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Nyerguds

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Everything posted by Nyerguds

  1. Except that with my patch there are extra colour schemes in the game that currently aren't usable as multiplayer colours Mind you, the actual civilian buildings were never meant to be shown in a different colour than yellow, and some of the SHP files look really bad in other colours. That doesn't magically make a TS mod into C&C1 though. You might as well mention OpenRA :roll: Also, it's abbreviated as DTA
  2. You clearly didn't understand what I was telling you. I never meant you should not explain the world. I said you should explain it through the story itself, as it is happening, not as chapters of nothing but infodump. Let your main character, or the people around him, talk or think about this stuff when it is actually relevant to the story. It's nice to make a world and work it out to the finest detail, but that does not mean you need to actually give the reader all those details. Only give the readers the things that are relevant to the real story you want to tell. Yes, and they were dreadfully boring to read. Nothing happened in them. They were history classes to sit through. Having a bit of an introduction to the world as prologue is fine, but that really didn't warrant any of the deep and unnecessary detail you gave there. Like, in your book, you completely explain the state and situation of a city he's going into. In fact, you made a separate chapter just for that. Don't do that. Let the reader discover the city and the situation as you tell your story in it. A lot of beginning authors make that mistake, though. They think that just because they create a wonderfully detailed world, that the reader absolutely has to know every single one of these details. Well, nope. They don't. People like to discover a world as they're travelling through it through your characters, through the story you're telling. You're ruining all that mystique and wonder right from the start. It's great to have these details so you, as author, can keep all your facts straight, but, you only have to show the readers the things that need to be shown in order to tell your story. And the best way to show that is through the story itself. In the end, inevitably, there will be interesting ideas, facts, anecdotes, locations etc that will end up completely unmentioned in the story... but that's okay. In fact, details can be mentioned in passing without ever getting fully explained. It makes readers wonder what more there is to your world, and that's good. You don't have to explain. It just shows your world's depth.
  3. Please don't use gigantic fonts like that. And I suggest you google a mission making guide for the game.
  4. Wait, you think cncnet makes money off traffic? Um. How? There are no ads anywhere on the site or client. Just having users around doesn't magically give us money you know. The whole system runs purely on donations.
  5. Don't think this'll happen. The game doesn't have rules.ini modding in general; implementing it in missions would be extra work on top of that. I did add custom capturability for missions, but that system is disabled in MP, since it doesn't seem too useful for maps. Haha NO Shouldn't be too hard to implement... though if the ini reading is done after the MP colour set code, filtering out the MP houses in the ini read would be kind of a pain I guess.
  6. I honestly can't make out Act on Instinct from that... but, nice, I guess?
  7. Your popcorn is usually a good indicator of when I should start looking for my thread locks... :yo:
  8. Nyerguds

    Game speed

    They should start with single player
  9. Yeah, this hellhole has festered long enough. Locked.
  10. https://www.youtube.com/watch?v=mDjdkpV3Cyw ^ The original. Also seems to be slightly better quality.
  11. Dude, this topic is literally more than 7 years old.
  12. As Wikipedia says though... the project was canceled in early 1943, with no prototype tank ever built I'm not sure if the inspiration for the Mammoth Tank was actually that, or just the concept of putting a cruiser turret on a tank in general, tbh.
  13. That except.txt, and those other mentioned files probably too, are LOG FILES. They do not affect your game. Quite the opposite; they give all details of the last game crash that happened. So yes, you're going to have them in there after a crash, but the files don't cause the crash... the crash causes the files Um. The 32-64 bit thing is completely and utterly unrelated to windowed mode. You're confusing it with the 16-bit colours thing. The first is CPU architecture. The second is colour depth. Completely unrelated.
  14. That image doesn't load... probably a site that doesn't like hotlinking. Use imgur
  15. One more Undertale addict, reporting in! (Yay, Mettaton!) http://www.youtube.com/watch?v=gi2FOXsCIpY (Yay, Muffet) http://www.youtube.com/watch?v=YTy9v9a7Tmo (and HELL YESS, UNDYNE! :yo:)
  16. Can't hurt, I guess... but I doubt it's related to the error. Mind you, these games are old and rather buggy, and often have trouble for pretty much the opposite reason as the one RedSigma said; specs too low is rarely a problem these days, but older games often have trouble running well on newer operating systems. Advice I can give you: -Open the game's properties in the Origin games list and check the option to disable Origin In-Game. That stuff is nothing but trouble on the C&C games, and doesn't work in them anyway. -Find your game folder, open the properties of the exe files, and set compatibility mode on the exe file (RA2.exe / game.exe / yuri.exe / ra2md.exe / gamemd.exe). Generally, the Windows XP Service Pack 3 compatibility mode is advised, but on some systems, XP SP2 works better. Though I'd think cncnet would take care of all that...
  17. All right. Don't say you didn't ask for this. Actually, I'm part of a writing community, where I often edit and review stories written by others. I've seen varying degrees of quality, and from the preview pages on the Amazon website I read from this, it really isn't anywhere near what I'd dare to publish. And no, I do mean the actual story, not the intro. On a related note, purple prose or valid spelling and grammar don't automatically equal quality. The basic principle of writing compelling stories is "Show, don't tell." Actions are a lot more interesting to read about than pages full of descriptions of the world situation, what kind of gear he has, what kind of tactics he would use, where he fricking buys his ammo, or what type of ammo it is... no one really cares about that. If you want them to care about it, try actually making it part of the story, rather than infodumping it on your readers. Right now, it's just pages full of... what, introduction? Don't introduce. "In medias res" that shit. Let readers SEE what kind of tactics he uses, let them SEE he has decent armour when under fire, let them SEE where he buys ammo, if it's really necessary, but overall, let them SEE the world he lives in as he goes through it. Let them see what kind of person your main character is through his actual actions. The first two chapters are literally just infodump. Dreadfully boring infodump, with completely unnecessary detail which will most likely never become relevant in your story. You think it's necessary to show the world your main character lives in? It isn't. Let him curse Tiberium Terrium as he avoids poisoned zones, let him remark that the centre is still mostly free of it. Tell the world's story through your actual story. Make it a story about the character.
  18. RedSigma, PLEASE stop posting your "advice" here. You clearly have NO idea what you're talking about. -There are ALWAYS tons of other background processes running on your system. That's Windows, and your various drivers. -I doubt the amount of units in his game came close to anything that would've crashed the game. I've seen games with hundreds of units that didn't crash. -Nowadays, practically everyone has PCs that are ridiculously higher-specced than the game requirements. -64 bit doesn't matter AT ALL. All 64-bit PCs can perfectly run 32-bit programs. And no, the Origin version doesn't add anything that can make the game crash like that. Once you're past its new startup DRM checks, the game is 100% original.
  19. I think it's kind of annoying that the creation of actual measured competition attracts cheaters... though I've had people disconnect on me before too, while there was no value whatsoever in disconnecting. Some people just really can't handle defeat I guess, even in completely no-stakes games
  20. Dune 200 is interesting in that way, with its specific infantry-only passages...
  21. wut. It's just literally the game universe with some names changed... that can't be legal
  22. Bans for saying stuff like that are automatic: According to FunkyFr3sh, these bans only last five minutes, though.
  23. The graphics system patch DDWrapper is known to solve the "black screen" issue. Download the zip file and extract "ddraw.dll" and "aqrit.cfg" into your game folder. Then, open the configuration file "aqrit.cfg" in Notepad, change the "ForceDirectDrawEmulation" option to 1, save the file, and the game should work.
  24. Yikes, he actually opened the mix file in Textpad. If you change anything in there like that, that's a wonderful way to ruin your entire game...
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