Custom map previews are enabled again!
This gives a great advantage to specialty maps, you can actually make it stand out so players will actually stay and try it out, and also list the required map options in the image
Funky even made a little tool that creates the code, to put in map. A simple drag image on top of the tool and voila,
Create custom image (256x256 pixels max) Drag image on top of CnCNetPreviewGen.exe Download copy code of created file into your map save map, restart cncnet, pick map, click on blue WARNING button, give me your checksum+map name Reply with checksum and map name here, or pm me whatever u want
Then i'll whitelist it!!
Give it to me like this example:
5e5af5ae6491ad645de88ca03e8f636bbf78557b=TowerDefense Rally RACE! Jungle [V2]
@Agrathore @A3H-Hitman @PTapioK @eliteGi @bk57 @Humble plz let other map makers know too, can't think of them all atm, ty.
By [email protected]
I got the complete whatchawhatever from Origin and I'm trying to relive the wonderful days of my introduction to RTS, but it seems as if none of the games are functioning.
For Tiberian Sun, clicking anything in the menu freezes the whole program.
For C&C RA2/YR, the mouse is invisible.
And so on.
Is it really necessary to download third party patches for games that Origin (Electronic Assholes) are charging money for?
You have my thanks and best wishes,
Running CnCNet server using systemd (Linux x64)
wget downloads.cncnet.org/tunnel.sh sh tunnel.sh 200 "Unnamed Server" If you're unsure what linux distro to choose, just take the latest version of Ubuntu
Using the above method you can run both CnCNet servers as a service and they will continue to run even after the server restarted.
Alternatively you can also run the servers individually (see below):
New Server (All Games)
Linux x64 example:
wget -c https://downloads.cncnet.org/cncnet-server.tgz -O - | tar -xz nohup ./cncnet-server --name "My cool server" --maxclients 200 --port 50001 --portv2 50000 > cncnet-server.log 2>&1 & Linux ARM
On XP, Vista and 7 make sure .NET 4.0 is installed: https://www.microsoft.com/en-US/download/details.aspx?id=17113
Download the server and start it: http://downloads.cncnet.org/cncnet-server-gui.exe
Note: Servers are chosen automatically by CnCNet and are only used in case 2 players fail to establish a Peer-To-Peer connection. Yuri's Revenge players can select a specific server via the advanced settings while hosting a game room.
Old Server (Yuris Revenge only)
Linux (Ubuntu) example:
sudo apt-get install default-jre wget http://downloads.cncnet.org/cncnet-tunnel.exe nohup java -jar cncnet-tunnel.exe -name "My cool server" -maxclients 200 -port 50000 -headless > cncnet-tunnel.log 2>&1 &
Download the server and start it: http://downloads.cncnet.org/cncnet-tunnel.exe
Note: To use a specific server you'll have to select it via the advanced settings while hosting a game room.
The servers will not show up instantly on the website, it can take up to 4 hours
CnCNET is great, and since RA source code has been released this is a huge step in improving the game and adding nice juicy features that allow us to enjoy the game we love.
Add a replay system, maybe as an option as saving a replay could add more lag to games.
Fix bug where you can ally someone who is trying to Engi your building which prevents it from being captured
New .ini keywords, this would allow for more control over making maps of all types from nurple to Defense maps
I'll list a few keyword suggestions
Ability to remove darkness crate as random chance Chrono (superweapon) Crate Size of Nukes/Demo Trucks explosions Force Ore Regrowth on (ignores lobby setting "Ore Regenerates") Crusher Flag for vehicles Helicopter Firing Delay Auto Attack Flag (Tanya for example) Build Speed Multiplier (per unit/building) New Triggers New blank units if modders want to add them to maps. (Like Ferrets Tiberian Alert mod)
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