*

Online Iran

  • CnCNet Team
  • *
  • 1027
Re: The official unofficial CnCNet5 client+game package download thread
« Reply #30 on: October 16, 2013, 08:08:40 AM »
So if I host while running a RULES.INI mod (renamed to spawn.xdp) people will automatically download it? Why doesn't transferring maps work with a mod running?

*

Offline FunkyFr3sh

  • Maker of official unofficial stuff!
  • Administrator
  • *
  • 2403
Re: The official unofficial CnCNet5 client+game package download thread
« Reply #31 on: October 16, 2013, 10:53:53 AM »
no its not about rules.ini mods, its about full game mods like red dawn! the modders need to create their own game package and downloads

map sending does work, but the client wont ship with the default maps since modders might modify the original maps (red dawn got many maps converted to desert/winter)

*

Offline FunkyFr3sh

  • Maker of official unofficial stuff!
  • Administrator
  • *
  • 2403
Re: The official unofficial CnCNet5 client+game package download thread
« Reply #32 on: October 23, 2013, 05:20:50 AM »
I'm looking for a mirror, currently the files are hosted on the same server as the cncnet4 server which means if cncnet4 is down its also not possible to play on cncnet5 :( If someone got like 10mb webspace to host the files i would be very happy! It would only be used incase the cncnet4 server is down (it wont cause much traffic at all)

Re: The official unofficial CnCNet5 client+game package download thread
« Reply #33 on: October 28, 2013, 09:02:57 AM »
Updates:
the client supports now any red alert and tiberian dawn mod that exists!

Sorry just to confirm this, so Red Dawn 2013 is fully compatible with the Lobby now? It seems you need to tweak with the configuration files at the moment so it'd cause confusion for some players.

*

Offline FunkyFr3sh

  • Maker of official unofficial stuff!
  • Administrator
  • *
  • 2403
Re: The official unofficial CnCNet5 client+game package download thread
« Reply #34 on: October 28, 2013, 09:29:02 AM »
yes it is, allen is working on the new Red Dawn Online release at the moment

you can try out the test version here: http://www.mediafire.com/?bas6pnoqehb6a1s
« Last Edit: November 02, 2013, 12:50:42 PM by FunkyFr3sh »

Re: The official unofficial CnCNet5 client+game package download thread
« Reply #35 on: October 28, 2013, 10:06:41 AM »
Ah thanks for the quick response Funky :o

So from my understanding Red Dawn 2013 now integrates Iran's Portable RA fixes/extras, so would it be possible to convert missions for Coop just like RA? That'd be too epic! xD

*

Offline Jacko

  • *
  • 1239
Re: The official unofficial CnCNet5 client+game package download thread
« Reply #36 on: October 28, 2013, 10:24:08 AM »
How are the mods loaded in?

Does it need all kinds of fancy extra files or just rules.ini and any changed MIX files?


"You know Chem, you know how you're peeing in a Urinal, and there's open spots, and a guy comes in, while you're peeing, and doesn't come next to you?
It's the same thing with Apaches, you just don't do it bro." ~ Ferret 2016

*

Offline FunkyFr3sh

  • Maker of official unofficial stuff!
  • Administrator
  • *
  • 2403
Re: The official unofficial CnCNet5 client+game package download thread
« Reply #37 on: October 28, 2013, 10:32:47 AM »
Ah thanks for the quick response Funky :o

So from my understanding Red Dawn 2013 now integrates Iran's Portable RA fixes/extras, so would it be possible to convert missions for Coop just like RA? That'd be too epic! xD

yes, its possible to play CoOp missions with red dawn too! i dont know if allen is going to convert some of his missions to multiplayer (or maybe even all of them) would be nice for sure

How are the mods loaded in?

Does it need all kinds of fancy extra files or just rules.ini and any changed MIX files?

you need the mod rules.ini and aftrmath.ini, then just add 2 lines to the settings file (cncnet5.ini) everything else is optional .. allen made his own sounds, he got modified country names in the string tables, he got his own background, he is shipping it with his own maps and he modified the preview generator files (the flag icons he is usings are the same as the red alert ones)

*

Offline FunkyFr3sh

  • Maker of official unofficial stuff!
  • Administrator
  • *
  • 2403
Re: The official unofficial CnCNet5 client+game package download thread
« Reply #38 on: October 28, 2013, 12:39:43 PM »
i updated the game launcher, it got now a button for the new lobby
http://funkyfr3sh.cncnet.org/files/RedAlertLauncher.exe


*

Online Iran

  • CnCNet Team
  • *
  • 1027
Re: The official unofficial CnCNet5 client+game package download thread
« Reply #39 on: October 28, 2013, 02:26:58 PM »
The buttons look pretty awful.  don't display the player count for old and new lobby either. :(

*

Offline Jacko

  • *
  • 1239
Re: The official unofficial CnCNet5 client+game package download thread
« Reply #40 on: October 28, 2013, 03:48:25 PM »
those buttons look trippy


"You know Chem, you know how you're peeing in a Urinal, and there's open spots, and a guy comes in, while you're peeing, and doesn't come next to you?
It's the same thing with Apaches, you just don't do it bro." ~ Ferret 2016

*

Offline FunkyFr3sh

  • Maker of official unofficial stuff!
  • Administrator
  • *
  • 2403
Re: The official unofficial CnCNet5 client+game package download thread
« Reply #41 on: October 28, 2013, 04:28:37 PM »
i love the buttons :D

*

Offline Ferret

  • Global Moderator
  • *
  • 832
  • Making CnCNet Great Again!
Re: The official unofficial CnCNet5 client+game package download thread
« Reply #42 on: October 28, 2013, 05:50:08 PM »
The buttons look like shit. Other than that, it'll be good.

*

Offline brandonvortex

  • ***
  • 102
  • *We serve for the Brotherhood*
Re: The official unofficial CnCNet5 client+game package download thread
« Reply #43 on: October 30, 2013, 03:59:22 AM »
i love this new version really awsome
"I can smell their Fears...."
              ~Cyborg Commando

"Run Humans..."
              ~CABAL

*

Offline Tore

  • Webmaster
  • Administrator
  • *
  • 1713
  • Dancing Tanks!
Re: The official unofficial CnCNet5 client+game package download thread
« Reply #44 on: October 30, 2013, 01:17:36 PM »
Make the buttons red, then it will be fine. :D