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Error on startup of Yuri's Revenge -- DXGI_ERROR_NOT_CURRENTLY_AVAILABLE


Fourthbean

Question

I'm trying to boot Yuri's Revenge through the CNCNet icon. I get an error message, here is the log.

I can start Yuri's revenge and hit the initial menu if I launch outside of CNCNet.

I updated to the latest Nvidia drivers, no change.

Rebooted PC, no change.

I've played on this machine in the past using CNCNet, but it's probably been a year or more.

Any clue why I might be getting this message? I've been searching around but haven't seen anything to check for.

 

29.12. 22:15:58.510    ***Logfile for Yuri's Revenge client***
29.12. 22:15:58.510    Client version: 2.0.6.7
29.12. 22:15:58.510    Loading settings.
29.12. 22:15:59.161    Initializing updater.
29.12. 22:15:59.176    Update mirror count: 1
29.12. 22:15:59.176    Running from: clientdx.exe
29.12. 22:15:59.176    Operating system: Microsoft Windows NT 6.2.9200.0
29.12. 22:15:59.176    Selected OS profile: WIN810
29.12. 22:15:59.176    Removing partial custom component downloads.
29.12. 22:15:59.192    Checking for the existence of FinalSun.ini.
29.12. 22:15:59.192    FinalSun.ini doesn't exist - writing default settings.
29.12. 22:15:59.192    An exception occured while checking the existence of FinalSun settings
29.12. 22:15:59.207    Writing installation path to the Windows registry.
29.12. 22:15:59.582    Initializing GameClass.
29.12. 22:15:59.770    InitGraphicsMode: 1536x864
29.12. 22:15:59.832    Checking local file versions.
29.12. 22:15:59.832    Loading maps.
29.12. 22:16:00.223    Hardware info: Intel(R) Core(TM) i7-4700MQ CPU @ 2.40GHz (4 cores)  Video controller: NVIDIA GeForce GT 755M
29.12. 22:16:00.629    Map Maps\Yuri's Revenge\mag doesn't exist!
29.12. 22:16:01.270    Map Maps\Yuri's Revenge\clover doesn't exist!
29.12. 22:16:01.520    Map Maps\Yuri's Revenge\hexbay doesn't exist!
29.12. 22:16:01.801    MapSharer: PREVIEW PATH: Maps\Custom\63897d11c93be002b325e92ea67a307fe2dca227.png
29.12. 22:16:01.817       at ‪‪‪‍‬‫‬‮‎‎‭‏‫‏‮‏‭‪‪‎‬‮‪‮.‎‍‭‮‬‭‪‫‫‏‫‌‪‮‍‭‌‮‫‫‭‌‮‎‌‍‫‮(IniFile , Int32 )
   at ‪‪‪‍‬‫‬‮‎‎‭‏‫‏‮‏‭‪‪‎‬‮‪‮.‭‏‌‍‭‍‭‍‬‬‮‍‍‮‮‪‬‪‎‫‭‌‮‍‮()
29.12. 22:16:01.848    MapSharer: PREVIEW PATH: Maps\Custom\8297f789f566546c85304cc0a27c1d90825a5786.png
29.12. 22:16:01.848       at ‪‪‪‍‬‫‬‮‎‎‭‏‫‏‮‏‭‪‪‎‬‮‪‮.‎‍‭‮‬‭‪‫‫‏‫‌‪‮‍‭‌‮‫‫‭‌‮‎‌‍‫‮(IniFile , Int32 )
   at ‪‪‪‍‬‫‬‮‎‎‭‏‫‏‮‏‭‪‪‎‬‮‪‮.‭‏‌‍‭‍‭‍‬‬‮‍‍‮‮‪‬‪‎‫‭‌‮‍‮()
29.12. 22:16:01.864    MapSharer: PREVIEW PATH: Maps\Custom\e3d2222ef4de8e32aa099ce0ac17979d3c566309.png
29.12. 22:16:01.879       at ‪‪‪‍‬‫‬‮‎‎‭‏‫‏‮‏‭‪‪‎‬‮‪‮.‎‍‭‮‬‭‪‫‫‏‫‌‪‮‍‭‌‮‫‫‭‌‮‎‌‍‫‮(IniFile , Int32 )
   at ‪‪‪‍‬‫‬‮‎‎‭‏‫‏‮‏‭‪‪‎‬‮‪‮.‭‏‌‍‭‍‭‍‬‬‮‍‍‮‮‪‬‪‎‫‭‌‮‍‮()
29.12. 22:16:01.879    MapSharer: PREVIEW PATH: Maps\Custom\fc232662b18a7b47256192f11e3a568f9fabff47.png
29.12. 22:16:01.879       at ‪‪‪‍‬‫‬‮‎‎‭‏‫‏‮‏‭‪‪‎‬‮‪‮.‎‍‭‮‬‭‪‫‫‏‫‌‪‮‍‭‌‮‫‫‭‌‮‎‌‍‫‮(IniFile , Int32 )
   at ‪‪‪‍‬‫‬‮‎‎‭‏‫‏‮‏‭‪‪‎‬‮‪‮.‭‏‌‍‭‍‭‍‬‬‮‍‍‮‮‪‬‪‎‫‭‌‮‍‮()
29.12. 22:16:02.082    AssetLoader.LoadSound: Sound not found! MainMenu\button.wav
29.12. 22:16:02.098    AssetLoader.LoadSound: Sound not found! MainMenu\button.wav
29.12. 22:16:02.114    AssetLoader.LoadSound: Sound not found! MainMenu\button.wav
29.12. 22:16:02.114    AssetLoader.LoadSound: Sound not found! MainMenu\button.wav
29.12. 22:16:02.129    AssetLoader.LoadSound: Sound not found! MainMenu\button.wav
29.12. 22:16:02.145    AssetLoader.LoadSound: Sound not found! MainMenu\button.wav
29.12. 22:16:02.145    AssetLoader.LoadSound: Sound not found! MainMenu\button.wav
29.12. 22:16:02.161    AssetLoader.LoadSound: Sound not found! MainMenu\button.wav
29.12. 22:16:02.176    AssetLoader.LoadSound: Sound not found! MainMenu\button.wav
29.12. 22:16:02.176    AssetLoader.LoadSound: Sound not found! MainMenu\button.wav
29.12. 22:16:02.192    AssetLoader.LoadSound: Sound not found! MainMenu\button.wav
29.12. 22:16:02.321    Attempting to parse INI\Battle.ini to populate mission list.
29.12. 22:16:02.327    File INI\Battle.ini not found. Ignoring.
29.12. 22:16:02.333    Attempting to parse INI\BattleE.ini to populate mission list.
29.12. 22:16:02.339    File INI\BattleE.ini not found. Ignoring.
29.12. 22:16:02.366    Saved Games directory not found!
29.12. 22:16:02.500    Reading statistics.
29.12. 22:16:02.560    AssetLoader.LoadSound: Sound not found! none
29.12. 22:16:02.566    AssetLoader.LoadSound: Sound not found! none
29.12. 22:16:02.572    AssetLoader.LoadSound: Sound not found! none
29.12. 22:16:02.578    AssetLoader.LoadSound: Sound not found! none
29.12. 22:16:02.584    AssetLoader.LoadSound: Sound not found! none
29.12. 22:16:02.590    AssetLoader.LoadSound: Sound not found! none
29.12. 22:16:02.853    AssetLoader.LoadSound: Sound not found! getready.wav
29.12. 22:16:02.859    MultiplayerGameLobby: Saved games are not available!
29.12. 22:16:03.147    AssetLoader.LoadSound: Sound not found! getready.wav
29.12. 22:16:03.154    MultiplayerGameLobby: Saved games are not available!
29.12. 22:16:03.227    KABOOOOOOM!!! Info:
29.12. 22:16:03.233    Message: HRESULT: [0x887A0022], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_NOT_CURRENTLY_AVAILABLE/NotCurrentlyAvailable], Message: A resource is not available at the time of the call, but may become available later.

