CCCP84 Posted December 1, 2018 Share Posted December 1, 2018 (edited) Red Alert 2 map. [4] - - - S T O R M - - - The best naval map ever. Enjoy. Vote for this map in topic : CnCNet Custom Maps - submit yours! to make it official. Download last fixed version whith a new good-quality preview: 22.02.2019 [4] storm(cccp84).map Edited April 25, 2019 by CCCP84 3 1 1 Link to comment Share on other sites More sharing options...
[CC] RaVaGe Posted December 1, 2018 Share Posted December 1, 2018 (edited) I can see you've put a lot of work into this, but some suggestions. Remove all bunkers as navy maps are easy to camp already, thus the bunkers make landing craft based attacks even more difficult to pull off. Remove the reactor for the top left as that spot is not actually all that exposed as you think, by building along the shoreline that spot is the most protected from naval attacks from carriers and dreadnaughts. Also, the bottom middle oils force the map to be always played as Left vs Right because in Top vs Bottom the bottom would have an early economy advantage from the oils. Edited December 1, 2018 by RaVaGe 1 Link to comment Share on other sites More sharing options...
CCCP84 Posted December 1, 2018 Author Share Posted December 1, 2018 no changes 3 Link to comment Share on other sites More sharing options...
[CC] RaVaGe Posted December 2, 2018 Share Posted December 2, 2018 (edited) On 12/1/2018 at 11:04 PM, CCCP84 said: no changes Edited January 10, 2019 by RaVaGe Link to comment Share on other sites More sharing options...
CCCP84 Posted December 2, 2018 Author Share Posted December 2, 2018 rude.. 3 Link to comment Share on other sites More sharing options...
McPwny Posted December 2, 2018 Share Posted December 2, 2018 21 hours ago, RaVaGe said: Pidar blyat. the hell is wrong with you? 1 Link to comment Share on other sites More sharing options...
[CC] RaVaGe Posted December 2, 2018 Share Posted December 2, 2018 14 hours ago, CCCP84 said: rude.. So is not having a conversation or a discussion. Link to comment Share on other sites More sharing options...
CCCP84 Posted December 2, 2018 Author Share Posted December 2, 2018 (edited) I know english bad. Bunkers are reachable to carriers and dreadnaughts. Its not a problem. Vote my map to make it official in neibour topic. Edited December 2, 2018 by CCCP84 Link to comment Share on other sites More sharing options...
cypher Posted December 3, 2018 Share Posted December 3, 2018 Yeah finally a GREAT navy map. The map looks fantastic, but I don't like the reactor and the spysats. These are not only "compensations", they destroy the balancing of the game. 1 Link to comment Share on other sites More sharing options...
CCCP84 Posted December 4, 2018 Author Share Posted December 4, 2018 spysats have all players. If no spysat, than it will be hard to play for soviets. in first versions of the map, there was no reactor. but, when we played this map, we could see, that top-left island is weaker then others. Then i desided to put reactor to make this island balansed with others. Link to comment Share on other sites More sharing options...
[CC] RaVaGe Posted December 4, 2018 Share Posted December 4, 2018 4 hours ago, CCCP84 said: If no spysat, than it will be hard to play for soviets. Players who play Soviet on maps like these are used to it being 'hard' its part of the Allied vs Soviet naval match. 4 hours ago, CCCP84 said: we could see, that top-left island is weaker then others. Then i desided to put reactor to make this island balansed with others. Put more ore on the higher ground. 1 Link to comment Share on other sites More sharing options...
CCCP84 Posted December 4, 2018 Author Share Posted December 4, 2018 (edited) Sat can be destroyed by planes. Soviets should spend a lot on its defense. Map is very big. Sat needed. Alies has gap-generators. Have to use it. More ore, or reactor.. What the difference? It is easier to reach the base on this island by howercrafts. Island needs some compensation. And i gave it. Reactor is easy reachable to carriers. And often it destroyed by paratroopers from higher ground. It needs additional defense. It is not a very big advantage. its a small compensation. Its needed. This map is balanced. Edited December 4, 2018 by CCCP84 1 Link to comment Share on other sites More sharing options...
cypher Posted December 4, 2018 Share Posted December 4, 2018 IMHO a reactor is a big compensation, especially in the hectic early game, and for ally players also in the mid and late game. One aspect of soviet gameplay is : you have to scout manually. on naval map it means you have to do it with typhoon, flakboats and siege-choppers. One reason for this is because soviet units are stronger in the early game so allies have to focus more on hit and run. Of course this dynamic changes a bit on navy maps, but it's still an important dynamic. f.e. u have to scout the shore before landing or risk to lose your ship etc.. On naval map with spysat everyone can see : oh the other one is trying to rush with tanks. that's not only unbalanced, it's not fun. My opinion. Link to comment Share on other sites More sharing options...
