YR is crashing after launch. It used to work fine on my laptop. Now I'm connecting my laptop to an external display, and it's crashing. I was thinking it was maybe resolution related, but the external display has a bigger resolution than my laptop so that wouldn't make much sense either. What could the problem be? I added the crash report.
P.S. I tried reinstalling the newest version of CNCNET from the website but that doesn't do anything.
Update: it still is working if I play on my laptop display. I'm playing within Windows 11 ARM through Parallels on Macbook. So this is working fine, as long as I play on my laptop's built-in display, but not when I switch to the external one. When I attach the external display, and I move Windows from the external display to the built-in display, it still works even with the screen attached (but obviously, not on the external screen).
I would really like to resolve this as it's much more fun to play on a bigger screen.
Question
131318535
YR is crashing after launch. It used to work fine on my laptop. Now I'm connecting my laptop to an external display, and it's crashing. I was thinking it was maybe resolution related, but the external display has a bigger resolution than my laptop so that wouldn't make much sense either. What could the problem be? I added the crash report.
ClientCrashLog_2022_03_30_09_17.txt
P.S. I tried reinstalling the newest version of CNCNET from the website but that doesn't do anything.
Update: it still is working if I play on my laptop display. I'm playing within Windows 11 ARM through Parallels on Macbook. So this is working fine, as long as I play on my laptop's built-in display, but not when I switch to the external one. When I attach the external display, and I move Windows from the external display to the built-in display, it still works even with the screen attached (but obviously, not on the external screen).
I would really like to resolve this as it's much more fun to play on a bigger screen.
Edited by 1313185350 answers to this question
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