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Building Exists problem trigger not accepting my new building mod..


M4RK
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btw i add new building and the trigger don't accept it i think there is one thing i forgot.. like a official building listed.. because i try a official building like POWER PLANT and the trigger accept it... but the modified building i added is not working but i try in RA2StrEdit and also not working.. anyone know how this thing work.. 

TRIGGER1.png

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  • 1 month later...

Use Trigger Event 60: TechType Exists(YR)

 

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You will have to manually type the name of the building you added in the Techtype box exactly as you typed it under the [BuildingTypes] Array

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