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Offline FunkyFr3sh

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CnCNet Update Changelogs
« on: May 07, 2016, 12:55:26 PM »
CnCNet Client

The map browser (left click the map preview) supports now mousewheel scrolling and category selection via mouse button 4/5


Tiberian Sun

A bug was fixed that could give players an unfair advantage

2 New hotkeys were added, ChatToAllies (default: Backspace) and global chat is now available via Return (same as F8)


Red Alert

The limits have been raised, Infantry:500->550, Buildings: 600->650, Aircrafts: 100->150, Units: 500->650, Vessels: 100->150

A bug was fixed that caused the game to glitch (Crash/OOS/Disconnect) when the unit limit was reached, sidebar icons will not gray out anymore when the limit was reached and you don't need to right click to be able to build again

2 New hotkeys were added, ChatToAllies via Backspace and global chat is now available via Return (same as F8)

« Last Edit: May 07, 2016, 01:05:56 PM by FunkyFr3sh »

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Offline FunkyFr3sh

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Re: CnCNet Update Changelogs
« Reply #1 on: July 09, 2016, 04:00:16 PM »
CnCNet Client

Fixed a bug where the client didn't find a LAN server (Raised the timeout)

Fixed a bug where the mouse wheel scrolling in the map browser didn't work all the time

A right click on the map preview in the map browser will now open the map in its full resolution

Fixed a bug where the selection of the map in the browser was ignored

Hints can now be translated, check directory CnCNet5/Others for all files

Russian translation was finished - Thanks to sergey

Chinese translation was finished - Thanks to wyq

3 new tiberian sun game options have been added to the gameroom

Fixed a bug where the text in the about dialog was invisible (Linux / Mac)

Fixed a bug where the chat textbox color became black/invisible (Linux / Mac)

Fixed a bug where the client did not maximize after the game was finished (Linux / Mac)

Fixed a bug where the chat did not scroll to the bottom after minimize/maximize  (Linux / Mac)


Tiberian Sun

A new game option has been added "Aimable Sams"

A new game option has been added "Integrate Mumble"

A new game option has been added "Attack Neutral Units"

Tiberian Sun config program was updated with a new option "OnlyRightClickDeselect"

Tiberian Sun config program was updated with a new option "DisableAltTab"

Tiberian Sun config program was updated with a new option "DisableEdgeScrolling"

Tiberian Sun config program was updated with a new option "IntegrateMumble"

Thanks to humble for helping out with the config program!


Dune 2000

The game supports now scaling with GDI renderer

The default emulation of DxWnd was changed from EmulateBuffer to LockedSurface

Dune 2000 config program was updated with a new option "Stretch to Fullscreen"
« Last Edit: July 09, 2016, 04:12:26 PM by FunkyFr3sh »

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Offline FunkyFr3sh

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Re: CnCNet Update Changelogs
« Reply #2 on: July 25, 2016, 04:56:57 PM »
CnCNet Client

The game host will now download a map if he doesn't have it already when another player suggested a new map

The settings button will now open a different menu that allows you to get quicker into the game settings

The login menu size has been raised a bit since it was too small

Russian translation was updated - Thanks to sergey

Hints were updated - thanks to ferret

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Re: CnCNet Update Changelogs
« Reply #3 on: August 17, 2016, 06:46:43 PM »
Red Alert

All important game files are now cached on gamestart and the game will not read data from your hdd during game play anymore

A bug was fixed that caused the game to slow down if no music is installed

A experimental debug patch was added to solve a game crash on Macs


Tiberian Dawn

A experimental debug patch was added to solve a game crash on Macs

The explosion crate has been replaced with the ion blast crate to test if the popular crate crash still occurs using another crate type


CnCNet

The client will now default to 4 player games for tiberian dawn since 5 and 6 player games are still broken (out of sync problems)

A workaround was added for players in the UK, specially those having virgin media internet provider (could also affect other providers).
P2P games failed to connect often cause internet providers in the UK put their customers behind proxy servers (Web Safe / Child Safe / Virus Safe).

