TaxOwlbear Posted March 13, 2016 Author Share Posted March 13, 2016 I'm not quite sure this is what the devs wanted me to do, but who cares? Allies Mission 10: Mirage Link to comment Share on other sites More sharing options...
TaxOwlbear Posted March 14, 2016 Author Share Posted March 14, 2016 I really don't know how you are supposed to play this mission. The par time is 50 minutes even for hard difficulty, which strikes me as excessive. By that time, you probably have long won or have long been defeated. Allies Mission 11: Fallout Link to comment Share on other sites More sharing options...
TaxOwlbear Posted March 16, 2016 Author Share Posted March 16, 2016 Here we are: The final Allied mission. Time to take the Kremlin! Allies Mission 12: Chrono Storm Link to comment Share on other sites More sharing options...
TaxOwlbear Posted March 18, 2016 Author Share Posted March 18, 2016 Let's move on to the Soviet campaign. I still can't get over the fact that there is an Iwo Jima Victory Monument. Soviets Mission 1: Red Dawn Link to comment Share on other sites More sharing options...
X3M Posted March 19, 2016 Share Posted March 19, 2016 Didn't know you could chrono enemy vehicles into water. But then again, I do know that you can kill infantry with the Iron Curtain. What other tricks are there? Good show on that final mission of the Allieds. That was a very effective way of using walls. It is nice to see that you too use those chronolegends for taking out those nuclear power plants. Link to comment Share on other sites More sharing options...
Jacko Posted March 19, 2016 Share Posted March 19, 2016 I didn't realise garrisoned buildings could shoot over walls, nice! Chrono Legionnaries make that mission too easy though. Link to comment Share on other sites More sharing options...
TaxOwlbear Posted March 20, 2016 Author Share Posted March 20, 2016 Didn't know you could chrono enemy vehicles into water. But then again, I do know that you can kill infantry with the Iron Curtain. What other tricks are there? You can also do the reverse: Chrono ships on land. Another neat trick it to force attack your arms factory with a Chrono Legionnaire when the Soviets fire their nuke. A building that is currently being chrono'd can't be damaged, so your factory survives. Of course your Chrono Legionnaire is likely to get killed instead. Good show on that final mission of the Allieds. That was a very effective way of using walls. It is nice to see that you too use those chronolegends for taking out those nuclear power plants. I didn't realise garrisoned buildings could shoot over walls, nice! I don't use walls normally, but the ability of the GIs to shoot over walls totally make it worth it. Chrono Legionnaries make that mission too easy though. I wouldn't say it's too easy. I rarely get to use them before I fortified my base properly. You can go all crazy with them, though, and chrono all black Soviet units simultaneously. Link to comment Share on other sites More sharing options...
Nyerguds Posted March 20, 2016 Share Posted March 20, 2016 Didn't know you could chrono enemy vehicles into water. But then again, I do know that you can kill infantry with the Iron Curtain. What other tricks are there? Chronoing water units onto land Link to comment Share on other sites More sharing options...
TaxOwlbear Posted March 21, 2016 Author Share Posted March 21, 2016 The second Soviet mission has two purposes: Introducing the Soviet naval units, and making the player hate Vladimir. Soviets Mission 2: Hostile Shore Link to comment Share on other sites More sharing options...
TaxOwlbear Posted March 23, 2016 Author Share Posted March 23, 2016 Here's the mission where you can blow up the World Trade Centre if you really want to, less than a year before 9/11. Soviets Mission 3: Big Apple Link to comment Share on other sites More sharing options...
Jacko Posted March 23, 2016 Share Posted March 23, 2016 What do you use to record RA2? Link to comment Share on other sites More sharing options...
