For the past few hours I've been trying to setup my own tunnel server for Yuri's revenge to get better pings. I'm running the server on Windows 10 64 bit. After starting the server, I can see it in the list of servers when creating a game, and can even start the game to play if I'm the only human player in the game. However, when another human player is in the game room, the following pops up when I try to start the game:
unable to connect to the specified tunnel server
returned error message: unable to connect to the remote server
I have tried forwarding port 50000 TCP and UDP on my router and also allowing the tunnel server executable in my windows firewall, but neither fixed it. The server does not have a password set. Here's the log from the server:
[Fri Nov 18 20:05:24 EST 2016] CnCNet tunnel starting...
[Fri Nov 18 20:05:24 EST 2016] Host rate limit is 2 games per ip.
[Fri Nov 18 20:05:24 EST 2016] TunnelController: Took 20ms to initialize pool.
[Fri Nov 18 20:05:24 EST 2016] TunnelController started.
[Fri Nov 18 20:05:24 EST 2016] Sending a heartbeat to master server.
One interesting thing to note is that even when there are multiple players in the game room, the tunnel server window still says 0/8 players connected. Not sure if that's normal.
Question
uildvek
Hello everyone,
For the past few hours I've been trying to setup my own tunnel server for Yuri's revenge to get better pings. I'm running the server on Windows 10 64 bit. After starting the server, I can see it in the list of servers when creating a game, and can even start the game to play if I'm the only human player in the game. However, when another human player is in the game room, the following pops up when I try to start the game:
unable to connect to the specified tunnel server
returned error message: unable to connect to the remote server
I have tried forwarding port 50000 TCP and UDP on my router and also allowing the tunnel server executable in my windows firewall, but neither fixed it. The server does not have a password set. Here's the log from the server:
[Fri Nov 18 20:05:24 EST 2016] CnCNet tunnel starting...
[Fri Nov 18 20:05:24 EST 2016] Name : MA
[Fri Nov 18 20:05:24 EST 2016] Max clients: 8
[Fri Nov 18 20:05:24 EST 2016] Port : 50000
[Fri Nov 18 20:05:24 EST 2016] Master : http://cncnet.org/master-announce
[Fri Nov 18 20:05:24 EST 2016] Host rate limit is 2 games per ip.
[Fri Nov 18 20:05:24 EST 2016] TunnelController: Took 20ms to initialize pool.
[Fri Nov 18 20:05:24 EST 2016] TunnelController started.
[Fri Nov 18 20:05:24 EST 2016] Sending a heartbeat to master server.
One interesting thing to note is that even when there are multiple players in the game room, the tunnel server window still says 0/8 players connected. Not sure if that's normal.
Any help would be greatly appreciated!
Link to comment
Share on other sites
3 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now