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Posts
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Everything posted by DarkVen9109
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I'm starting to be concern why sometimes there are file who don't have description which can be confusing sometimes. I don't know why is there no possible way to add a description on a certain file especially in XCC Mixer.
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Well if you increased the damage then the explosion will change even if the warhead is different. This excludes Super type warhead.
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The V2 was suppose to be on the shore IIRC. Why bother changing where it is positioned?
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Allen, what did you do to fix the Brothers in Arms campaign?
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or Launch XCC sound launcher to be safe or something like that.
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Hey look over there! Its another RA mod...
DarkVen9109 replied to Jacko's topic in Modding Discussion
Updates to mods and maps are excempted in double posting so it's ok -
Appropriate Recording software for RA1 and TD
DarkVen9109 replied to DarkVen9109's topic in General Discussion
Fraps sucks in RA1 ((( -
Appropriate Recording software for RA1 and TD
DarkVen9109 replied to DarkVen9109's topic in General Discussion
Maybe mine is multicore. But either way, downloaded Growler Guncam to see if this won't slow things down. -
Nyehehehehehe just feel like posting this. I'm an avid fan of Metal Gear, something you guys don't know or if you have checked my twitter profile at least. As I said, Hideo-sama is making a new Metal Gear once again. The game is called "Metal Gear Solid V: The Phantom Pain". "It is an upcoming canonical installment in the Metal Gear series. Being developed by Kojima Productions, it will be running on the Fox Engine and published by Konami. Hideo Kojima is writing, directing and doing the game design, as well as producing it. This game is currently in development for the PlayStation 3 and Xbox 360. However, job listings for the game at GDC 2012 and GDC 2013 suggest that it will be developed for the PC as well, but this has yet to be confirmed." -Metal Gear Wiki Of course the protagonist is not Solid Snake but rather Big Boss. The story takes place after the Peace Walker Incident and Ground Zeroes Incident. Trailer: http://www.youtube.com/watch?feature=player_embedded&v=pRSZy12EOSs#at=25 Gameplay: Metal Gear Solid 5 gameplay walkthrough part 1 HD Official new developers demo walkthrough MGS 5 Wanna know more? Vist Metal Gear Wiki _________________
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Appropriate Recording software for RA1 and TD
DarkVen9109 replied to DarkVen9109's topic in General Discussion
How come yours doesn't slow down Game Speed and Scroll Speed? :O -
Appropriate Recording software for RA1 and TD
DarkVen9109 replied to DarkVen9109's topic in General Discussion
FRAPS really is the worst of all, I'll just use it instead for recording PSP gameplays. I might try that Growlers Guncam. -
Can anybody suggest an appropriate besides bandicam and FRAPS cuz FRAPS is very annoying it slows down my game speed and scroll speed. I tried to do everything that would fix the prob but none work.
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Hey look over there! Its another RA mod...
DarkVen9109 replied to Jacko's topic in Modding Discussion
Hey Jack! Show us some pics so we could have enough ideas once your done with exams -
Matt: Wow looks like your planning to expand RA more. Keep it up mate! coldroll: what makes you think RA2 is a more balanced game than RA1? Me I find RA1 even more balanced than RA2 because in RA2, you have to think fast or you'll end up getting over-runned to death by your opponents, and also you'll be most likely targeted by the AI, which is also quite a challenge to us if you ask me. I agree with having several undergoing changes and also modernizing it but don't make vehicles kill infantry faster anymore because in my opinion it would be unbalanced alreay. Remove thief and let the spy do the thief's job also (only if it infiltrates a silo and refinery) but with silos I think silos should be removed. (in my case)
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The army not to damage. Other maps
DarkVen9109 replied to chumingzhi2010's topic in Mapping Discussion
Well can you clarify it please. I'm sorry I can't understand you very well -
Combined TS and TD if you asked me. The Scenario and the map is from TD while getting the GDI superweapon is from TS. Well I don't remember having a free Ion Cannon once you built the Sat Center.
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The army not to damage. Other maps
DarkVen9109 replied to chumingzhi2010's topic in Mapping Discussion
Uhh what? -
Allen: Yes I want the Tiberium Refinery to be destroyed, resulting Nod having the Ion Cannon. As with the Ion Trigger it will just call the Ion Cannon (Spy Plane) once I built the comm center, destroying the Tiberium Refinery on process but it failed.
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The army not to damage. Other maps
DarkVen9109 replied to chumingzhi2010's topic in Mapping Discussion
Nyerguds, will the game crash or something if the Gunboat travels over the land? Also, uhmm why all triggers require to have only 4 letters? Just outta curiousity -
Allen can you help me fix my map that I made for Red Dawn (which is obviously also Red Alert 1 in case some of you don't know) Well something funny happens as I was playing the game. Some things that weren't suppose to happen. By the way here's an attachment to the scenario I just finish making a while ago. Few hours ago I did some testing on this scenario I made (This scenario is similar to that of C&C 95's Nod Last Mission) Error 1. Strayed Adv. Comm Center (Airfield Counterpart in the Red Alert) The Advance Communication Center wasn't suppose to be placed there AFAIK the AI built 3 of them. Two in GDI base no.1, becoming 3 because there's one already there and one in GDI base no. 2 (the Adv Comm Center in GDI Base 2 is correct. So nothing to fix there). This is the only Adv. Comm Center I was expecting but the AI built 2 more instead. Two in GDI base no. 1 Error 2. A misplaced Helicopter Pad The truth is I just placed a trigger there. Nothing in Particular. It should be in the second GDI base but seems like it had a mind of its own. IQ is 2 if you ask me. Error 3. German Tib Refinery (Ore Refinery in Red Alert 1) failed to be destroyed insatnly. I attached a trigger to it which is named "ion". Here's a screenshot of it. The trigger should be fired once I built the Communications Center (Radar Dome) but the trigger failed to fire. Very very odd. The trigger fired succesfully last night but now it's no longer working. Below are the triggers: This is the trigger to the German Tib Refinery. This expains the trigger where in the Ion Cannon (Spy Plane) will attack the refinery Error 4. Tiberium Refinery instead of G. Towers and Adv. G Towers, odd, never edited the entire map but the triggers and teamtypes only a while ago. The correct one should be this one Adv. Guard Tower in the middle, and 2 Guard Towers on the edges. Here is the one that I was expecting the AI to build but he built Tiberium Refinery instead. Outcome, crappy scenario but still challenging. Now I can't figure out a way on how to fix this one anymore, I already lowered the opponent's IQ from 3 to 2 and still placing the structures on wrong places. nodmission14.zip
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Use your XCC Mixer
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Right click>Copy as .AUD. Make sure your .wav is NOT IMA ADPCM it should be PCM only.
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Question about the explosion generator download link? Can anybody give me a mirrored link of it?
- 56 replies
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- Tiberian Dawn
- Red Alert
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(and 3 more)
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Oh sorry. I was busy making my Shotgun Infantry LOL.