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The game was working well until today

15.11. 16:31:03.936    ***Logfile for Yuri's Revenge client***
15.11. 16:31:03.936    Client version: 2.8.0.0
15.11. 16:31:03.936    Loading settings.
15.11. 16:31:03.947    Failed to load the translation file. Could not find file 'C:\Program Files (x86)\Red Alert 2 Yuri's Revenge\Resources\Translation.ini'.
15.11. 16:31:03.957    Initializing updater.
15.11. 16:31:03.957    Update mirror count: 1
15.11. 16:31:03.957    Running from: clientdx.exe
15.11. 16:31:03.957    Operating system: Microsoft Windows NT 6.2.9200.0
15.11. 16:31:03.957    Selected OS profile: WIN810
15.11. 16:31:03.957    Current culture: en-US
15.11. 16:31:03.967    Removing partial custom component downloads.
15.11. 16:31:03.967    Checking for the existence of FinalSun.ini.
15.11. 16:31:03.967    FinalSun.ini doesn't exist - writing default settings.
15.11. 16:31:03.967    An exception occured while checking the existence of FinalSun settings
15.11. 16:31:03.967    Writing installation path to the Windows registry.
15.11. 16:31:03.967    Starting background processing of INI files.
15.11. 16:31:03.967    /INI/Base does not exist, skipping background processing of INI files.
15.11. 16:31:04.419    Initializing GameClass.
15.11. 16:31:04.536    InitGraphicsMode: 1920x1080
15.11. 16:31:04.615    Loading maps.
15.11. 16:31:04.615    Checking local file versions.
15.11. 16:31:04.622    Loading multiplayer map list failed!!!
15.11. 16:31:04.629    Game Client Version: YR 8.43.0
15.11. 16:31:04.803    DiscordHandler: Connected Discord RPC client.
15.11. 16:31:04.892    AssetLoader.LoadSound: Sound not found! MainMenu/button.wav
15.11. 16:31:04.899    AssetLoader.LoadSound: Sound not found! MainMenu/button.wav
15.11. 16:31:04.899    AssetLoader.LoadSound: Sound not found! MainMenu/button.wav
15.11. 16:31:04.899    AssetLoader.LoadSound: Sound not found! MainMenu/button.wav
15.11. 16:31:04.902    AssetLoader.LoadSound: Sound not found! MainMenu/button.wav
15.11. 16:31:04.902    AssetLoader.LoadSound: Sound not found! MainMenu/button.wav
15.11. 16:31:04.902    AssetLoader.LoadSound: Sound not found! MainMenu/button.wav
15.11. 16:31:04.902    AssetLoader.LoadSound: Sound not found! MainMenu/button.wav
15.11. 16:31:04.902    AssetLoader.LoadSound: Sound not found! MainMenu/button.wav
15.11. 16:31:04.902    AssetLoader.LoadSound: Sound not found! MainMenu/button.wav
15.11. 16:31:04.902    AssetLoader.LoadSound: Sound not found! MainMenu/button.wav
15.11. 16:31:04.943    Attempting to parse INI/Battle.ini to populate mission list.
15.11. 16:31:04.943    File INI/Battle.ini not found. Ignoring.
15.11. 16:31:04.943    Attempting to parse INI/BattleE.ini to populate mission list.
15.11. 16:31:04.943    File INI/BattleE.ini not found. Ignoring.
15.11. 16:31:04.963    Saved Games directory not found!
15.11. 16:31:05.034    Reading statistics.
15.11. 16:31:05.049    Hardware info: AMD Ryzen 7 5800H with Radeon Graphics (8 cores) | Video controller: AMD Radeon(TM) Graphics Video controller: NVIDIA GeForce RTX 3060 Laptop GPU | Total physical memory: 16GB
15.11. 16:31:05.506    KABOOOOOOM!!! Info:
15.11. 16:31:05.506    Message: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
15.11. 16:31:05.507    Source: mscorlib
15.11. 16:31:05.507    TargetSite.Name: ThrowArgumentOutOfRangeException
15.11. 16:31:05.507    Stacktrace:    at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
   at DTAClient.DXGUI.Multiplayer.GameLobby.GameLobbyBase.GetDefaultGameModeMapFilter()
   at DTAClient.DXGUI.Multiplayer.GameLobby.SkirmishLobby.LoadSettings()
   at DTAClient.DXGUI.Multiplayer.GameLobby.SkirmishLobby.Initialize()
   at Rampastring.XNAUI.XNAControls.XNAControl.AddChildImmediate(XNAControl child)
   at ClientGUI.DarkeningPanel.AddChild(XNAControl child)
   at DTAClient.DXGUI.Generic.LoadingScreen.Finish()
   at DTAClient.DXGUI.Generic.LoadingScreen.Update(GameTime gameTime)
   at Rampastring.XNAUI.WindowManager.Update(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.SortingFilteringCollection`1.ForEachFilteredItem[TUserData](Action`2 action, TUserData userData)
   at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.Tick()
   at MonoGame.Framework.WinFormsGameWindow.TickOnIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at MonoGame.Framework.WinFormsGameWindow.RunLoop()
   at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
   at DTAClient.Startup.Execute()
   at DTAClient.PreStartup.Initialize(StartupParams parameters)
   at DTAClient.Program.Main(String[] args)
 

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