29.12. 22:16:03.240    Source: SharpDX
29.12. 22:16:03.246    TargetSite.Name: CheckError
29.12. 22:16:03.253    Stacktrace:    at SharpDX.Result.CheckError()
   at SharpDX.DXGI.Output.GetDisplayModeList(Format enumFormat, Int32 flags, Int32& numModesRef, ModeDescription[] descRef)
   at SharpDX.DXGI.Output.GetDisplayModeList(Format format, DisplayModeEnumerationFlags flags)
   at Microsoft.Xna.Framework.Graphics.GraphicsAdapter.get_SupportedDisplayModes()
   at DTAConfig.DisplayOptionsPanel.GetResolutions(Int32 minWidth, Int32 minHeight, Int32 maxWidth, Int32 maxHeight)
   at DTAConfig.DisplayOptionsPanel.Initialize()
   at Rampastring.XNAUI.XNAControls.XNAControl.AddChild(XNAControl child)
   at DTAConfig.OptionsWindow.Initialize()
   at Rampastring.XNAUI.XNAControls.XNAControl.AddChild(XNAControl child)
   at ClientGUI.DarkeningPanel.AddChild(XNAControl child)
   at ClientGUI.DarkeningPanel.AddAndInitializeWithControl(WindowManager wm, XNAControl control)
   at ‫‫‮‮‬‬‏‏‭‎‬‬‬‪‭‌‮‬‏‮.‏‭‏‌‌‏‪‮‌‏‪‮‍‫‎‬‌‫‪‎‬‌‌‎‮()
   at ‫‫‮‮‬‬‏‏‭‎‬‬‬‪‭‌‮‬‏‮.‮‏‬‬‫‎‎‬‫‭‮‍‏‎‮‍‌‎‪‏‭‏‬‮(GameTime )
   at Rampastring.XNAUI.WindowManager.Update(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.<>c.<.cctor>b__114_1(IUpdateable updateable, GameTime gameTime)
   at Microsoft.Xna.Framework.Game.SortingFilteringCollection`1.ForEachFilteredItem[TUserData](Action`2 action, TUserData userData)
   at Microsoft.Xna.Framework.Game.Update(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.Tick()
   at MonoGame.Framework.WinFormsGameWindow.RunLoop()
   at MonoGame.Framework.WinFormsGamePlatform.RunLoop()
   at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
   at Microsoft.Xna.Framework.Game.Run()
   at ‍‎‏‭‍‏‮‍‏‫‭‌‭‮‌‪‍‍‫‮.‭‌‏‏‫‭‎‍‬‎‌‫‮‪‍‌‍‌‪‮‭‎‮()
   at ‎‪‍‬‪‏‪‭‬‌‏‎‫‪‍‍‌‪‭‌‪‭‭‮.‍‪‪‎‫‎‮‫‫‫‍‪‭‮‬‎‎‏‭‎‮‍‮(String[] )
   at ‍‎‬‮‮‌‭‌‮‫‎‎‍‌‎‪‫‬‮‮‎‮‌‍‭‮.‬‌‮‭‍‪‮‭‮‫‪‫‬‬‮(String[] )

 

 

Edited by Fourthbean
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