TaxOwlbear Posted March 23, 2016 Author Share Posted March 23, 2016 I use Bandicam. Recording RA2 is a bit tricky. OBS does record it, but I don't really like OBS all that much. Mirillis Action and D3DGear don't detect it. What I did do is the following: 1. Set Bandicam to desktop recording. 2. Start recording. 3. Start RA2. 4. If you play YR, DON'T start and stop recording during cut scenes/menus. It will set the footage resolution to 800x600, even if you resolution is higher. The reason why I didn't use in-game recording with Bandicam is because it for some reason doesn't record the side bar and often distorts the image. Link to comment Share on other sites More sharing options...
TaxOwlbear Posted March 25, 2016 Author Share Posted March 25, 2016 The Koreans are invading! It's the first of a number of missions that take place inside the USSR, not somewhere else. Soviets Mission 4: Home Front Link to comment Share on other sites More sharing options...
ore_truck Posted March 27, 2016 Share Posted March 27, 2016 Great move. I always like winning that mission without allowing the Koreans to deploy their MCV. But the naval captain transmission scene doesn't show up. Link to comment Share on other sites More sharing options...
TaxOwlbear Posted March 27, 2016 Author Share Posted March 27, 2016 Doesn't it? I thought it showed up when the transports arrive, not when the MCV is actually deployed. Link to comment Share on other sites More sharing options...
TaxOwlbear Posted March 28, 2016 Author Share Posted March 28, 2016 This mission has a pretty neat special effect, but it feels a little underwhelming overall. Soviets Mission 5: City of Lights Link to comment Share on other sites More sharing options...
ore_truck Posted March 28, 2016 Share Posted March 28, 2016 Doesn't it? I thought it showed up when the transports arrive, not when the MCV is actually deployed. I remember it didn't show once when I sink the transport before it unloaded the MCV. Link to comment Share on other sites More sharing options...
TaxOwlbear Posted March 28, 2016 Author Share Posted March 28, 2016 Doesn't it? I thought it showed up when the transports arrive, not when the MCV is actually deployed. I remember it didn't show once when I sink the transport before it unloaded the MCV. Ah, okay. I haven't tried that and always went for the unloaded units. Link to comment Share on other sites More sharing options...
TaxOwlbear Posted March 30, 2016 Author Share Posted March 30, 2016 Here's the Pearl Habour mission from the Soviet perspective... sort of. It's not the hardest mission, and Is till don't know why you only have to destroy the two Allied shipyards and nothing else. Soviets Mission 6: Sub-Divide Link to comment Share on other sites More sharing options...
TaxOwlbear Posted April 1, 2016 Author Share Posted April 1, 2016 Apart from not making any sense from a plot point of view, this mission is another one of those where it helps immensely if you know the map and have played it before, even more so than in other missions. Oh, and wall in your radar! Soviets Mission 7: Chrono Defence Link to comment Share on other sites More sharing options...
TaxOwlbear Posted April 4, 2016 Author Share Posted April 4, 2016 This is yet another mission set in Washington, but at least we get Apocalypse Tanks this time! Soviet Mission 8: Desacration Link to comment Share on other sites More sharing options...
TaxOwlbear Posted April 6, 2016 Author Share Posted April 6, 2016 This missions is a lot of fun. You can play round with the psychic commandos and different Allied units, even though there's probably a single optimal strategy. The time limit is rather tight, though. Soviets Mission 9: The Fox and the Hound Link to comment Share on other sites More sharing options...
TaxOwlbear Posted April 8, 2016 Author Share Posted April 8, 2016 This feels like half a mission; the second part where you actually have to destroy the Weather Control Device is surprisingly trivial. Soviets Mission 10: Weathered Alliance Link to comment Share on other sites More sharing options...
TaxOwlbear Posted April 11, 2016 Author Share Posted April 11, 2016 Time to take on Yuri. I once did this mission without the nuke. That too ages. Soviets Mission 11: Red Revolution Link to comment Share on other sites More sharing options...
Grant Posted April 12, 2016 Share Posted April 12, 2016 Time to take on Yuri. I once did this mission without the nuke. That too ages. Soviets Mission 11: Red Revolution Nice job with these videos so far, I'll be scheduling them in for promotion on our social pages soon. Link to comment Share on other sites More sharing options...
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