Jump to content

FunkyFr3sh

Administrator
  • Posts

    3684
  • Joined

Everything posted by FunkyFr3sh

  1. I will add it for sure, but can't set it up as the default, it has too many black screen issues just like most other solutions. But if it works, it's kinda the best one
  2. You mean Default TS-DDraw IE-ddraw ddwrapper DxWnd? Check this: https://forums.cncnet.org/topic/2606-tiberian-sun-patches-fix-for-the-windows-8-10-menu-problems-and-more/?do=findComment&comment=62239
  3. Still all 4 not working 176.9.7.72:50000 176.9.7.72:50001 176.9.7.72:50002 176.9.7.72:50003 The ip from your screenshot doesn't match any of the servers BTW
  4. Default settings are usually good, you can raise your resolution if you like, you need to try and see which one is the best for you. I like lower resolutions, because I find that higher ones are making you slower (it's difficult to click on the tiny units!). But some players prefer higher resolutions because you can see more You can install the music inside the game lobby with the following command: /install ts-music
  5. You could try to post in their forums and see if someone knows the solution for your problem. Tell them how far you get with the installation and what error message you see, make sure you give them as many details about the problem as possible. I find that a bit harsh, maybe leave the ", genius." part out next time (he was very friendly and is new here too)
  6. The game launcher and config program will always take the language of your operation system, you can't change this at the moment. The CnCNet game lobby can be changed, via Settings in the top left, then click on CnCNet and in there you'll find the language setting
  7. You might have more luck asking in the MO forums, we don't really have anyone here giving support for MO.
  8. Data/Maps You need to have atleast the .map and the .ini with the [Basic]Name= inside (.mis is optional)
  9. That's normal if the map is smaller than the chosen resolution, only the first few missions have this problem. It's a side effect of the high resolution patch (Red Alert 1 got it too) You can change your resolution to 640x400 via the config program if you prefer to play without the high res patch Did you maybe enable any compatibility modes for ra95.exe in your game folder? Or did you allow origin to "update" the game after you applied the patch? (don't !) Try to remove all compat modes from ra95.exe, the patcher is already doing that but origin likes to revert that changes if you don't stop it from doing so. If origin "updated" the game, then you'll have to run the patcher again since the only thing it did was reverting some of the changes made by the patcher (Leaving the game in a broken state)
  10. All of them were just added for compatibility reasons ddwrapper can be used for black screen problems (Issues with the graphic drivers) - it should be using GDI rendering with Force DirectDrawEmulation and comes with a very good performance IE-ddraw was the first solution for the problems on windows 8 (same problems windows 10 got too) - it should be using OpenGL rendering and comes with a bad performance (don't use it unless everything else fails) TS-DDraw was specially made for Tiberian Sun, if it works then this might be your choice - It's using OpenGL rendering and comes with a very good performance DxWnd is slow like IE-ddraw (don't use it unless everything else fails) default is using compatibility modes provided by microsoft (very good performance) If default works then stick to it. If you try to use a screen recording software that only works with OpenGL, then try ts-ddraw. if you badly need Alt+Tab working, then go for ts-ddraw or DxWnd.
  11. Did you already apply our patches for the ultimate collection? Tiberian Sun: https://downloads.cncnet.org/TSpatch.exe Red Alert: https://downloads.cncnet.org/RA1installer.exe C&C: http://nyerguds.arsaneus-design.com/cnc95upd/cc95p106/
  12. The first one to start cncnet in LAN mode will become the server, only this 1 PC will see the server window. All others will automatically connect to the server. If you have problems running the server on this PC then try to start cncnet on another PC first. You can also play together in online mode if there are issues with LAN
  13. It is indeed sometimes not working, I think it's related to low power (It doesn't recover after you build power plants) But it could have been a spy too, spies look like your own units. If he managed to place a spy in your radar then you're screwed
  14. Added it to the list. Will be pushed out on the next update
  15. Yeah, you can do it quickly with the /map command I posted. Once you type that command you can click on the -WARNING- Button and check the mods of it. The checksum in there will be the same, so you don't need to compare that one again
  16. you host a game room and type: /map <checksum> Example: /map 9e2471a95c8e800101c9d2d061b33cc8f04ea86b Which should switch your map to "Crazy Visc Comp Stomp [9] All vs AI"
  17. I don't know yet, I guess trusted players can help out with that. Someone posts their checksum and others check the map and post in here to verify the map is legit. Once the map was confirmed by a trusted player we'll add it to the list. Will update the first post with more info about that later, we'll see how it turns out
  18. -WARNING- The map contains possible cheats! Do you really want to play it? To get rid of the above warning you can request whitelisting of the chosen map in here. 1. Host a game room and select your map, wait until someone joins the room to ensure the map was uploaded to the CnCNet database 2. Click on the -WARNING- button 3. Copy the Checksum+Name and paste it here
  19. -WARNING- The map contains possible cheats! Do you really want to play it? To get rid of the above warning you can request whitelisting of the chosen map in here. 1. Host a game room and select your map, wait until someone joins the room to ensure the map was uploaded to the CnCNet database 2. Click on the -WARNING- button 3. Copy the Checksum+Name and paste it here
  20. Good idea, I made a new thread for it here: https://forums.cncnet.org/topic/8007-map-whitelist-requests/
  21. -WARNING- The map contains possible cheats! Do you really want to play it? To get rid of the above warning you can request whitelisting of the chosen map in here. 1. Host a game room and select your map, wait until someone joins the room to ensure the map was uploaded to the CnCNet database 2. Click on the -WARNING- button 3. Copy the Checksum+Name and paste it here
  22. keyword "comp": http://mapdb.cncnet.org/search.php?game=ts&age=0&search=comp keyword "defen": http://mapdb.cncnet.org/search.php?game=ts&age=0&search=defen keyword "coop": http://mapdb.cncnet.org/search.php?game=ts&age=0&search=coop You can try to insert some other keywords
  23. Translation: CnCNet doesn't start up anymore since a few weeks, game is still working if started directly from Origin. It used to work before. log file attached Lösung kenne ich leider nicht da ich wenig mit RA2 zu tun habe, du musst auf @Grant oder @Rampastring warten
  24. The most popular out of sync (aka Recon error) in Red Alert 1 was the MCV OOS, happened over 100 times per day... Would be interesting to know if westwood fixed that bug or if it still exists in Red Alert 2 / Tiberian Sun Can you guys try and see if it works? You have to select a MCV and move your cursor over it while some units are driving next to it (You can use Q move to make the units move around it and afterwards select the MCV) https://www.youtube.com/watch?v=hUj-Eb6cnRo https://www.youtube.com/watch?v=9kSmAk0Xht0 https://www.youtube.com/watch?v=xSoC6FETVNg Note: You dont need to click around all the time like in the first video, just select it and keep your cursor on top of the MCV (I didn't knew the exact reason back when the video was made) In Red Alert 2 people are playing often with redeployable MCV, right? This could happen often then
×
×
  • Create New...