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By Genio
Is it possible to make a ai in multiplayer build a nuclear silo?
Or give the ai nuclear missiles otherwise?
thanks for your help
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By FunkyFr3sh
All maps that receive more than 50% of the votes will be added. If there is none then the two maps with the most votes will be added only.
Poll will close automatically in 1 week.
This poll is for ladder players only, please don't vote if you're not interested in playing ranked games!
https://ladder.cncnet.org/ladder/11-2019/ra/
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By FunkyFr3sh
We're going to have a ladder map poll soon, you can suggest maps that should be added to the poll here.
If it's a new/unknown map or a modified version of a original map then please add a screenshot.
https://ladder.cncnet.org/ladder/11-2019/ra/
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By Tiny_mario
Is this one ddos me or what. Cos i hardwired to the internet with 300 down and 20 up no throttle no vpn
Unable to read data from the transport connection: An established connection was aborted by the software in your host machine
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By jesterrescue1
I was trying to be careful and the map worked in its early versions. The version have now is causing myself and other players to desync about 5 minutes into the game with this custom map. The map is kinda fun and different. Tried to take inspiration from starcrafts style. Its not too radical. But
I think my questions are what makes the red alert 1 (include aftermath) dsync online? Consider its custom map, unit alterations, image changes. Worse case scenario I'll release it as a single player skirmish map. I make use of the spawn file that holds images of c&c dawn units. The RAedit adds triggers. I tried deactivating the triggers and teams hopping that was the mighty fix. Well didn't seem to do it.
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today we've played with friends (3 clients) from 1 ip. but now we can"t connect (6 clients from 1 ip). why? how we can fix it?
error closing line (g-lined)
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