the first version during this year. Currently both GDI and Nod are ready (shp's and voices). There are several multiplayer maps and hopefully i can convert several CS/Aftermath missions for compatible into this mod. Thanks to Allen262 great Red Dawn mod, i was able to use many shp's from there. Also several shp's were loaded from sprites.openra.net and ra.afraid.org. Few of the shp's are made by me (partially).
I played the above game this morning.
I was sov, he was allied.
At ebd of the game , Im pretty sure I won and about to finish the game.
He suddenly disconnected but the ladder said somehow draw.
It's very serious issue that some guys know HOW TO FOOL THE LADDER AND MAKE THE SCORE NO COUNT.
I have a question, can funky see the detail starts of the game which shows nothing but "shake hands" on the ladder results page.
If so plz make my match result proper score.
Oh I forgot to mention this, this is not the 1st time I got cheated like this. Crush often did this.
I'm trying to play ra1 online. I click on the "Play Online" which attempts to launch cncnet5.exe but it doesn't launch. The event viewer shows the following 2 events when i try to run the game
Level: Error Message: .NET Runtime version 2.0.50727.9151 - Source: .NET Runtime ^^^ Not a very informative error
level: Information source: windows error reporting Message: Fault bucket 1500961723287199156, type 5 Event Name: CLR20r3 Response: Not available Cab Id: 0 Problem signature: P1: cncnet5.exe P2: 126.96.36.199 P3: 5f4f87ab P4: cncnet5 P5: 188.8.131.52 P6: 5f4f87ab P7: 2 P8: 61 P9: FatalError P10: To be fair, I'm a developer and i've got a .net development environment going (this is my work laptop as well) with every possible .net version for various reasons. I've installed and uninstalled .net 3.5 a few times but still no success.
Do we know if/when there will be a .net 4.5 version of cncnet?
Does anyone else have this problem after the last update?, i cant play.
I had a weird a weird issue.
I'm currently developing a next version of CCRDX mod and i modified one civilian slot (C3 known as Shelly) as a buildable unit. As rules.ini i turned a value NamedCivilians=yes and with Ingame Strings editor i edited conquer.eng Shelly's name as a suitable unit name. Let's just say that Shelly is no more Shelly but her in-game name is Sniper.
A few days ago i was testing a mission which had a Desert theater and i found out that if NamedCivilians is turned on, some of the civilian building names are really weird, such as "are you propse a draw?", etc.
-> clicking on that building crashes game immediately.
-> But when namedcivilians is turned off, the building name is "civilian building" and game won't crash anymore.
-> But if NamedCivilians is turned off, my C3 slot unit name is "Civilian" and i can't edit the name. This is a quality issue.
Any ideas how to fix this issue?
My goal: I want that each civilian building has a name "civilian building" and game won't crash and also i want that my C3 unit in-game name is Sniper.
What i know is that editing rules.ini putting the name tag on a certain building can fix this, but it can also cause many crashes making my mod non-playable. I also tried to make a list of every Civilian building, put the Name=Civilian Building on it and insert these values under certain mission file, this worked 50-50.
I'm using Iran's PortableRA
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