Ezer_2000
Ladder Tester- 
                
Posts
393 - 
                
Joined
 
Everything posted by Ezer_2000
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	@McPwny he didn't get your picture, I explained to him. Haha. I thought he knows that TS and RA2/YR game engines is very similar. also misunderstandings:
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	I'm sorry man, I forgot about resistant setting, my bad. But I remember exactly BF was ablle to move through bugged areas. This is 100% fact. And I did that many times to pass those areas in survival maps.
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	Do we have misunderstanding here? If you have destroyed omnicrushers - > cells impassable for any land units. If you have destroyed non-omnicrushers - > cells passable only for omnicrushers. Clear?
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	@Tutankhamun I had a conversation with @McPwny and we ended up in unchecked conclusion that dead cells caused by Omnicrusher's deaths impassable for any land units. But the fact is thuthful aswell. And I think locked cells don't have any player's side owner. This is not hard to test. Check please if you can and report about results.
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	This is the practice checked fact and not an opinion. You can't "disagree" with that dummy.
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	@dkeeton can you take a look at this bug?
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	I don't know how @McPwny found out reason of this bug but: - some kinds of terrain way more frequently affected by this bug than other ones. Bug appears mostly on winter maps and non-default kind of terrain. - bug usually appears in maps with enermous number of units (survival maps). Guess: the game is able to clear some limited number of dead cells, but when the number of double-cell unit deaths is exceeding this limit their 2nd cells are still remain on the map. - I successfully reproduced this bug in vanilla YR. I used no-cd patched exe with ddraw.dll, non-cncnet version. (2016 year) - BFs and units with OmniCrusher=yes is able to drive over this cells. You can use this to fix your map (if this is tower defense game as I suppose). Just put this setting to all units you use.
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My survey with 1,084 responses say that EA is wrong.
Ezer_2000 replied to Kikematamitos's topic in General Discussion
The survey has been performed incorrectly. Results discarded. - 
	
Delete all my videos tutorial of final alert 2 [vote]
Ezer_2000 replied to YosefAnan's topic in Red Alert 2
You can do everything you want. Let's see what things you care about. - 
	This is some of reasons why I'm not making public tutorials. Knowledges might be used by weak mind people. @YosefAnan please delete your tutorials. All of them available on modding forums. This will prevent making low-quality maps by lazy people with low effort(enthusiasm).
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	Tried before saying? I'm 99% shure this won't work in this way.
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	Well, I won't suggest anything more. I hope the owner will make a fair deal.
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#Suggestions: Make CncNet's Ra2/YR Platform Great Again!
Ezer_2000 replied to iMNaSTy's topic in Tournaments
Yeah, do a research pls, and find out how Ravage being nosy and lies about me. However, I didn't expect any respond here. Bye. - 
	Becasue I know there are people who want it very much and they won't get it unless they pay for it. https://en.wikipedia.org/wiki/Supply_and_demand
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#Suggestions: Make CncNet's Ra2/YR Platform Great Again!
Ezer_2000 replied to iMNaSTy's topic in Tournaments
Nobody ever flooding my game rooms. Guess why? Learn how to behave. No. I don't even know you and never did that. I just hate the kind of people who want to ban everyone. This and other things you wrote were suggested in this forum many years ago and many times by different people. Good luck in your efforts. - 
	Yeah. But can you give more logical and proper explaionations? What if he has real beta? And how much he ask for it? Statement №2: Look. Let's assume that I have it, I would sell that aswell. Statement №2 disproved.
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	Hey, watch your tone! I'll call a moderator and he will ban you for the insult. Why?
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#Suggestions: Make CncNet's Ra2/YR Platform Great Again!
Ezer_2000 replied to iMNaSTy's topic in Tournaments
I'll ban you permamently and it will teach you how to behave. - 
	Wrong forum. But good luck. You can return money. You can't return information.
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	My questions: Why there are no infarmation about mapsdb doesn't work anymore? Why you don't give any explaination of this and other changes to people? Were all of the old maps from map database deleted forever (or they are just hidden for now, or you have any backup)? Why there are no any documantation or link about ini coding for CnCNet client? People found out some client related features with map files quite accidently or by making a huge amount of experiments.
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	Guess why I hate this community?
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	All this still looks like well done marketing.
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	@FunkyFr3sh Please, fix the search.
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	BUMP
 