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Re: CnCNet Update Changelogs
« Reply #4 on: August 31, 2016, 05:25:58 AM »
CnCNet client

Improved the filter on the login screen to prevent bad nicknames that were leading to problems

Alt+F4 can now be used to close the client

Window position and size are now saved with high DPI settings too

The map preview will now display properly with high DPI settings

The livestream button will now open our new twitch page - https://cncnet.org/live

Random updates for ladder/clan testing and debugging


Red Alert

Fixed a game bug

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Re: CnCNet Update Changelogs
« Reply #5 on: September 09, 2016, 07:58:32 AM »
CnCNet client

Fixed a crash that occurred sometimes when text was copied into the chat textbox

Debugging of Out Of Sync errors has been started (still a long way to go though)

Performance improvements for client start up and the friendlist loading time


Red Alert

Fixed another mouse cursor crash on Mac/Linux (wine)

A possible cause for game disconnect/Out of sync was fixed when a player hit abort during the match

Out of sync errors were replaced by a better solution, the game will now try to kick off the offending players and allows the others to continue playing

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Re: CnCNet Update Changelogs
« Reply #6 on: November 27, 2016, 06:44:23 PM »
CnCNet client

Possible fix for "Game files modified" bug on Linux/Mac + Debug code

Live Stream button is now working properly again

Fixed a bug on windows 10 where things didn't align properly on resize

AI player selection dialog was fixed on Mac

Fixed a Peer-to-Peer connection bug - The chance to connect is now higher for those having problematic connections

Added a new mirror server - Thanks to the guys from Cannabischat.net for providing it!

Fix for rare map download crash

Slovakian translation updated - Thanks to AntRazor

Mouse middle button click on the map preview will now generate the high resolution map preview


Game Installers

Music is now being downloaded automatically for Mac/Linux

Random tweaks to improve compatibility on Mac/Linux



« Last Edit: November 27, 2016, 11:58:09 PM by FunkyFr3sh »

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Re: CnCNet Update Changelogs
« Reply #7 on: December 11, 2016, 11:33:03 AM »
CnCNet client

Improved ignore list

Map name search is now also available in the map browser dialog



Game Installers

Maps "Southern Cali.." and "Answer the phone" were removed and "Gold Rush Open..." and "! Congo !" were added

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Offline FunkyFr3sh

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Re: CnCNet Update Changelogs
« Reply #8 on: December 17, 2016, 04:05:32 AM »
CnCNet client

The "tunneled" connection option was replaced with a "Automatic" connection option (Automatic will try to use the fastest connection possible)

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Re: CnCNet Update Changelogs
« Reply #9 on: December 18, 2016, 02:07:38 AM »
CnCNet client

The "Automatic" connection option is now the default setting

The selected tunnel server will now be saved

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Re: CnCNet Update Changelogs
« Reply #10 on: December 21, 2016, 02:09:43 AM »
CnCNet Client

The last selected tunnel server will now also be restored after a restart

Running games are now displayed with a darker font

Random country will now have 50/50 chance for soviets/allies (Red Alert)


Red Alert

Skirmish games have now 2 new hotkeys, quicksave = "P" and quickload = "L"

Fixed a bug where p2p games could fail to connect

Super Tesla fix can now be optional (will be enabled soon as checkbox in the client)

A in game chat command has been added - "!spec" will force all spectators and dead players to leave the game

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Re: CnCNet Update Changelogs
« Reply #11 on: December 26, 2016, 05:44:01 AM »
CnCNet Client

Added a new warning for low average FPS (Lag caused by bad settings / Slow computers)


Red Alert

The name of the player that is causing lag is now shown in the top left of the screen (Unstable connection / Slow computer etc...)

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Re: CnCNet Update Changelogs
« Reply #12 on: January 13, 2017, 03:29:16 AM »
CnCNet Client

The client supports now using multiple tunnel servers in 1 game combined with p2p connections via "Automatic" server setting (Mixed Mode)

Skirmish games will now have 1 ai player preset on startup

A new "explorer" button was added to the map cheat dialog to browse to the selected map quickly
« Last Edit: January 13, 2017, 03:31:06 AM by FunkyFr3sh »

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Offline FunkyFr3sh

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Re: CnCNet Update Changelogs
« Reply #13 on: January 20, 2017, 02:43:49 PM »
CnCNet Client

Minor visual updates

The server list is not showing all servers anymore since the client will use multiple servers inside of 1 game now automatically. Servers are chosen by connection speed (Chinese servers are a exception, multi server games are not working well for chinese)

Removed country flags from game rooms (except chinese server games)

Dropped support for old tunnel servers, the client will only use the new tunnels from now on (except chinese servers)

Added more empty space between the lines to make it look cleaner



Note: If you are running a CnCNet server, please update it to the latest version. All info can be found here:

https://forums.cncnet.org/index.php?topic=7211.0


« Last Edit: January 20, 2017, 05:32:13 PM by FunkyFr3sh »

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Re: CnCNet Update Changelogs
« Reply #14 on: January 22, 2017, 10:15:45 PM »
CnCNet Client

Bug fix for hosting 6 player games in dune 2000 and tiberian dawn

A workaround for chinese players was added, it should be possible for them to play in all games without VPN now