CCCP84 Posted December 4, 2018 Author Share Posted December 4, 2018 Top left have to spend a lot of money to make defence of entrance to the island. others can protect entrances easy. We played this map a lot of times, and i desided to put reactor later. after playing expirience. Very big square of the map, huge distances make playing for soviet whithout sat impossible. But, as practice shows, sat is very vulnerable to air strikes. Link to comment Share on other sites More sharing options...
cypher Posted December 4, 2018 Share Posted December 4, 2018 Well let me think of it this way : there's a special magic on a map with different handicap positions, you could call unbalanced - but you don't have to. I like it especially in FFA's, because ppl tend to ally against the superior pos. In 2v2 I still dislike it. And the spysat might be a big help in the first matches, but if you don't know the map you should probably don't choose soviets. Link to comment Share on other sites More sharing options...
CCCP84 Posted December 7, 2018 Author Share Posted December 7, 2018 Vote for this map in topic :CnCNet Custom Maps - submit yours! Link to comment Share on other sites More sharing options...
CCCP84 Posted December 8, 2018 Author Share Posted December 8, 2018 (edited) How to write there my name?(look screenshot) I didnt find in FinalAlert how to do this. And how to fill better preview? Edited December 8, 2018 by CCCP84 Link to comment Share on other sites More sharing options...
fir3w0rx Posted December 8, 2018 Share Posted December 8, 2018 (edited) Open your map with a text editor (with no formatting) like WordPad or NotePad then add 'Author=' to the [Basic] section. For example: [Basic] Author=CCCP84 I'm not too sure about better previews though, all I know is that the CnCNet client automatically generates them using the map rendering tool that you can download from here. Edited December 8, 2018 by fir3w0rx 1 1 Link to comment Share on other sites More sharing options...
[CC] RaVaGe Posted December 8, 2018 Share Posted December 8, 2018 (edited) 52 minutes ago, fir3w0rx said: automatically generates them using the map rendering tool Staff generates them when part of an update. Edited December 8, 2018 by RaVaGe 1 Link to comment Share on other sites More sharing options...
fir3w0rx Posted December 8, 2018 Share Posted December 8, 2018 10 minutes ago, RaVaGe said: Staff generates them when part of an update. Ah ok. But that's extra work that seems unecessary, but I'm sure there's a good reason. 1 Link to comment Share on other sites More sharing options...
CCCP84 Posted January 10, 2019 Author Share Posted January 10, 2019 I removed reactor. And put a little additional gems on top-left. I put gems on some other islands. And put more gems on top contested island. I took into account all the wishes of the people. Link to comment Share on other sites More sharing options...
XXxPrePxX Posted January 10, 2019 Share Posted January 10, 2019 @RaVaGe and Cypher had some excellent suggestions here. The map is well polished and with those suggestions I think it can be a new (cooler) version of Tsunami. I also hate maps that give free spy satellites to players. Nice work. Link to comment Share on other sites More sharing options...
cypher Posted January 12, 2019 Share Posted January 12, 2019 (edited) I just talked to CCP84 - he was fine with an edit with no tech buildings. [4] storm(cccp84 no tech buldings edit).map Edited January 12, 2019 by cypher Link to comment Share on other sites More sharing options...
CCCP84 Posted January 12, 2019 Author Share Posted January 12, 2019 (edited) I renewed map, added sounds. (wawes, wind, birds, etc.) I guess, this is the only not official map whith sounds.. And added more gems on main islands. Download it from the first post in topic.(i renewed) Vote for my map in this topic: CnCNet Custom Maps - submit yours! to make it official. Hey, admins, when my map will be made official? This is the better naval map ever. Its obviously. What you waiting for?! I have one more good map. But i wait for the desision about this one. Edited January 12, 2019 by CCCP84 Link to comment Share on other sites More sharing options...
[CC] RaVaGe Posted January 13, 2019 Share Posted January 13, 2019 1 hour ago, CCCP84 said: I guess, this is the only not official map whith sounds.. All of my maps have sound effect triggers. 1 hour ago, CCCP84 said: when my map will be made official? When you start taking feedback about your map seriously and remove things like spysats. Link to comment Share on other sites More sharing options...
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