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Posts
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Everything posted by FunkyFr3sh
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fixed
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Cant select carryall + other units to lift? why did it update CNCNET?
FunkyFr3sh replied to hondata's topic in Tiberian Sun
thanks! all changes were reverted yesterday -
Cant select carryall + other units to lift? why did it update CNCNET?
FunkyFr3sh replied to hondata's topic in Tiberian Sun
There were 2 patches added, one was causing the bug and was reverted, the other one was not reverted. If there is still a issue then please record another video yeah -
Cant select carryall + other units to lift? why did it update CNCNET?
FunkyFr3sh replied to hondata's topic in Tiberian Sun
Well, this update wasn't supposed to change anything in existing maps, it was only adding some new features for custom maps that you can enable manually (Holland requested it) -
Cant select carryall + other units to lift? why did it update CNCNET?
FunkyFr3sh replied to hondata's topic in Tiberian Sun
just reverted it -
Cant select carryall + other units to lift? why did it update CNCNET?
FunkyFr3sh replied to hondata's topic in Tiberian Sun
Holland tested it and it used to be possible before, a recent update broke it. I can revert the update if needed -
Cant select carryall + other units to lift? why did it update CNCNET?
FunkyFr3sh replied to hondata's topic in Tiberian Sun
Can you record a video of it? -
live stream page has been broken for a long time... not sure when it will be fixed
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Here are the stats: Looks like you had the advantage but it wasn't that big of a difference, not sure how much money was left on the map though It was probably a connection issue between you two, doesn't look like either of you two lagged
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Change the map category in the top right
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Dune 2000 Launching Multiplsyer doesn't launch game cncnet
FunkyFr3sh replied to [email protected]'s question in Support
This may happen because cncnet is using a different renderer by default, open the dune 2000 config program and change your renderer to DirectDraw and it should work. -
These are the limits for cncnet (taken from spawn.xdp) For singleplayer you'll have to check rules.ini ; ******* Object Heap Maximums ******* ; These are the absolute maximum number of these object types ; allowed in the game (at any one time). [Maximums] Players=8 ; ipx layer limits this to 8 maximum Aircraft=150 Anim=100 Building=650 Bullet=50 Factory=32 ; 32 is minimum for 8 player game Infantry=550 Overlay=1 ; special case -- only needs one Projectile=20 ; projectile types, not actual projectiles Smudge=1 ; special case -- only needs one Team=60 TeamType=60 Template=1 ; special case -- only needs one Terrain=500 ; trees and rocks TrigType=80 ; trigger types Trigger=200 ; triggers themselves Unit=650 Vessel=150 Warhead=10 ; warhead types, not actual warheads Weapon=55 ; weapon types, not actual weapons
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check this: https://gamefaqs.gamespot.com/pc/196962-command-and-conquer-red-alert/faqs/1701
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What game are you playing?
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Red Alert Ladder Discussion Discord Server
FunkyFr3sh replied to FunkyFr3sh's topic in CnCNet Ladder
We just updated the ladder maps! Removed maps: ribbon ore an gems and Bay of Pig Added maps: duck hunt, ridge war, rasta 1vs1 and combat zones Join now! https://ladder.cncnet.org/ladder/10-2020/ra/ -
Try to change your renderer in the settings, maybe use GDI
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Yea it's a ISO file
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check this: https://forums.cncnet.org/topic/10238-macos-downloads-removed/
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First Decade, Firestorm, Unable to read scenario when starting any new campaign
FunkyFr3sh replied to js1m2's question in Support
All you need is a fresh TFD installation and then install TSpatch and it should work fine. Do not install the unofficial TFD patch, it will rename/move some files around and then it will fail to launch the missions. The ddraw file isn't needed if you install TSpatch (it's included) -
I don't think it's possible to play it on catalina right now Try bootcamp for now: https://support.apple.com/en-us/HT201468
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First Decade, Firestorm, Unable to read scenario when starting any new campaign
FunkyFr3sh replied to js1m2's question in Support
Nope, TSpatch is not included with it, but you could in theory get the game working without TSpatch too if needed. To fix the menu you'll need this: https://github.com/CnCNet/cnc-ddraw/releases For the improved skirmish lobby + multiplayer support you'll need this: http://downloads.cncnet.org/cncnet5.exe